Player Matchup

Thanatos
Thanatos
Andrew13030
Thanatos
Level 66
God Stats
37W - 20L
1,478 SR
Queue Stats
364W - 316L
1,407 Elo+
Solo
Set
Set
Kaijus7866
Set
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
683W - 672L
1,406 Elo+
Solo
Chiron
Chiron
Khronos_Shadow28
Chiron
Level 100
God Stats
9W - 3L
1,500 SR
Queue Stats
183W - 193L
1,437 Elo+
Solo
Sobek
Sobek
QKCK68
Sobek
Level 81
God Stats
16W - 9L
1,868 SR
Queue Stats
431W - 453L
1,350 Elo+
Solo
Janus
Janus
TetitoElPro
Janus
Level 88
God Stats
57W - 41L
1,388 SR
Queue Stats
401W - 413L
1,398 Elo+
Solo
Team Averages
Level 88
1,547 SR
1,400 Elo+

VS

Team Averages
Level 79
1,417 SR
1,410 Elo+
Hercules
Hercules
BurgerGuy
Hercules
Level 78
God Stats
20W - 38L
1,392 SR
Queue Stats
1,034W - 963L
1,452 Elo+
Solo
Cupid
Cupid
SneakyPetro
Cupid
Level 71
God Stats
7W - 7L
1,456 SR
Queue Stats
20W - 19L
1,450 Elo+
Party 2
Ganesha
Ganesha
WilyGHermit
Ganesha
Level 105
God Stats
8W - 4L
1,691 SR
Queue Stats
23W - 18L
1,438 Elo+
Party 2
Bastet
Bastet
edditjbc
Bastet
Level 77
God Stats
13W - 12L
1,229 SR
Queue Stats
179W - 212L
1,350 Elo+
Party 1
Scylla
Scylla
patitogamer20
Scylla
Level 66
God Stats
3W - 3L
1,315 SR
Queue Stats
74W - 98L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Andrew13030
Thanatos
17
10 / 8 / 6
11,673
531
16,375
18,910
7,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 4 / 5
10,264
467
10,801
18,581
15,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

18
5 / 2 / 9
11,263
512
17,494
16,846
6,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
QKCK68
Sobek
15
4 / 2 / 11
10,407
473
7,561
19,072
20,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
8 / 1 / 3
11,038
502
19,906
8,563
2,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BurgerGuy
Hercules
17
4 / 3 / 5
10,846
493
15,265
20,870
18,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 6 / 1
10,029
456
7,884
17,784
5,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
WilyGHermit
Ganesha
14
0 / 5 / 7
9,834
447
8,553
25,115
12,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
edditjbc
Bastet
14
5 / 7 / 6
9,996
454
12,571
14,679
4,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
4 / 6 / 4
9,972
453
8,413
13,512
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
40
27
Kills
17
17
Deaths
27
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Andrew13030
Thanatos
10
8
6
1.63
L
Hercules
BurgerGuy
Hercules
4
3
5
2.17
W
0
4
5
0.63
W
5
2
9
4.75
W
Sobek
QKCK68
Sobek
4
2
11
4.75
L
4
6
1
0.75
W
8
1
3
9.5
L
Ganesha
WilyGHermit
Ganesha
0
5
7
0.7
L
Bastet
edditjbc
Bastet
5
7
6
1.14
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,137
Damage
52,686
81,972
Taken
91,960
53,520
Mitigated
44,600
31,589
Healing
27,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Andrew13030
Thanatos
16,375
4,479
0
12,668
18,910
7,817
740
1,871
16,939
0
60,552
L
Hercules
BurgerGuy
Hercules
15,265
2,800
0
6,463
20,870
18,839
136
4,153
16,593
0
70,234
W
10,801
3,971
0
2,564
18,581
15,734
991
1,778
16,781
0
60,575
W
17,494
7,839
1,718
9,010
16,846
6,235
1,522
3,751
13,089
0
79,280
W
Sobek
QKCK68
Sobek
7,561
477
0
4,937
19,072
20,922
164
6,303
12,481
29,744
0
L
7,884
3,592
169
6,955
17,784
5,943
764
3,041
14,617
0
61,167
W
19,906
722
0
692
8,563
2,812
471
2,765
5,710
65,328
0
L
Ganesha
WilyGHermit
Ganesha
8,553
540
0
9,075
25,115
12,158
82
7,761
16,996
33,417
0
L
Bastet
edditjbc
Bastet
12,571
4,521
0
1,935
14,679
4,495
0
5,430
9,073
0
39,191
L
8,413
1,214
0
2,726
13,512
3,165
336
5,886
7,214
42,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,645
Gold Earned
50,677
492
Minions Killed
428
0
Camps Cleared
0
2,224,851
Distance Traveled
1,982,767
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,673
531
83
4
0
458,679
7
L
Hercules
10,846
493
152
7
0
404,961
0
W
Set
10,264
467
125
6
0
440,481
5
W
Chiron
11,263
512
109
5
0
388,824
3
W
Sobek
10,407
473
34
2
0
472,115
4
L
Cupid
10,029
456
120
5
0
351,941
3
W
Janus
11,038
502
141
6
0
464,752
4
L
Ganesha
9,834
447
19
1
0
453,460
9
L
Bastet
9,996
454
43
2
0
385,797
0
L
Scylla
9,972
453
94
4
0
386,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role