Player Matchup

Arachne
Arachne
SmallestPuma414
Arachne
Level 27
God Stats
32W - 36L
1,500 SR
Queue Stats
215W - 214L
1,604 Elo+
Solo
Chronos
Chronos
Zenithpoint
Chronos
Level 12
God Stats
2W - 6L
1,187 SR
Queue Stats
4W - 9L
1,667 Elo+
Solo
King Arthur
King Arthur
itsTurkill
King Arthur
Level 14
God Stats
3W - 3L
1,799 SR
Queue Stats
26W - 18L
1,587 Elo+
Solo
Kumbhakarna
Kumbhakarna
rifte0201
Kumbhakarna
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
samdog2001
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,621 Elo+
Solo
Team Averages
Level 16
1,497 SR
1,596 Elo+

VS

Team Averages
Level 26
1,746 SR
1,667 Elo+
Jing Wei
Jing Wei
Ga1ahad6174
Jing Wei
Level 15
God Stats
23W - 33L
1,699 SR
Queue Stats
169W - 188L
1,538 Elo+
Party 1
Thanatos
Thanatos
Gazimba
Thanatos
Level 27
God Stats
4W - 1L
1,821 SR
Queue Stats
17W - 14L
1,772 Elo+
Party 2
Ra
Ra
Jamusta19
Ra
Level 14
God Stats
1W - 0L
1,897 SR
Queue Stats
9W - 5L
1,909 Elo+
Party 2
Cerberus
Cerberus
SleepySloth1234
Cerberus
Level 45
God Stats
35W - 28L
1,810 SR
Queue Stats
516W - 515L
1,475 Elo+
Party 1
Chaac
Chaac
Yulioda
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,101
507
3,608
14,598
4,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chronos
Zenithpoint
Chronos
10
1 / 6 / 1
6,617
473
3,467
9,144
2,314
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
itsTurkill
King Arthur
11
1 / 5 / 1
6,550
468
7,198
16,922
8,229
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
rifte0201
Kumbhakarna
10
1 / 2 / 4
5,837
417
5,061
8,860
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
10
3 / 4 / 3
6,654
475
7,268
7,662
2,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ga1ahad6174
Jing Wei
11
2 / 2 / 2
6,791
485
3,386
8,544
2,466
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Gazimba
Thanatos
13
8 / 0 / 4
8,252
589
11,665
12,912
4,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
4 / 1 / 3
8,481
606
6,652
6,065
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
12
2 / 3 / 3
7,477
534
4,556
9,860
4,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Yulioda
Chaac
14
5 / 2 / 2
9,047
646
11,947
10,232
11,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
21
21
Deaths
8
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Ga1ahad6174
Jing Wei
2
2
2
1.5
W
Thanatos
Gazimba
Thanatos
8
0
4
10
W
4
1
3
5.5
W
Cerberus
2
3
3
1.17
L
1
4
0
0.25
W
Chaac
Yulioda
Chaac
5
2
2
3
L
Chronos
Zenithpoint
Chronos
1
6
1
0.25
L
King Arthur
itsTurkill
King Arthur
1
5
1
0.3
L
Kumbhakarna
rifte0201
Kumbhakarna
1
2
4
1.5
L
Neith
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,602
Damage
38,206
57,186
Taken
47,613
20,555
Mitigated
25,724
12,606
Healing
23,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Ga1ahad6174
Jing Wei
3,386
2,366
0
1,824
8,544
2,466
1,204
2,520
5,588
0
25,573
W
Thanatos
Gazimba
Thanatos
11,665
4,246
0
11,409
12,912
4,917
314
873
11,961
0
46,369
W
6,652
1,155
2,019
2,982
6,065
2,469
1,707
2,680
3,385
55,501
0
W
Cerberus
4,556
76
0
1,970
9,860
4,378
0
1,251
8,295
26,506
0
L
3,608
2,722
0
5,935
14,598
4,858
0
902
13,696
0
41,660
W
Chaac
Yulioda
Chaac
11,947
5,115
0
3,083
10,232
11,494
1,031
330
9,856
0
57,817
L
Chronos
Zenithpoint
Chronos
3,467
1,171
0
945
9,144
2,314
0
4,141
5,003
21,349
0
L
King Arthur
itsTurkill
King Arthur
7,198
1,541
0
4,461
16,922
8,229
0
1,863
15,059
0
31,420
L
Kumbhakarna
rifte0201
Kumbhakarna
5,061
747
0
0
8,860
3,006
0
3,040
5,820
14,372
0
L
Neith
7,268
2,065
0
1,265
7,662
2,148
0
1,262
6,400
0
33,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,759
Gold Earned
40,048
255
Minions Killed
407
0
Camps Cleared
0
1,263,221
Distance Traveled
1,368,228
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,791
485
56
4
0
309,522
0
W
Thanatos
8,252
589
80
6
0
290,673
0
W
Ra
8,481
606
103
7
0
252,813
0
W
Cerberus
7,477
534
69
5
0
260,576
1
L
Arachne
7,101
507
91
7
0
260,503
0
W
Chaac
9,047
646
99
7
0
254,644
0
L
Chronos
6,617
473
40
3
0
218,130
1
L
King Arthur
6,550
468
48
3
0
238,980
0
L
Kumbhakarna
5,837
417
11
1
0
273,667
0
L
Neith
6,654
475
65
5
0
271,941
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role