Player Matchup

Thor
Thor
ChaoticBarnacle
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 24L
1,699 Elo+
Party 1
Nu Wa
Nu Wa
GawkyParrot2190
Nu Wa
Level 22
God Stats
125W - 108L
1,099 SR
Queue Stats
191W - 202L
1,389 Elo+
Party 3
Nemesis
Nemesis
Twentea7
Nemesis
Level 17
God Stats
10W - 6L
1,782 SR
Queue Stats
60W - 39L
1,615 Elo+
Solo
Discordia
Discordia
katjmt
Discordia
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 98L
1,596 Elo+
Party 3
Sylvanus
Sylvanus
spitfirelovehugs
Sylvanus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,633 Elo+
Party 1
Team Averages
Level 11
1,476 SR
1,586 Elo+

VS

Team Averages
Level 16
1,522 SR
1,624 Elo+
Artemis
Artemis
AKsFinest14
Artemis
Level 13
God Stats
1W - 1L
1,612 SR
Queue Stats
1W - 1L
1,241 Elo+
Solo
Kukulkan
Kukulkan
GlizzyGobblr599
Kukulkan
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 18L
1,756 Elo+
Party 2
Fenrir
Fenrir
GlizzyYanker150
Fenrir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 5L
1,853 Elo+
Party 2
Tyr
Tyr
Glizzybuster150
Tyr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,756 Elo+
Party 2
Horus
Horus
pittsouth66
Horus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 11 / 3
5,528
395
1,620
10,910
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 4 / 1
7,125
509
4,718
6,679
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Twentea7
Nemesis
11
1 / 3 / 2
6,456
461
2,658
7,554
4,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
katjmt
Discordia
12
4 / 6 / 1
7,318
523
8,237
12,099
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 8 / 0
6,196
443
2,045
12,423
6,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AKsFinest14
Artemis
13
2 / 3 / 2
7,740
553
3,410
8,656
2,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
13
4 / 2 / 3
7,718
551
6,033
5,438
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
11 / 0 / 5
9,704
693
11,483
8,136
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
14 / 0 / 5
9,358
668
13,059
9,569
7,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 3 / 3
6,192
442
829
6,052
2,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
8
Kills
31
32
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artemis
AKsFinest14
Artemis
2
3
2
1
L
0
11
3
0.14
L
2
4
1
0.63
W
Kukulkan
4
2
3
2.75
W
11
0
5
13.5
W
14
0
5
16.5
L
Nemesis
Twentea7
Nemesis
1
3
2
0.67
L
Discordia
katjmt
Discordia
4
6
1
0.75
W
0
3
3
0.5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,278
Damage
34,814
49,665
Taken
37,851
19,743
Mitigated
17,233
5,595
Healing
14,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AKsFinest14
Artemis
3,410
1,934
0
2,799
8,656
2,641
1,130
5,935
2,217
0
33,243
L
1,620
610
0
252
10,910
3,034
371
1,212
9,608
0
17,094
L
4,718
591
0
624
6,679
1,970
760
934
5,693
39,883
0
W
Kukulkan
6,033
438
0
582
5,438
1,632
475
1,302
4,040
48,890
0
W
11,483
3,860
0
5,744
8,136
3,707
0
1,334
6,694
0
73,548
W
13,059
4,049
0
4,933
9,569
7,006
189
3,089
6,268
0
43,095
L
Nemesis
Twentea7
Nemesis
2,658
794
0
642
7,554
4,267
0
1,480
5,991
0
33,944
L
Discordia
katjmt
Discordia
8,237
857
132
2,480
12,099
3,954
228
312
11,779
38,336
0
W
829
556
147
258
6,052
2,247
341
2,258
3,632
0
14,333
L
2,045
855
71
1,394
12,423
6,518
49
1,766
10,561
13,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,623
Gold Earned
40,712
266
Minions Killed
413
0
Camps Cleared
0
1,173,151
Distance Traveled
1,354,474
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,740
553
75
5
0
215,209
5
L
Thor
5,528
395
30
2
0
267,535
4
L
Nu Wa
7,125
509
82
6
0
234,451
0
W
Kukulkan
7,718
551
103
7
0
256,617
3
W
Fenrir
9,704
693
130
9
0
322,048
2
W
Tyr
9,358
668
71
5
0
300,531
0
L
Nemesis
6,456
461
62
4
0
252,146
0
L
Discordia
7,318
523
73
5
0
194,636
0
W
Horus
6,192
442
34
2
0
260,069
0
L
Sylvanus
6,196
443
19
1
0
224,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role