Player Matchup

Nemesis
Nemesis
ACHeight
Nemesis
Level 82
God Stats
4W - 3L
1,678 SR
Queue Stats
75W - 79L
1,604 Elo+
Party 2
Kumbhakarna
Kumbhakarna
AlmightyGuardd
Kumbhakarna
Level 108
God Stats
9W - 10L
1,641 SR
Queue Stats
88W - 73L
1,604 Elo+
Party 2
Ra
Ra
Manyarch426
Ra
Level 26
God Stats
8W - 4L
1,724 SR
Queue Stats
33W - 21L
1,309 Elo+
Party 2
Danzaburou
Danzaburou
ThePerkyMan
Danzaburou
Level 66
God Stats
61W - 41L
1,598 SR
Queue Stats
448W - 447L
1,492 Elo+
Party 2
Erlang Shen
Erlang Shen
zKingSeb
Erlang Shen
Level 105
God Stats
1W - 5L
1,500 SR
Queue Stats
73W - 55L
1,570 Elo+
Party 2
Team Averages
Level 77
1,628 SR
1,516 Elo+

VS

Team Averages
Level 113
1,536 SR
1,624 Elo+
Apollo
Apollo
KillerCobra71017
Apollo
Level 144
God Stats
2W - 4L
1,500 SR
Queue Stats
246W - 231L
1,640 Elo+
Party 1
Bacchus
Bacchus
KillerTuti71017
Bacchus
Level 28
God Stats
2W - 0L
1,773 SR
Queue Stats
123W - 79L
1,637 Elo+
Party 1
Baron Samedi
Baron Samedi
gcd_127
Baron Samedi
Level 147
God Stats
12W - 10L
1,500 SR
Queue Stats
234W - 236L
1,631 Elo+
Party 1
Sun Wukong
Sun Wukong
magical_feetus
Sun Wukong
Level 113
God Stats
21W - 15L
1,606 SR
Queue Stats
547W - 583L
1,528 Elo+
Party 1
Mercury
Mercury
xXJL-100Xx
Mercury
Level 133
God Stats
1W - 2L
1,301 SR
Queue Stats
87W - 71L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ACHeight
Nemesis
20
1 / 8 / 11
14,851
450
10,196
31,954
18,287
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
AlmightyGuardd
Kumbhakarna
20
8 / 9 / 15
17,173
520
22,910
31,890
36,003
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
1 / 5 / 9
15,092
457
9,807
14,689
7,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
ThePerkyMan
Danzaburou
20
8 / 9 / 8
17,069
517
31,374
28,548
16,767
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
zKingSeb
Erlang Shen
20
13 / 5 / 5
19,585
593
28,804
45,457
42,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 6
18,414
558
28,408
36,112
17,495
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 6 / 14
16,743
507
15,512
31,794
58,982
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
gcd_127
Baron Samedi
20
9 / 6 / 7
19,907
603
27,761
25,297
13,759
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
magical_feetus
Sun Wukong
20
2 / 5 / 9
16,116
488
21,299
34,344
32,201
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
xXJL-100Xx
Mercury
20
11 / 7 / 8
21,538
653
30,243
32,165
22,769
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
80
31
Kills
36
36
Deaths
31
48
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ACHeight
Nemesis
1
8
11
0.81
L
Kumbhakarna
AlmightyGuardd
Kumbhakarna
8
9
15
1.72
W
8
7
6
1.57
W
6
6
14
2.17
L
1
5
9
1.1
L
Danzaburou
ThePerkyMan
Danzaburou
8
9
8
1.33
W
Baron Samedi
gcd_127
Baron Samedi
9
6
7
2.08
W
Sun Wukong
magical_feetus
Sun Wukong
2
5
9
1.3
W
Mercury
xXJL-100Xx
Mercury
11
7
8
2.14
L
Erlang Shen
zKingSeb
Erlang Shen
13
5
5
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,091
Damage
123,223
152,538
Taken
159,712
121,154
Mitigated
145,206
43,991
Healing
55,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ACHeight
Nemesis
10,196
2,428
0
7,992
31,954
18,287
1,032
7,482
24,472
0
108,100
L
Kumbhakarna
AlmightyGuardd
Kumbhakarna
22,910
1,875
0
2,451
31,890
36,003
95
14,393
17,497
50,236
0
W
28,408
15,165
0
16,465
36,112
17,495
6,421
8,614
27,498
0
172,535
W
15,512
1,085
0
7,045
31,794
58,982
1,061
8,409
23,385
50,783
0
L
9,807
599
2,454
2,574
14,689
7,774
0
5,509
9,180
101,107
0
L
Danzaburou
ThePerkyMan
Danzaburou
31,374
17,258
0
9,363
28,548
16,767
2,519
7,824
20,724
0
136,158
W
Baron Samedi
gcd_127
Baron Samedi
27,761
1,063
4,184
8,502
25,297
13,759
2,638
8,351
16,946
170,765
0
W
Sun Wukong
magical_feetus
Sun Wukong
21,299
3,774
0
13,774
34,344
32,201
1,041
5,327
29,017
366
75,957
W
Mercury
xXJL-100Xx
Mercury
30,243
19,416
0
6,002
32,165
22,769
5,599
6,600
25,433
0
173,376
L
Erlang Shen
zKingSeb
Erlang Shen
28,804
13,707
0
19,157
45,457
42,323
1,185
8,286
37,171
12,629
127,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,770
Gold Earned
92,718
809
Minions Killed
833
0
Camps Cleared
0
2,975,373
Distance Traveled
3,020,686
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,851
450
173
5
0
623,463
3
L
Kumbhakarna
17,173
520
43
1
0
599,757
1
W
Apollo
18,414
558
206
6
0
556,862
2
W
Bacchus
16,743
507
42
1
0
593,861
1
L
Ra
15,092
457
188
6
0
658,664
1
L
Danzaburou
17,069
517
176
5
0
514,543
8
W
Baron Samedi
19,907
603
225
7
0
518,603
4
W
Sun Wukong
16,116
488
121
4
0
669,704
2
W
Mercury
21,538
653
239
7
0
681,656
1
L
Erlang Shen
19,585
593
229
7
0
578,946
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role