Player Matchup

Danzaburou
Danzaburou
Gold I
Dragon Chillz
Danzaburou
Gold I
Level 153
God Stats
17W - 10L
1,403 SR
Queue Stats
175W - 172L
1,542 MMR
Party 1
Nike
Nike
Silver II
Jin863
Nike
Silver II
Level 107
God Stats
8W - 7L
1,499 SR
Queue Stats
172W - 189L
1,075 MMR
Party 1
Fenrir
Fenrir
Silver I
Nihkoute
Fenrir
Silver I
Level 143
God Stats
4W - 17L
1,131 SR
Queue Stats
296W - 300L
1,311 MMR
Solo
Janus
Janus
Silver IV
PERZIVL
Janus
Silver IV
Level 83
God Stats
16W - 18L
1,357 SR
Queue Stats
211W - 211L
1,320 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
ranvodkazc1
Sun Wukong
Silver II
Level 129
God Stats
3W - 1L
1,532 SR
Queue Stats
130W - 154L
1,321 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,385 SR
1,314 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,507 SR
1,314 MMR
Medusa
Medusa
Silver III
EnergizerBooneh
Medusa
Silver III
Level 156
God Stats
1W - 0L
1,527 SR
Queue Stats
11W - 19L
1,192 MMR
Party 2
Athena
Athena
Gold III
Kirch10
Athena
Gold III
Level 154
God Stats
14W - 15L
1,565 SR
Queue Stats
191W - 186L
1,422 MMR
Party 2
Bellona
Bellona
Gold V
Moyaa7196
Bellona
Gold V
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 65L
1,316 MMR
Solo
Serqet
Serqet
Silver I
TheDavmaster
Serqet
Silver I
Level 138
God Stats
4W - 6L
1,391 SR
Queue Stats
23W - 23L
1,319 MMR
Solo
Scylla
Scylla
Silver IV
X-Dhanu
Scylla
Silver IV
Level 101
God Stats
5W - 7L
1,552 SR
Queue Stats
39W - 45L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dragon Chillz
Danzaburou
20
5 / 9 / 6
15,101
521
20,131
24,465
11,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
Jin863
Nike
19
1 / 5 / 6
13,273
458
13,665
25,246
21,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
Nihkoute
Fenrir
20
8 / 3 / 5
14,373
496
15,655
24,790
21,527
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
PERZIVL
Janus
20
7 / 7 / 5
14,000
483
16,377
18,359
7,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
ranvodkazc1
Sun Wukong
18
3 / 6 / 6
11,958
412
14,100
27,044
23,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
SetCu ChulainnCthulhuNemesisNu Wa

VS

Bans
ApolloYemojaIzanamiErlang ShenCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 15
14,023
484
13,740
18,086
11,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Kirch10
Athena
17
1 / 4 / 17
12,709
438
11,796
30,948
39,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Moyaa7196
Bellona
20
3 / 6 / 17
13,912
480
19,063
29,459
31,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serqet
20
9 / 6 / 11
16,126
556
24,338
23,523
11,557
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
X-Dhanu
Scylla
20
12 / 3 / 8
16,173
558
18,238
13,411
5,903
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
98
24
Kills
30
30
Deaths
24
28
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dragon Chillz
Danzaburou
5
9
6
0.89
W
5
5
15
2.5
L
Nike
Jin863
Nike
1
5
6
0.8
W
Athena
Kirch10
Athena
1
4
17
2.38
W
Bellona
Moyaa7196
Bellona
3
6
17
1.92
L
Fenrir
Nihkoute
Fenrir
8
3
5
3.5
L
Janus
PERZIVL
Janus
7
7
5
1.36
W
Serqet
9
6
11
2.42
W
Scylla
X-Dhanu
Scylla
12
3
8
5.33
L
Sun Wukong
ranvodkazc1
Sun Wukong
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,928
Damage
87,175
119,904
Taken
115,427
86,405
Mitigated
100,702
30,339
Healing
28,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dragon Chillz
Danzaburou
20,131
10,589
0
6,358
24,465
11,962
5,866
3,856
20,000
0
136,253
W
13,740
6,523
0
5,645
18,086
11,724
2,105
2,870
14,982
0
103,967
L
Nike
Jin863
Nike
13,665
2,761
0
8,198
25,246
21,950
2,301
6,576
17,453
790
83,196
W
Athena
Kirch10
Athena
11,796
3,872
0
7,224
30,948
39,550
710
4,576
25,909
38,301
0
W
Bellona
Moyaa7196
Bellona
19,063
5,107
0
5,963
29,459
31,968
1,893
5,125
23,965
294
72,134
L
Fenrir
Nihkoute
Fenrir
15,655
3,022
0
6,539
24,790
21,527
207
4,000
18,321
0
96,328
L
Janus
PERZIVL
Janus
16,377
1,066
0
1,956
18,359
7,682
186
4,486
13,239
84,117
0
W
Serqet
24,338
6,322
0
6,667
23,523
11,557
427
1,981
21,367
0
116,497
W
Scylla
X-Dhanu
Scylla
18,238
1,373
264
2,323
13,411
5,903
1,439
2,867
10,349
94,133
0
L
Sun Wukong
ranvodkazc1
Sun Wukong
14,100
2,665
795
6,493
27,044
23,284
356
10,980
15,694
0
59,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,705
Gold Earned
72,943
746
Minions Killed
542
0
Camps Cleared
0
2,692,530
Distance Traveled
2,606,546
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,101
521
223
8
0
451,850
0
W
Medusa
14,023
484
121
4
0
467,049
1
L
Nike
13,273
458
135
5
0
510,765
0
W
Athena
12,709
438
31
1
0
496,002
5
W
Bellona
13,912
480
98
3
0
556,008
5
L
Fenrir
14,373
496
162
6
0
608,314
2
L
Janus
14,000
483
145
5
0
551,741
2
W
Serqet
16,126
556
154
5
0
577,089
0
W
Scylla
16,173
558
138
5
0
510,398
1
L
Sun Wukong
11,958
412
81
3
0
569,860
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role