Player Matchup

Sobek
Sobek
Bronze III
BIG ANDOGG x LG
Sobek
Bronze III
Level 86
God Stats
2W - 0L
1,534 SR
Queue Stats
91W - 72L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
GavinxLG
Aphrodite
Bronze III
Level 80
God Stats
2W - 1L
1,809 SR
Queue Stats
45W - 33L
1,502 MMR
Party 1
Da Ji
Da Ji
Bronze III
God Mode Smurf
Da Ji
Bronze III
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,500 MMR
Solo
Neith
Neith
Bronze III
MilkySlub
Neith
Bronze III
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 MMR
Solo
Cerberus
Cerberus
Gold II
pS x Gambit
Cerberus
Gold II
Level 142
God Stats
58W - 49L
1,569 SR
Queue Stats
730W - 745L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,582 SR
1,500 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 86
1,506 SR
1,501 MMR
Ares
Ares
Silver I
 
Ares
Silver I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
Antwan02
Hou Yi
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
Arielicaza03
Baron Samedi
Bronze III
Level 65
God Stats
0W - 2L
1,350 SR
Queue Stats
10W - 22L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
NinjaPotato1144
Erlang Shen
Gold III
Level 101
God Stats
3W - 3L
1,680 SR
Queue Stats
66W - 82L
1,504 MMR
Solo
Fenrir
Fenrir
Bronze III
Nuc1ear madden
Fenrir
Bronze III
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 6
9,852
519
6,778
19,206
17,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
GavinxLG
Aphrodite
19
7 / 1 / 5
11,429
602
11,331
10,688
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 1 / 11
10,903
574
13,260
19,209
9,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
MilkySlub
Neith
17
2 / 0 / 5
10,231
538
11,566
5,630
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
pS x Gambit
Cerberus
17
2 / 3 / 2
10,340
544
8,707
19,972
15,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
JanusCthulhuScyllaSetIzanami

VS

Bans
DanzaburouCu ChulainnCupidHeimdallrKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
0 / 2 / 1
8,526
449
8,650
17,110
15,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Antwan02
Hou Yi
14
0 / 1 / 1
8,605
453
7,873
9,704
3,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Arielicaza03
Baron Samedi
15
3 / 6 / 0
9,368
493
9,925
13,300
6,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
NinjaPotato1144
Erlang Shen
16
3 / 4 / 0
9,629
507
15,146
16,672
11,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 4 / 2
8,012
422
5,767
15,790
6,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
10
17
Kills
6
6
Deaths
17
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
1
0.25
L
Hou Yi
Antwan02
Hou Yi
0
1
1
0.5
L
Baron Samedi
Arielicaza03
Baron Samedi
3
6
0
0.5
W
1
1
6
4
W
Aphrodite
GavinxLG
Aphrodite
7
1
5
9.5
W
5
1
11
10.5
W
Neith
MilkySlub
Neith
2
0
5
4.5
L
Erlang Shen
NinjaPotato1144
Erlang Shen
3
4
0
0.75
L
0
4
2
0.25
W
Cerberus
pS x Gambit
Cerberus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,642
Damage
47,361
74,705
Taken
72,576
48,527
Mitigated
44,062
40,656
Healing
22,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,650
304
0
5,214
17,110
15,068
0
5,591
11,519
34,002
0
L
Hou Yi
Antwan02
Hou Yi
7,873
4,763
0
2,582
9,704
3,913
140
1,654
8,050
0
72,641
L
Baron Samedi
Arielicaza03
Baron Samedi
9,925
508
1,781
2,912
13,300
6,579
34
5,681
7,619
54,173
0
W
6,778
547
697
8,452
19,206
17,303
320
9,039
9,923
36,460
0
W
Aphrodite
GavinxLG
Aphrodite
11,331
1,542
8,019
8,165
10,688
4,975
470
4,440
5,945
91,775
0
W
13,260
4,360
0
4,632
19,209
9,031
0
2,117
17,050
0
73,531
W
Neith
MilkySlub
Neith
11,566
6,635
0
2,550
5,630
2,103
726
2,012
3,578
0
79,856
L
Erlang Shen
NinjaPotato1144
Erlang Shen
15,146
8,012
0
4,225
16,672
11,933
0
8,009
8,663
0
65,101
L
5,767
1,436
0
6,076
15,790
6,569
180
5,881
9,909
0
40,654
W
Cerberus
pS x Gambit
Cerberus
8,707
1,079
0
8,141
19,972
15,115
513
298
19,634
65,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,755
Gold Earned
44,140
622
Minions Killed
482
0
Camps Cleared
0
1,829,596
Distance Traveled
1,712,792
25
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,526
449
55
3
0
366,718
1
L
Hou Yi
8,605
453
133
7
0
341,955
3
L
Baron Samedi
9,368
493
105
6
0
314,679
3
W
Sobek
9,852
519
65
3
0
371,017
5
W
Aphrodite
11,429
602
143
8
0
371,970
4
W
Da Ji
10,903
574
112
6
0
403,143
6
W
Neith
10,231
538
136
7
0
347,081
5
L
Erlang Shen
9,629
507
111
6
0
305,090
1
L
Fenrir
8,012
422
78
4
0
384,350
0
W
Cerberus
10,340
544
166
9
0
336,385
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role