Player Matchup

Kumbhakarna
Kumbhakarna
Bluejay100
Kumbhakarna
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 100L
1,552 Elo+
Solo
Cthulhu
Cthulhu
HowdyDonut
Cthulhu
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,536 Elo+
Solo
Susano
Susano
L10nheart16
Susano
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 124L
1,437 Elo+
Solo
Ganesha
Ganesha
TheBearcat911
Ganesha
Level 142
God Stats
4W - 3L
1,286 SR
Queue Stats
240W - 249L
1,485 Elo+
Solo
Hun Batz
Hun Batz
VexingNightmare
Hun Batz
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 22L
1,480 Elo+
Solo
Team Averages
Level 134
1,457 SR
1,498 Elo+

VS

Team Averages
Level 124
1,438 SR
1,547 Elo+
Cthulhu
Cthulhu
BirdUup
Cthulhu
Level 112
God Stats
1W - 2L
1,307 SR
Queue Stats
81W - 77L
1,527 Elo+
Party 2
Ares
Ares
Raiden_Rippley
Ares
Level 123
God Stats
1W - 3L
1,381 SR
Queue Stats
59W - 57L
1,529 Elo+
Party 2
Bacchus
Bacchus
Riskymoose
Bacchus
Level 124
God Stats
3W - 2L
1,500 SR
Queue Stats
138W - 159L
1,364 Elo+
Solo
Mulan
Mulan
Rizz311
Mulan
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 146L
1,633 Elo+
Party 1
Fafnir
Fafnir
Zeit und Raum
Fafnir
Level 132
God Stats
3W - 2L
1,500 SR
Queue Stats
458W - 427L
1,683 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bluejay100
Kumbhakarna
19
5 / 6 / 18
11,572
723
8,494
20,156
20,688
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
HowdyDonut
Cthulhu
20
6 / 4 / 19
12,627
789
24,341
17,567
22,348
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
20
10 / 5 / 14
12,789
799
23,679
18,060
15,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
20
1 / 3 / 24
12,050
753
16,596
26,619
18,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
19
9 / 8 / 13
12,528
783
20,700
14,787
7,244
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BirdUup
Cthulhu
18
7 / 8 / 4
12,236
765
10,940
23,047
29,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 7 / 15
11,938
746
11,121
26,442
32,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Riskymoose
Bacchus
18
2 / 4 / 15
10,754
672
17,910
26,822
28,826
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
Rizz311
Mulan
20
9 / 7 / 6
12,385
774
21,425
24,039
27,344
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
4 / 6 / 13
11,744
734
14,677
22,978
23,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
77
31
Kills
24
26
Deaths
32
88
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BirdUup
Cthulhu
7
8
4
1.13
W
Kumbhakarna
Bluejay100
Kumbhakarna
5
6
18
2.33
W
Cthulhu
HowdyDonut
Cthulhu
6
4
19
3.88
W
Susano
10
5
14
3.4
L
2
7
15
1.36
L
Bacchus
Riskymoose
Bacchus
2
4
15
2.38
L
Mulan
Rizz311
Mulan
9
7
6
1.71
W
Ganesha
1
3
24
4.33
W
Hun Batz
9
8
13
1.94
L
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,810
Damage
76,073
97,189
Taken
123,328
84,029
Mitigated
141,461
39,337
Healing
32,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BirdUup
Cthulhu
10,940
768
2,586
1,283
23,047
29,503
234
9,527
13,341
28,092
0
W
Kumbhakarna
Bluejay100
Kumbhakarna
8,494
1,798
4,450
3,366
20,156
20,688
151
9,534
10,622
13,917
0
W
Cthulhu
HowdyDonut
Cthulhu
24,341
2,379
5,375
2,292
17,567
22,348
741
10,190
7,377
39,966
0
W
Susano
23,679
6,878
680
5,724
18,060
15,199
1,999
10,417
7,643
0
39,772
L
11,121
1,128
1,207
3,586
26,442
32,123
564
11,318
14,948
16,144
0
L
Bacchus
Riskymoose
Bacchus
17,910
2,316
392
7,513
26,822
28,826
1,135
12,848
13,836
31,838
0
L
Mulan
Rizz311
Mulan
21,425
3,825
2,757
4,216
24,039
27,344
1,688
7,709
16,129
0
40,870
W
Ganesha
16,596
473
3,287
12,158
26,619
18,550
345
14,442
12,177
35,533
0
W
Hun Batz
20,700
5,352
674
1,331
14,787
7,244
2,935
10,065
4,722
0
39,709
L
14,677
5,111
2,235
6,376
22,978
23,665
1,221
8,029
14,824
24,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,566
Gold Earned
59,057
147
Minions Killed
141
0
Camps Cleared
0
1,351,632
Distance Traveled
1,189,415
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,236
765
31
2
0
223,282
0
W
Kumbhakarna
11,572
723
24
2
0
278,585
1
W
Cthulhu
12,627
789
43
3
0
280,123
0
W
Susano
12,789
799
33
2
0
276,606
0
L
Ares
11,938
746
3
0
0
229,251
0
L
Bacchus
10,754
672
44
3
0
261,616
0
L
Mulan
12,385
774
49
3
0
226,247
0
W
Ganesha
12,050
753
0
0
0
259,325
0
W
Hun Batz
12,528
783
47
3
0
256,993
0
L
Fafnir
11,744
734
14
1
0
249,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role