Player Matchup

Sun Wukong
Sun Wukong
EchoHR
Sun Wukong
Level 151
God Stats
8W - 3L
1,595 SR
Queue Stats
235W - 241L
1,500 Elo+
Party 1
Chiron
Chiron
MadEcho
Chiron
Level 71
God Stats
3W - 4L
1,175 SR
Queue Stats
86W - 107L
1,324 Elo+
Party 1
Fafnir
Fafnir
Tacoman71
Fafnir
Level 123
God Stats
11W - 7L
1,373 SR
Queue Stats
112W - 105L
1,411 Elo+
Party 1
Hel
Hel
WeezingWarrior
Hel
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 189L
1,528 Elo+
Party 1
Cu Chulainn
Cu Chulainn
apocalypticFarce
Cu Chulainn
Level 108
God Stats
1W - 4L
1,311 SR
Queue Stats
64W - 56L
1,471 Elo+
Party 1
Team Averages
Level 120
1,391 SR
1,447 Elo+

VS

Team Averages
Level 106
1,564 SR
1,541 Elo+
Neith
Neith
Brishman21
Neith
Level 61
God Stats
6W - 9L
1,439 SR
Queue Stats
53W - 54L
1,532 Elo+
Solo
Chernobog
Chernobog
JBARRERAF
Chernobog
Level 74
God Stats
7W - 7L
1,620 SR
Queue Stats
159W - 161L
1,519 Elo+
Party 2
Ares
Ares
Swaveproject
Ares
Level 144
God Stats
8W - 10L
1,797 SR
Queue Stats
264W - 236L
1,600 Elo+
Party 2
Set
Set
sergio_delao2ser
Set
Level 125
God Stats
4W - 2L
1,500 SR
Queue Stats
358W - 346L
1,473 Elo+
Party 2
Nu Wa
Nu Wa
vladimirbarrera1
Nu Wa
Level 124
God Stats
5W - 8L
1,465 SR
Queue Stats
330W - 328L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EchoHR
Sun Wukong
11
3 / 0 / 7
6,444
644
8,181
6,859
2,544
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
MadEcho
Chiron
9
0 / 2 / 1
5,146
515
3,955
6,089
1,376
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
Tacoman71
Fafnir
9
2 / 1 / 5
5,689
569
3,329
7,380
4,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
5 / 1 / 6
6,636
664
3,734
5,740
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
apocalypticFarce
Cu Chulainn
10
2 / 1 / 0
5,775
578
2,518
7,929
4,070
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 1 / 2
5,950
595
5,345
3,629
2,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
JBARRERAF
Chernobog
9
2 / 1 / 2
5,562
556
4,516
6,447
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 3 / 2
4,817
482
3,796
9,270
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 2 / 1
5,338
534
3,137
6,793
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 5 / 1
5,326
533
3,865
5,341
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
4
5
Deaths
12
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
0
1
2
1
W
Sun Wukong
EchoHR
Sun Wukong
3
0
7
6.5
L
Chernobog
JBARRERAF
Chernobog
2
1
2
3
W
Chiron
MadEcho
Chiron
0
2
1
0.25
L
1
3
2
0.67
W
Fafnir
Tacoman71
Fafnir
2
1
5
4.5
W
5
1
6
8
W
Cu Chulainn
apocalypticFarce
Cu Chulainn
2
1
0
2
L
1
2
1
0.75
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,717
Damage
20,659
33,997
Taken
31,480
14,193
Mitigated
12,949
14,057
Healing
9,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,345
2,042
0
1,347
3,629
2,160
0
0
3,629
0
35,383
W
Sun Wukong
EchoHR
Sun Wukong
8,181
2,664
0
2,425
6,859
2,544
92
1,840
4,861
0
39,806
L
Chernobog
JBARRERAF
Chernobog
4,516
2,321
0
2,674
6,447
1,906
520
405
6,042
0
25,811
W
Chiron
MadEcho
Chiron
3,955
590
309
1,245
6,089
1,376
1,080
810
5,229
0
30,663
L
3,796
465
0
2,182
9,270
4,678
0
3,290
5,980
10,195
0
W
Fafnir
Tacoman71
Fafnir
3,329
932
0
2,051
7,380
4,494
80
1,848
5,422
9,108
0
W
3,734
315
2,358
2,993
5,740
1,709
704
2,344
3,312
34,371
0
W
Cu Chulainn
apocalypticFarce
Cu Chulainn
2,518
110
0
2,676
7,929
4,070
0
375
7,498
0
24,821
L
3,137
1,025
0
2,757
6,793
2,610
0
1,256
5,537
0
31,829
L
3,865
649
0
480
5,341
1,595
0
2,112
3,229
32,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,690
Gold Earned
26,993
279
Minions Killed
276
0
Camps Cleared
0
990,513
Distance Traveled
913,810
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,950
595
79
8
0
149,956
0
W
Sun Wukong
6,444
644
81
8
0
214,092
3
L
Chernobog
5,562
556
53
5
0
202,998
1
W
Chiron
5,146
515
58
6
0
182,209
3
L
Ares
4,817
482
8
1
0
187,023
2
W
Fafnir
5,689
569
17
2
0
207,543
3
W
Hel
6,636
664
72
7
0
204,196
4
W
Cu Chulainn
5,775
578
51
5
0
182,473
1
L
Set
5,338
534
65
7
0
207,692
0
L
Nu Wa
5,326
533
71
7
0
166,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role