Player Matchup

Terra
Terra
GryMttr
Terra
Level 52
God Stats
2W - 2L
1,303 SR
Queue Stats
69W - 81L
1,327 Elo+
Solo
Hun Batz
Hun Batz
JBARRERAF
Hun Batz
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 161L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
Swaveproject
Cthulhu
Level 144
God Stats
9W - 9L
1,501 SR
Queue Stats
264W - 236L
1,589 Elo+
Party 1
Vulcan
Vulcan
sergio_delao2ser
Vulcan
Level 125
God Stats
7W - 2L
1,495 SR
Queue Stats
358W - 346L
1,462 Elo+
Party 1
Chiron
Chiron
vladimirbarrera1
Chiron
Level 124
God Stats
27W - 20L
1,744 SR
Queue Stats
330W - 328L
1,575 Elo+
Party 1
Team Averages
Level 104
1,509 SR
1,492 Elo+

VS

Team Averages
Level 74
1,472 SR
1,447 Elo+
Thor
Thor
Brishman21
Thor
Level 61
God Stats
3W - 7L
1,383 SR
Queue Stats
53W - 54L
1,545 Elo+
Solo
Chaac
Chaac
ElPanaFacha
Chaac
Level 65
God Stats
10W - 7L
1,500 SR
Queue Stats
253W - 284L
1,379 Elo+
Party 2
Agni
Agni
Mandarin99
Agni
Level 68
God Stats
13W - 9L
1,643 SR
Queue Stats
214W - 248L
1,384 Elo+
Party 2
Artemis
Artemis
TheAlomg
Artemis
Level 69
God Stats
10W - 13L
1,335 SR
Queue Stats
345W - 407L
1,435 Elo+
Solo
Khepri
Khepri
Valiants0ul
Khepri
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
GryMttr
Terra
9
1 / 2 / 8
5,785
526
1,568
6,482
2,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
JBARRERAF
Hun Batz
11
4 / 1 / 6
6,489
590
3,420
6,224
1,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Swaveproject
Cthulhu
11
1 / 1 / 0
6,300
573
7,938
8,356
4,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
5 / 1 / 1
6,607
601
5,044
4,842
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
5 / 2 / 6
6,475
589
10,514
7,564
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 1
5,626
511
2,185
5,926
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 0
5,866
533
5,660
11,031
5,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
1 / 5 / 1
5,334
485
2,967
5,430
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
TheAlomg
Artemis
8
2 / 4 / 3
5,180
471
5,041
7,344
1,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
9
1 / 5 / 1
5,558
505
2,867
10,882
3,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
16
Kills
7
7
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
1
1
2.5
L
1
1
0
1
W
Terra
GryMttr
Terra
1
2
8
2.5
W
Hun Batz
JBARRERAF
Hun Batz
4
1
6
7
L
1
5
1
0.3
W
Cthulhu
Swaveproject
Cthulhu
1
1
0
1
L
Artemis
TheAlomg
Artemis
2
4
3
0.88
L
Khepri
1
5
1
0.3
W
5
1
1
5.5
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,484
Damage
18,720
33,468
Taken
40,613
12,879
Mitigated
13,620
16,342
Healing
11,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,185
435
0
1,606
5,926
1,773
0
1,112
4,774
0
20,912
L
5,660
1,897
0
4,665
11,031
5,252
0
7,352
3,093
0
29,764
W
Terra
GryMttr
Terra
1,568
536
1,062
2,970
6,482
2,683
54
1,748
4,682
7,043
0
W
Hun Batz
JBARRERAF
Hun Batz
3,420
695
0
3,488
6,224
1,837
0
528
5,650
0
35,253
L
2,967
155
0
442
5,430
1,708
0
2,420
2,926
20,671
0
W
Cthulhu
Swaveproject
Cthulhu
7,938
2,215
0
3,482
8,356
4,739
0
0
8,356
35,905
0
L
Artemis
TheAlomg
Artemis
5,041
2,496
0
1,834
7,344
1,617
0
544
6,800
0
17,497
L
Khepri
2,867
163
441
2,238
10,882
3,270
0
2,323
8,470
12,950
0
W
5,044
1,256
0
809
4,842
1,607
1,120
2,186
2,422
33,285
0
W
10,514
5,128
783
3,748
7,564
2,013
840
1,038
6,524
0
39,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,656
Gold Earned
27,564
283
Minions Killed
213
0
Camps Cleared
0
1,041,871
Distance Traveled
951,513
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,626
511
51
5
0
212,072
2
L
Chaac
5,866
533
63
6
0
189,217
1
W
Terra
5,785
526
14
1
0
212,630
4
W
Hun Batz
6,489
590
66
6
0
228,520
1
L
Agni
5,334
485
52
5
0
186,940
0
W
Cthulhu
6,300
573
71
6
0
205,736
0
L
Artemis
5,180
471
28
3
0
173,374
0
L
Khepri
5,558
505
19
2
0
189,910
1
W
Vulcan
6,607
601
60
5
0
206,904
2
W
Chiron
6,475
589
72
7
0
188,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role