Player Matchup

Arachne
Arachne
Brownboy305
Arachne
Level 40
God Stats
4W - 4L
1,474 SR
Queue Stats
11W - 8L
1,462 Elo+
Party 1
Fafnir
Fafnir
Dannys BO
Fafnir
Level 129
God Stats
5W - 4L
1,628 SR
Queue Stats
60W - 60L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
Squidthor
Baron Samedi
Level 69
God Stats
1W - 3L
1,286 SR
Queue Stats
130W - 102L
1,437 Elo+
Solo
Apollo
Apollo
donuts42069
Apollo
Level 123
God Stats
5W - 4L
1,500 SR
Queue Stats
103W - 85L
1,560 Elo+
Party 1
Cupid
Cupid
hhhsauronhhh
Cupid
Level 60
God Stats
35W - 33L
1,403 SR
Queue Stats
279W - 288L
1,447 Elo+
Solo
Team Averages
Level 84
1,458 SR
1,475 Elo+

VS

Team Averages
Level 72
1,503 SR
1,556 Elo+
Mercury
Mercury
GameRater
Mercury
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,576 Elo+
Solo
Eset
Eset
GradeANaCl
Eset
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 39L
1,640 Elo+
Party 2
Heimdallr
Heimdallr
WillowRyder
Heimdallr
Level 69
God Stats
27W - 19L
1,659 SR
Queue Stats
83W - 76L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
Woollier31
Baron Samedi
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,588 Elo+
Party 2
Xing Tian
Xing Tian
lmeskia
Xing Tian
Level 103
God Stats
2W - 5L
1,355 SR
Queue Stats
224W - 242L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Brownboy305
Arachne
18
10 / 1 / 6
11,322
566
12,349
11,701
7,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
Dannys BO
Fafnir
16
0 / 1 / 16
10,675
534
4,960
17,538
22,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Squidthor
Baron Samedi
18
5 / 5 / 8
11,299
565
12,017
12,923
7,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
18
7 / 3 / 5
10,721
536
8,757
12,915
4,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

19
4 / 2 / 4
11,511
576
13,481
13,889
6,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GameRater
Mercury
17
3 / 4 / 4
10,285
514
7,301
12,814
7,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
2 / 6 / 3
10,073
504
8,058
12,117
4,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
WillowRyder
Heimdallr
15
3 / 7 / 4
9,575
479
16,101
14,495
6,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Woollier31
Baron Samedi
16
4 / 5 / 3
9,864
493
6,395
13,271
8,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
lmeskia
Xing Tian
15
0 / 4 / 2
9,212
461
6,502
18,388
15,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
26
Kills
12
12
Deaths
26
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Arachne
Brownboy305
Arachne
10
1
6
13
W
Fafnir
Dannys BO
Fafnir
0
1
16
8
L
Mercury
GameRater
Mercury
3
4
4
1.25
L
2
6
3
0.58
W
Baron Samedi
Squidthor
Baron Samedi
5
5
8
1.8
L
Heimdallr
WillowRyder
Heimdallr
3
7
4
0.71
L
Baron Samedi
Woollier31
Baron Samedi
4
5
3
1.1
W
Apollo
7
3
5
3.17
W
4
2
4
3
L
Xing Tian
lmeskia
Xing Tian
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,564
Damage
44,357
68,966
Taken
71,085
47,998
Mitigated
43,169
32,113
Healing
12,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Brownboy305
Arachne
12,349
8,489
0
5,863
11,701
7,069
123
3,513
8,128
0
64,211
W
Fafnir
Dannys BO
Fafnir
4,960
2,162
0
7,394
17,538
22,267
161
3,981
13,467
28,364
0
L
Mercury
GameRater
Mercury
7,301
2,655
0
1,665
12,814
7,397
0
1,399
11,398
0
84,323
L
8,058
530
0
1,679
12,117
4,754
0
4,039
7,872
59,646
0
W
Baron Samedi
Squidthor
Baron Samedi
12,017
871
324
2,980
12,923
7,720
383
4,716
7,961
68,664
0
L
Heimdallr
WillowRyder
Heimdallr
16,101
8,528
306
1,559
14,495
6,958
865
3,839
10,586
0
59,694
L
Baron Samedi
Woollier31
Baron Samedi
6,395
1,002
1,031
2,361
13,271
8,612
165
4,785
8,322
37,533
0
W
Apollo
8,757
4,356
0
6,765
12,915
4,854
255
2,764
10,081
0
67,501
W
13,481
8,273
591
8,196
13,889
6,088
3,190
5,481
8,374
0
81,991
L
Xing Tian
lmeskia
Xing Tian
6,502
316
0
4,173
18,388
15,448
202
2,370
15,930
51,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,528
Gold Earned
49,009
528
Minions Killed
529
0
Camps Cleared
0
1,975,286
Distance Traveled
1,727,168
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,322
566
99
5
0
438,882
1
W
Fafnir
10,675
534
30
2
0
451,545
1
L
Mercury
10,285
514
141
7
0
394,991
8
L
Eset
10,073
504
141
7
0
335,187
11
W
Baron Samedi
11,299
565
126
6
0
342,263
8
L
Heimdallr
9,575
479
95
5
0
310,314
3
L
Baron Samedi
9,864
493
60
3
0
322,205
3
W
Apollo
10,721
536
129
6
0
434,953
5
W
Cupid
11,511
576
144
7
0
307,643
6
L
Xing Tian
9,212
461
92
5
0
364,471
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role