Player Matchup

Odin
Odin
Shu70u7
Odin
Level 13
God Stats
5W - 8L
1,710 SR
Queue Stats
166W - 176L
1,465 Elo+
Party 1
Bellona
Bellona
ZER0T0L3R4NC3
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,889 Elo+
Party 1
Agni
Agni
p01zunx
Agni
Level 155
God Stats
5W - 1L
1,500 SR
Queue Stats
117W - 101L
1,583 Elo+
Party 1
Team Averages
Level 58
1,570 SR
1,646 Elo+

VS

Team Averages
Level 50
1,682 SR
1,557 Elo+
Zhong Kui
Zhong Kui
Brando3hundo
Zhong Kui
Level 25
God Stats
52W - 26L
1,661 SR
Queue Stats
94W - 64L
1,665 Elo+
Party 2
Medusa
Medusa
PinurV4046
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,324 Elo+
Solo
Guan Yu
Guan Yu
SuperDuperJulio
Guan Yu
Level 120
God Stats
4W - 2L
1,887 SR
Queue Stats
85W - 63L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Shu70u7
Odin
18
6 / 7 / 13
14,390
685
12,764
21,366
20,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
14
4 / 13 / 8
13,214
629
7,980
18,044
10,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Agni
p01zunx
Agni
20
12 / 3 / 9
15,490
738
39,450
15,535
5,813
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Brando3hundo
Zhong Kui
17
9 / 9 / 9
14,180
675
20,480
26,627
21,348
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
PinurV4046
Medusa
14
3 / 8 / 11
12,830
611
8,288
19,043
6,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
11 / 5 / 8
15,969
760
11,289
30,641
28,825
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
51
22
Kills
23
23
Deaths
22
30
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Brando3hundo
Zhong Kui
9
9
9
1.5
L
Medusa
PinurV4046
Medusa
3
8
11
1.06
W
Odin
Shu70u7
Odin
6
7
13
1.79
L
11
5
8
3
W
Bellona
4
13
8
0.62
W
Agni
p01zunx
Agni
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,194
Damage
40,057
54,945
Taken
76,311
36,782
Mitigated
56,847
10,858
Healing
23,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Brando3hundo
Zhong Kui
20,480
2,199
0
5,725
26,627
21,348
689
11,512
15,115
57,357
0
L
Medusa
PinurV4046
Medusa
8,288
2,783
0
1,435
19,043
6,674
1,274
10,354
8,689
0
43,158
W
Odin
Shu70u7
Odin
12,764
2,674
0
3,928
21,366
20,536
690
8,067
13,299
0
40,657
L
11,289
1,969
6,798
9,860
30,641
28,825
773
17,648
12,993
0
62,302
W
Bellona
7,980
2,151
0
716
18,044
10,433
749
8,311
9,733
0
20,276
W
Agni
p01zunx
Agni
39,450
2,317
0
6,214
15,535
5,813
1,707
4,193
11,342
114,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,094
Gold Earned
42,979
176
Minions Killed
203
0
Camps Cleared
0
991,523
Distance Traveled
1,026,801
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
14,180
675
56
3
0
308,197
4
L
Medusa
12,830
611
71
3
0
311,104
1
W
Odin
14,390
685
36
2
0
362,998
5
L
Guan Yu
15,969
760
76
4
0
407,500
2
W
Bellona
13,214
629
14
1
0
256,435
3
W
Agni
15,490
738
126
6
0
372,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role