Player Matchup

Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
CoyoteSnuggly
Persephone
Level 125
God Stats
5W - 5L
1,426 SR
Queue Stats
24W - 24L
1,500 Elo+
Party 3
Fenrir
Fenrir
Jsablever
Fenrir
Level 136
God Stats
2W - 1L
1,884 SR
Queue Stats
53W - 40L
1,610 Elo+
Solo
Nu Wa
Nu Wa
KittyTwinkie
Nu Wa
Level 136
God Stats
0W - 1L
1,574 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Bellona
Bellona
Timetim
Bellona
Level 140
God Stats
0W - 2L
1,290 SR
Queue Stats
11W - 5L
1,728 Elo+
Party 3
Team Averages
Level 137
1,535 SR
1,567 Elo+

VS

Team Averages
Level 136
1,527 SR
1,483 Elo+
Fafnir
Fafnir
Chubbszilla
Fafnir
Level 155
God Stats
8W - 3L
1,285 SR
Queue Stats
63W - 51L
1,500 Elo+
Party 2
Neith
Neith
Lewsto
Neith
Level 149
God Stats
10W - 3L
1,500 SR
Queue Stats
150W - 117L
1,385 Elo+
Party 2
Sol
Sol
Nerbutters
Sol
Level 126
God Stats
4W - 7L
1,500 SR
Queue Stats
275W - 291L
1,531 Elo+
Solo
Bastet
Bastet
ShloppyShmeat
Bastet
Level 126
God Stats
15W - 7L
1,802 SR
Queue Stats
96W - 77L
1,501 Elo+
Party 2
Achilles
Achilles
aresvega
Achilles
Level 126
God Stats
5W - 3L
1,546 SR
Queue Stats
21W - 17L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
2 / 6 / 7
10,895
681
12,886
14,898
5,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
CoyoteSnuggly
Persephone
17
3 / 8 / 5
11,004
688
13,351
12,776
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Jsablever
Fenrir
18
7 / 7 / 4
11,917
745
13,437
20,850
11,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
2 / 5 / 9
10,831
677
15,211
13,437
4,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Timetim
Bellona
18
3 / 6 / 9
11,638
727
13,917
29,097
17,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
18
3 / 5 / 19
12,641
790
10,445
20,226
27,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Lewsto
Neith
20
18 / 2 / 10
16,613
1,038
29,802
18,404
9,147
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 3 / 14
12,404
775
11,896
13,220
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
6 / 5 / 10
12,597
787
17,631
17,907
8,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
aresvega
Achilles
18
2 / 2 / 9
11,331
708
11,897
17,786
24,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
94
17
Kills
32
32
Deaths
17
34
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
6
7
0.92
W
Fafnir
3
5
19
2.5
L
Persephone
CoyoteSnuggly
Persephone
3
8
5
0.69
L
Fenrir
Jsablever
Fenrir
7
7
4
1.29
L
2
5
9
1.3
W
Neith
Lewsto
Neith
18
2
10
11.5
W
3
3
14
3.33
W
6
5
10
2.2
L
Bellona
Timetim
Bellona
3
6
9
1.25
W
Achilles
aresvega
Achilles
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,802
Damage
81,671
91,058
Taken
87,543
44,064
Mitigated
74,663
8,128
Healing
24,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,886
3,024
0
2,592
14,898
5,817
168
2,908
11,865
0
46,014
W
Fafnir
10,445
2,257
0
2,688
20,226
27,407
148
6,086
13,830
20,920
0
L
Persephone
CoyoteSnuggly
Persephone
13,351
462
0
351
12,776
4,555
0
2,477
10,246
33,884
0
L
Fenrir
Jsablever
Fenrir
13,437
4,557
0
2,056
20,850
11,322
0
6,817
13,862
0
34,576
L
15,211
2,031
0
470
13,437
4,668
713
3,008
10,329
44,747
0
W
Neith
Lewsto
Neith
29,802
18,279
0
8,741
18,404
9,147
3,886
5,362
12,802
0
74,170
W
11,896
2,328
780
5,224
13,220
5,455
2,086
5,019
8,009
45,481
0
W
17,631
3,844
0
4,125
17,907
8,311
1
5,813
11,824
0
43,536
L
Bellona
Timetim
Bellona
13,917
8,205
267
2,392
29,097
17,702
0
7,355
21,564
0
40,795
W
Achilles
aresvega
Achilles
11,897
2,618
0
3,161
17,786
24,343
853
5,544
11,904
0
36,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,285
Gold Earned
65,586
348
Minions Killed
361
9
Camps Cleared
8
1,315,648
Distance Traveled
1,421,865
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,895
681
97
6
0
246,266
6
W
Fafnir
12,641
790
23
1
0
263,361
1
L
Persephone
11,004
688
56
4
0
236,362
0
L
Fenrir
11,917
745
50
3
3
285,958
2
L
Nu Wa
10,831
677
67
4
3
250,161
0
W
Neith
16,613
1,038
123
8
2
298,538
2
W
Sol
12,404
775
92
6
0
265,915
3
W
Bastet
12,597
787
68
4
6
313,785
3
L
Bellona
11,638
727
78
5
3
296,901
0
W
Achilles
11,331
708
55
3
0
280,266
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role