Player Matchup

Izanami
Izanami
Djwehausen
Izanami
Level 85
God Stats
23W - 11L
1,713 SR
Queue Stats
84W - 98L
1,549 Elo+
Party 1
Scylla
Scylla
DylanWehausen
Scylla
Level 103
God Stats
18W - 12L
1,574 SR
Queue Stats
256W - 258L
1,581 Elo+
Party 1
Ymir
Ymir
SnailKing18
Ymir
Level 24
God Stats
12W - 18L
1,478 SR
Queue Stats
21W - 38L
1,439 Elo+
Party 1
Chang'e
Chang'e
Vfeebas
Chang'e
Level 63
God Stats
1W - 1L
1,331 SR
Queue Stats
177W - 187L
1,547 Elo+
Party 1
Achilles
Achilles
kaiserschmid
Achilles
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 56L
1,574 Elo+
Party 1
Team Averages
Level 61
1,519 SR
1,538 Elo+

VS

Team Averages
Level 55
1,574 SR
1,603 Elo+
Zhong Kui
Zhong Kui
Pratertater
Zhong Kui
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 138L
1,709 Elo+
Party 3
Pele
Pele
Spirit4008
Pele
Level 87
God Stats
18W - 17L
1,606 SR
Queue Stats
139W - 133L
1,636 Elo+
Party 3
Horus
Horus
Tangod the god
Horus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,550 Elo+
Party 2
Heimdallr
Heimdallr
guimags
Heimdallr
Level 38
God Stats
18W - 17L
1,765 SR
Queue Stats
69W - 79L
1,603 Elo+
Solo
Thor
Thor
xxIDROxx
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Djwehausen
Izanami
20
16 / 4 / 10
17,224
662
36,449
28,566
13,816
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 0 / 14
15,514
597
28,311
14,465
5,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 3 / 26
12,748
490
7,824
15,699
17,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
Vfeebas
Chang'e
19
4 / 5 / 13
12,767
491
11,162
20,562
8,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
kaiserschmid
Achilles
19
9 / 4 / 9
13,161
506
11,419
16,841
17,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Pratertater
Zhong Kui
17
6 / 9 / 3
11,271
434
24,325
27,577
16,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
4 / 6 / 2
11,931
459
8,623
20,971
8,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
1 / 7 / 8
9,993
384
7,962
27,831
19,225
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
guimags
Heimdallr
16
2 / 11 / 4
10,584
407
8,779
26,977
11,146
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
17
3 / 10 / 2
11,619
447
12,440
23,481
11,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
35
42
Kills
16
16
Deaths
43
72
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
Djwehausen
Izanami
16
4
10
5.25
W
12
0
14
19
L
Zhong Kui
Pratertater
Zhong Kui
6
9
3
0.83
W
1
3
26
4.67
L
4
6
2
0.83
L
1
7
8
0.71
W
Chang'e
Vfeebas
Chang'e
4
5
13
2.1
L
Heimdallr
guimags
Heimdallr
2
11
4
0.36
W
Achilles
kaiserschmid
Achilles
9
4
9
3.38
L
Thor
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,165
Damage
62,129
96,133
Taken
126,837
63,440
Mitigated
67,074
39,797
Healing
24,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Djwehausen
Izanami
36,449
29,222
0
17,071
28,566
13,816
10,355
2,829
25,408
0
176,890
W
28,311
2,357
0
6,282
14,465
5,541
555
3,315
10,904
139,829
0
L
Zhong Kui
Pratertater
Zhong Kui
24,325
1,557
0
8,631
27,577
16,934
164
12,954
14,448
75,064
0
W
7,824
2,779
0
1,119
15,699
17,960
156
3,916
11,448
29,821
0
L
8,623
909
486
4,361
20,971
8,480
0
9,621
11,300
0
89,349
L
7,962
3,542
957
2,944
27,831
19,225
622
8,946
18,835
0
37,127
W
Chang'e
Vfeebas
Chang'e
11,162
1,962
4,338
9,532
20,562
8,371
1,193
9,063
10,710
71,984
0
L
Heimdallr
guimags
Heimdallr
8,779
1,881
0
3,587
26,977
11,146
1,158
4,083
22,844
0
70,788
W
Achilles
kaiserschmid
Achilles
11,419
3,561
0
1,455
16,841
17,752
2,631
3,743
12,632
0
45,210
L
Thor
12,440
2,311
0
3,946
23,481
11,289
552
11,693
11,438
0
55,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,414
Gold Earned
55,398
623
Minions Killed
539
0
Camps Cleared
0
2,399,717
Distance Traveled
2,019,434
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,224
662
232
9
0
508,167
5
W
Scylla
15,514
597
193
7
0
524,332
7
L
Zhong Kui
11,271
434
104
4
0
375,126
2
W
Ymir
12,748
490
39
2
0
466,971
2
L
Pele
11,931
459
158
6
0
480,535
3
L
Horus
9,993
384
68
3
0
445,352
5
W
Chang'e
12,767
491
92
4
0
464,617
2
L
Heimdallr
10,584
407
104
4
0
392,281
9
W
Achilles
13,161
506
67
3
0
435,630
4
L
Thor
11,619
447
105
4
0
326,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role