Player Matchup

Cthulhu
Cthulhu
Gold I
 
Cthulhu
Gold I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Gold II
Choochoo
Aphrodite
Gold II
Level 107
God Stats
2W - 4L
1,397 SR
Queue Stats
129W - 131L
1,609 MMR
Party 1
Izanami
Izanami
Platinum V
Springypie84273
Izanami
Platinum V
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,822 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 99
1,466 SR
1,644 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,462 SR
1,645 MMR
Ganesha
Ganesha
Gold V
CrypticRebel7
Ganesha
Gold V
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Agni
Agni
Gold IV
Supreme Revival
Agni
Gold IV
Level 107
God Stats
1W - 7L
1,222 SR
Queue Stats
272W - 297L
1,530 MMR
Party 2
Hachiman
Hachiman
Platinum II
l Trill Danny l
Hachiman
Platinum II
Level 158
God Stats
6W - 7L
1,665 SR
Queue Stats
184W - 192L
1,905 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 3 / 6
10,780
599
17,080
24,373
23,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Aphrodite
Choochoo
Aphrodite
15
1 / 1 / 6
11,016
612
9,116
13,245
5,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 3 / 1
12,498
694
20,320
17,421
6,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SobekKumbhakarnaGuan YuDanzaburouPersephone

VS

Bans
Cu ChulainnAh PuchMedusaScyllaChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 3 / 6
11,143
619
5,636
23,348
24,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
6 / 2 / 1
11,961
665
22,768
13,406
5,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
14
1 / 2 / 5
10,409
578
13,557
15,957
6,380
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
7
Kills
7
7
Deaths
7
13
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
3
6
1.33
W
Aphrodite
Choochoo
Aphrodite
1
1
6
4
L
Ganesha
0
3
6
1
W
5
3
1
1.83
L
6
2
1
3.25
L
Hachiman
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,516
Damage
41,961
55,039
Taken
52,711
35,572
Mitigated
36,200
30,648
Healing
12,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
17,080
1,183
161
250
24,373
23,139
372
11,500
12,873
43,662
0
W
Aphrodite
Choochoo
Aphrodite
9,116
1,133
16,084
10,261
13,245
5,892
847
6,374
6,871
39,292
0
L
Ganesha
5,636
1,194
1,756
3,926
23,348
24,069
0
10,290
12,308
22,532
0
W
20,320
12,719
0
3,892
17,421
6,541
1,782
10,614
6,807
0
101,930
L
22,768
1,181
825
3,655
13,406
5,751
0
6,054
6,992
70,073
0
L
Hachiman
13,557
6,541
0
2,647
15,957
6,380
0
8,307
7,139
0
58,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,294
Gold Earned
33,513
254
Minions Killed
203
0
Camps Cleared
0
1,021,611
Distance Traveled
929,026
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,780
599
43
2
0
363,018
5
W
Aphrodite
11,016
612
64
4
0
341,709
3
L
Ganesha
11,143
619
4
0
0
296,411
5
W
Izanami
12,498
694
147
8
0
316,884
1
L
Agni
11,961
665
106
6
0
314,494
1
L
Hachiman
10,409
578
93
5
0
318,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role