Player Matchup

Ymir
Ymir
AQUILESCANTO1
Ymir
Level 29
God Stats
6W - 0L
1,657 SR
Queue Stats
40W - 13L
1,735 Elo+
Solo
Jing Wei
Jing Wei
HolyCrash
Jing Wei
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 227L
1,505 Elo+
Party 2
Baron Samedi
Baron Samedi
SantosOps
Baron Samedi
Level 157
God Stats
4W - 3L
1,515 SR
Queue Stats
198W - 209L
1,505 Elo+
Party 2
Team Averages
Level 114
1,557 SR
1,582 Elo+

VS

Team Averages
Level 63
1,428 SR
1,555 Elo+
Ao Kuang
Ao Kuang
Brownboy305
Ao Kuang
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 81L
1,543 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Fire55X
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 119L
1,541 Elo+
Solo
Danzaburou
Danzaburou
donuts42069
Danzaburou
Level 123
God Stats
0W - 1L
1,285 SR
Queue Stats
200W - 144L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 16
13,025
724
11,810
20,702
27,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jing Wei
HolyCrash
Jing Wei
18
13 / 2 / 9
14,211
790
18,554
17,189
10,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
SantosOps
Baron Samedi
17
9 / 6 / 14
13,860
770
21,455
17,671
9,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Brownboy305
Ao Kuang
15
4 / 12 / 6
11,925
663
8,667
20,804
8,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Fire55X
Cu Chulainn
15
2 / 6 / 10
12,264
681
18,537
27,584
23,192
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
donuts42069
Danzaburou
16
6 / 8 / 6
13,631
757
18,803
18,615
8,784
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
34
26
Kills
12
12
Deaths
26
39
Assists
22
Player
Kills
Deaths
Assists
KDA
W
4
4
16
3
L
Ao Kuang
Brownboy305
Ao Kuang
4
12
6
0.58
L
Cu Chulainn
Fire55X
Cu Chulainn
2
6
10
1.17
W
Jing Wei
HolyCrash
Jing Wei
13
2
9
8.75
W
Baron Samedi
SantosOps
Baron Samedi
9
6
14
2.67
L
Danzaburou
donuts42069
Danzaburou
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,819
Damage
46,007
55,562
Taken
67,003
47,411
Mitigated
40,967
20,292
Healing
12,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,810
2,255
0
3,613
20,702
27,406
276
4,458
15,928
27,237
0
L
Ao Kuang
Brownboy305
Ao Kuang
8,667
1,670
0
5,456
20,804
8,991
0
11,019
9,319
30,265
0
L
Cu Chulainn
Fire55X
Cu Chulainn
18,537
2,969
402
2,361
27,584
23,192
0
10,440
16,754
8,846
49,995
W
Jing Wei
HolyCrash
Jing Wei
18,554
15,592
0
7,262
17,189
10,214
2,351
3,209
13,881
0
72,934
W
Baron Samedi
SantosOps
Baron Samedi
21,455
1,052
2,966
6,451
17,671
9,791
855
3,456
14,037
71,149
0
L
Danzaburou
donuts42069
Danzaburou
18,803
7,223
0
4,046
18,615
8,784
0
10,702
7,474
0
68,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,096
Gold Earned
37,820
225
Minions Killed
188
0
Camps Cleared
0
949,905
Distance Traveled
903,351
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,025
724
17
1
0
299,200
3
L
Ao Kuang
11,925
663
32
2
0
285,422
1
L
Cu Chulainn
12,264
681
66
4
0
337,677
0
W
Jing Wei
14,211
790
110
6
0
338,307
5
W
Baron Samedi
13,860
770
98
5
0
312,398
1
L
Danzaburou
13,631
757
90
5
0
280,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role