Player Matchup

Jing Wei
Jing Wei
AcesDrew
Jing Wei
Level 40
God Stats
6W - 10L
1,347 SR
Queue Stats
12W - 28L
1,131 Elo+
Party 1
Thanatos
Thanatos
Biggest Byrd
Thanatos
Level 37
God Stats
0W - 3L
1,500 SR
Queue Stats
271W - 296L
1,531 Elo+
Solo
Izanami
Izanami
Biodon94
Izanami
Level 45
God Stats
4W - 7L
1,320 SR
Queue Stats
7W - 19L
1,111 Elo+
Party 1
Cthulhu
Cthulhu
DavidBMontes
Cthulhu
Level 48
God Stats
0W - 2L
1,241 SR
Queue Stats
5W - 9L
1,679 Elo+
Solo
Set
Set
ROWDY_R3LL
Set
Level 40
God Stats
0W - 3L
1,205 SR
Queue Stats
4W - 16L
1,178 Elo+
Party 1
Team Averages
Level 42
1,323 SR
1,326 Elo+

VS

Team Averages
Level 49
1,442 SR
1,403 Elo+
Ymir
Ymir
BlazingPhoenix53
Ymir
Level 46
God Stats
2W - 1L
1,537 SR
Queue Stats
99W - 112L
1,357 Elo+
Party 2
Chiron
Chiron
DoubleAgent_99
Chiron
Level 9
God Stats
3W - 6L
1,250 SR
Queue Stats
5W - 12L
1,297 Elo+
Party 2
Fenrir
Fenrir
JuiceBox_R6
Fenrir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 119L
1,403 Elo+
Party 2
Sun Wukong
Sun Wukong
MartezVII
Sun Wukong
Level 41
God Stats
4W - 6L
1,390 SR
Queue Stats
43W - 46L
1,449 Elo+
Solo
Aphrodite
Aphrodite
danparrr
Aphrodite
Level 98
God Stats
8W - 5L
1,534 SR
Queue Stats
63W - 63L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AcesDrew
Jing Wei
17
3 / 10 / 0
11,737
534
12,745
20,083
7,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
Biggest Byrd
Thanatos
14
4 / 12 / 1
9,163
417
9,269
20,279
7,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Biodon94
Izanami
15
2 / 14 / 3
9,456
430
13,867
23,658
8,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
DavidBMontes
Cthulhu
7
0 / 2 / 2
6,848
311
735
5,083
1,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
1 / 10 / 6
9,447
429
10,668
16,466
9,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 9
13,311
605
10,064
19,725
27,638
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 4 / 10
11,585
527
11,845
14,858
5,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
20
7 / 3 / 9
13,150
598
12,095
18,675
13,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
MartezVII
Sun Wukong
17
7 / 3 / 16
12,265
558
18,541
21,862
19,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
danparrr
Aphrodite
20
16 / 0 / 3
13,819
628
15,470
17,018
10,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
93
10
Kills
46
48
Deaths
12
12
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AcesDrew
Jing Wei
3
10
0
0.3
L
Thanatos
Biggest Byrd
Thanatos
4
12
1
0.38
L
Izanami
Biodon94
Izanami
2
14
3
0.25
W
10
2
9
7.25
L
Cthulhu
DavidBMontes
Cthulhu
0
2
2
0.5
W
6
4
10
2.75
W
Fenrir
7
3
9
3.83
W
Sun Wukong
MartezVII
Sun Wukong
7
3
16
5
L
1
10
6
0.4
W
Aphrodite
danparrr
Aphrodite
16
0
3
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,284
Damage
68,015
85,569
Taken
92,138
34,836
Mitigated
76,953
14,384
Healing
44,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AcesDrew
Jing Wei
12,745
11,511
0
0
20,083
7,856
416
9,900
9,698
0
66,036
L
Thanatos
Biggest Byrd
Thanatos
9,269
3,275
0
8,839
20,279
7,683
0
4,707
15,117
0
53,900
L
Izanami
Biodon94
Izanami
13,867
9,674
0
4,003
23,658
8,419
580
6,051
17,204
0
54,735
W
10,064
1,118
1,710
3,872
19,725
27,638
1,578
0
19,725
62,528
0
L
Cthulhu
DavidBMontes
Cthulhu
735
96
0
192
5,083
1,868
0
636
4,405
5,179
0
W
11,845
5,138
413
3,221
14,858
5,775
4,869
0
14,858
0
48,631
W
Fenrir
12,095
4,355
0
5,751
18,675
13,671
2,773
256
18,419
0
97,497
W
Sun Wukong
MartezVII
Sun Wukong
18,541
5,878
0
8,953
21,862
19,538
2,036
133
21,238
0
62,755
L
10,668
6,252
0
1,350
16,466
9,010
0
3,515
12,628
0
41,996
W
Aphrodite
danparrr
Aphrodite
15,470
1,312
6,641
14,199
17,018
10,331
2,837
346
16,672
92,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,651
Gold Earned
64,130
388
Minions Killed
575
0
Camps Cleared
0
1,506,313
Distance Traveled
2,041,290
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,737
534
125
6
0
348,746
0
L
Thanatos
9,163
417
94
4
0
359,999
3
L
Izanami
9,456
430
82
4
0
248,829
4
W
Ymir
13,311
605
111
5
0
381,891
5
L
Cthulhu
6,848
311
15
1
0
169,415
0
W
Chiron
11,585
527
72
3
0
406,532
1
W
Fenrir
13,150
598
140
6
0
462,722
6
W
Sun Wukong
12,265
558
94
4
0
386,230
1
L
Set
9,447
429
72
3
0
379,324
4
W
Aphrodite
13,819
628
158
7
0
403,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role