Player Matchup

Anubis
Anubis
Heelot
Anubis
Level 16
God Stats
12W - 11L
1,475 SR
Queue Stats
114W - 105L
1,098 Elo+
Party 1
Izanami
Izanami
SupahDuwpah
Izanami
Level 15
God Stats
7W - 9L
1,380 SR
Queue Stats
27W - 39L
1,080 Elo+
Party 1
Thor
Thor
manulite
Thor
Level 16
God Stats
3W - 1L
1,715 SR
Queue Stats
24W - 36L
1,228 Elo+
Party 2
Yemoja
Yemoja
r0b0tica
Yemoja
Level 11
God Stats
14W - 19L
1,284 SR
Queue Stats
20W - 33L
1,214 Elo+
Party 2
Bellona
Bellona
sajadsajad534
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 12
1,471 SR
1,224 Elo+

VS

Team Averages
Level 8
1,524 SR
1,458 Elo+
Artemis
Artemis
KestodianZ7
Artemis
Level 27
God Stats
0W - 1L
1,802 SR
Queue Stats
11W - 11L
1,568 Elo+
Solo
Neith
Neith
Mikezer21
Neith
Level 6
God Stats
12W - 12L
1,316 SR
Queue Stats
147W - 187L
1,220 Elo+
Solo
Nemesis
Nemesis
NoseMorty
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Bellona
Bellona
VladZaHuman
Bellona
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
15W - 24L
1,500 Elo+
Solo
Olorun
Olorun
hel3boy
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Heelot
Anubis
18
10 / 2 / 16
12,405
539
20,734
12,750
8,150
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
SupahDuwpah
Izanami
18
17 / 2 / 5
12,812
557
18,511
16,884
7,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
19
12 / 2 / 9
12,862
559
16,786
18,038
8,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
r0b0tica
Yemoja
15
2 / 2 / 18
10,156
442
5,531
5,812
3,794
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
15
2 / 8 / 20
10,361
450
9,157
13,342
10,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KestodianZ7
Artemis
13
2 / 9 / 2
9,150
398
7,977
24,968
9,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Mikezer21
Neith
12
1 / 9 / 5
8,148
354
4,799
12,152
3,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
NoseMorty
Nemesis
12
2 / 7 / 6
8,747
380
5,214
15,675
4,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
VladZaHuman
Bellona
12
5 / 8 / 4
8,946
389
6,936
17,214
12,176
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
hel3boy
Olorun
13
5 / 10 / 4
9,866
429
11,065
19,137
6,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
36
43
Kills
15
16
Deaths
43
68
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
Heelot
Anubis
10
2
16
9
L
Artemis
KestodianZ7
Artemis
2
9
2
0.33
L
Neith
Mikezer21
Neith
1
9
5
0.39
L
Nemesis
NoseMorty
Nemesis
2
7
6
0.71
W
Izanami
SupahDuwpah
Izanami
17
2
5
9.75
L
Bellona
VladZaHuman
Bellona
5
8
4
0.88
L
Olorun
hel3boy
Olorun
5
10
4
0.7
W
Thor
12
2
9
8.25
W
Yemoja
r0b0tica
Yemoja
2
2
18
5.5
W
Bellona
2
8
20
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,719
Damage
35,991
66,826
Taken
89,146
37,792
Mitigated
35,624
28,265
Healing
21,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Heelot
Anubis
20,734
2,643
0
7,878
12,750
8,150
3,850
2,134
10,616
68,736
0
L
Artemis
KestodianZ7
Artemis
7,977
3,911
1,338
7,071
24,968
9,261
640
3,964
20,854
0
43,027
L
Neith
Mikezer21
Neith
4,799
2,580
0
192
12,152
3,185
1,071
4,362
7,671
0
20,944
L
Nemesis
NoseMorty
Nemesis
5,214
1,930
0
2,396
15,675
4,756
1,200
3,767
11,833
0
34,170
W
Izanami
SupahDuwpah
Izanami
18,511
13,489
258
9,119
16,884
7,203
5,496
1,467
15,417
0
99,197
L
Bellona
VladZaHuman
Bellona
6,936
1,782
128
2,710
17,214
12,176
504
6,500
10,714
0
27,462
L
Olorun
hel3boy
Olorun
11,065
6,500
1,490
5,799
19,137
6,246
1,980
7,672
11,265
29,875
0
W
Thor
16,786
6,360
0
4,880
18,038
8,343
1,121
2,531
15,507
0
89,795
W
Yemoja
r0b0tica
Yemoja
5,531
1,499
4,961
387
5,812
3,794
1,915
1,264
4,548
21,866
0
W
Bellona
9,157
2,291
0
782
13,342
10,302
898
3,669
9,673
0
32,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,596
Gold Earned
44,857
478
Minions Killed
233
0
Camps Cleared
0
2,024,758
Distance Traveled
1,665,418
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,405
539
123
5
0
412,334
0
L
Artemis
9,150
398
56
2
0
302,089
0
L
Neith
8,148
354
30
1
0
311,255
0
L
Nemesis
8,747
380
59
3
0
429,754
2
W
Izanami
12,812
557
146
6
0
401,434
0
L
Bellona
8,946
389
46
2
0
308,652
4
L
Olorun
9,866
429
42
2
0
313,668
2
W
Thor
12,862
559
132
6
0
416,237
0
W
Yemoja
10,156
442
25
1
0
391,041
1
W
Bellona
10,361
450
52
2
0
403,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role