Player Matchup

Cabrakan
Cabrakan
CasualSeppuku
Cabrakan
Level 152
God Stats
5W - 2L
1,500 SR
Queue Stats
274W - 256L
1,386 Elo+
Party 2
Xbalanque
Xbalanque
Coobertson
Xbalanque
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 25L
1,477 Elo+
Party 2
Thoth
Thoth
Korvonus
Thoth
Level 119
God Stats
13W - 9L
1,579 SR
Queue Stats
304W - 300L
1,446 Elo+
Party 2
Osiris
Osiris
SenOSamaUwU
Osiris
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
frijolitos19
Ymir
Level 37
God Stats
5W - 0L
1,500 SR
Queue Stats
103W - 49L
1,500 Elo+
Party 3
Team Averages
Level 96
1,516 SR
1,462 Elo+

VS

Team Averages
Level 65
1,523 SR
1,414 Elo+
Horus
Horus
AzraelBloodMist
Horus
Level 34
God Stats
2W - 4L
1,659 SR
Queue Stats
71W - 111L
1,322 Elo+
Solo
Ne Zha
Ne Zha
HECTOR17261
Ne Zha
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 211L
1,495 Elo+
Party 1
Nox
Nox
KeeganGhost
Nox
Level 87
God Stats
2W - 7L
1,457 SR
Queue Stats
392W - 391L
1,461 Elo+
Party 1
Ganesha
Ganesha
juanicamperas
Ganesha
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
uktimustata666
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CasualSeppuku
Cabrakan
13
8 / 1 / 2
8,036
670
3,655
6,894
4,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
Coobertson
Xbalanque
13
2 / 0 / 8
7,268
606
8,890
7,615
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
Korvonus
Thoth
13
4 / 1 / 6
8,057
671
5,268
4,012
1,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
13
0 / 0 / 1
7,228
602
3,709
5,352
3,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
6 / 0 / 5
7,623
635
7,400
8,387
5,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,328
444
2,219
9,432
3,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ne Zha
11
1 / 5 / 0
6,098
508
2,700
10,691
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 5 / 1
5,868
489
2,579
7,442
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
11
0 / 3 / 0
5,734
478
2,209
8,105
4,350
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 2 / 0
5,775
481
2,850
8,261
2,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
20
Kills
2
2
Deaths
20
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Cabrakan
CasualSeppuku
Cabrakan
8
1
2
9
W
Xbalanque
Coobertson
Xbalanque
2
0
8
6
L
Ne Zha
1
5
0
0.2
L
0
5
1
0.1
W
Thoth
Korvonus
Thoth
4
1
6
7
W
Osiris
0
0
1
0.5
W
6
0
5
8.5
L
Ganesha
0
3
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,922
Damage
12,557
32,260
Taken
43,931
17,135
Mitigated
15,413
14,357
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,219
1,333
453
2,917
9,432
3,666
0
2,206
7,226
0
17,636
W
Cabrakan
CasualSeppuku
Cabrakan
3,655
832
0
3,390
6,894
4,242
0
484
6,353
43,985
0
W
Xbalanque
Coobertson
Xbalanque
8,890
5,871
0
5,350
7,615
2,408
559
493
7,080
0
43,183
L
Ne Zha
2,700
797
0
3,544
10,691
3,163
0
3,660
6,943
0
34,723
L
2,579
140
0
280
7,442
2,159
0
4,696
2,560
30,242
0
W
Thoth
Korvonus
Thoth
5,268
339
0
687
4,012
1,195
655
1,580
2,363
38,860
0
W
Osiris
3,709
971
0
1,986
5,352
3,624
180
1,184
4,168
0
42,385
W
7,400
1,363
0
2,944
8,387
5,666
0
853
7,508
33,152
0
L
Ganesha
2,209
160
0
1,250
8,105
4,350
0
3,913
3,925
22,995
0
L
2,850
1,009
0
2,427
8,261
2,075
0
1,557
6,704
0
33,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,212
Gold Earned
28,803
397
Minions Killed
283
0
Camps Cleared
0
1,167,712
Distance Traveled
1,118,001
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,328
444
32
3
0
198,964
1
W
Cabrakan
8,036
670
82
7
0
213,659
2
W
Xbalanque
7,268
606
76
6
0
213,616
1
L
Ne Zha
6,098
508
93
8
0
248,269
0
L
Nox
5,868
489
62
5
0
204,733
3
W
Thoth
8,057
671
95
8
0
236,016
3
W
Osiris
7,228
602
97
8
0
245,906
1
W
Ymir
7,623
635
47
4
0
258,515
4
L
Ganesha
5,734
478
40
3
0
237,467
1
L
Apollo
5,775
481
56
5
0
228,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role