Player Matchup

Neith
Neith
EzParanoia
Neith
Level 16
God Stats
1W - 3L
1,517 SR
Queue Stats
4W - 8L
1,407 Elo+
Party 1
Merlin
Merlin
III RED V2 III
Merlin
Level 156
God Stats
3W - 4L
1,484 SR
Queue Stats
128W - 116L
1,548 Elo+
Party 1
Hercules
Hercules
Pintaa_
Hercules
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
422W - 579L
1,379 Elo+
Party 3
Mercury
Mercury
RaNdUm45
Mercury
Level 156
God Stats
0W - 5L
1,500 SR
Queue Stats
55W - 38L
1,405 Elo+
Party 1
Ymir
Ymir
trindade_carp
Ymir
Level 40
God Stats
110W - 110L
1,349 SR
Queue Stats
238W - 297L
1,350 Elo+
Party 3
Team Averages
Level 93
1,470 SR
1,418 Elo+

VS

Team Averages
Level 59
1,538 SR
1,385 Elo+
Kukulkan
Kukulkan
Aye_Breh
Kukulkan
Level 28
God Stats
13W - 15L
1,614 SR
Queue Stats
117W - 137L
1,348 Elo+
Party 2
Ganesha
Ganesha
NutFlix_-
Ganesha
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
190W - 158L
1,503 Elo+
Party 2
Bellona
Bellona
SadaBabyy-
Bellona
Level 81
God Stats
4W - 0L
1,616 SR
Queue Stats
114W - 110L
1,479 Elo+
Party 2
Artemis
Artemis
kirito20kirigaya
Artemis
Level 28
God Stats
25W - 43L
1,591 SR
Queue Stats
73W - 97L
1,253 Elo+
Party 2
Arachne
Arachne
sebastian_FS17
Arachne
Level 46
God Stats
7W - 3L
1,370 SR
Queue Stats
30W - 30L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 8 / 2
8,675
361
6,168
15,590
4,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
6 / 6 / 0
12,205
509
15,740
13,838
5,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Pintaa_
Hercules
13
0 / 7 / 0
8,917
372
4,593
15,585
8,976
Mercury
RaNdUm45
Mercury
20
2 / 5 / 2
12,382
516
8,526
20,639
9,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 8 / 1
8,844
369
7,352
20,699
13,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aye_Breh
Kukulkan
19
3 / 3 / 4
12,266
511
7,568
12,811
5,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
NutFlix_-
Ganesha
17
1 / 0 / 12
11,257
469
7,166
15,098
15,377
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
SadaBabyy-
Bellona
20
16 / 0 / 3
14,479
603
24,507
16,168
16,841
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
12 / 2 / 2
13,845
577
19,118
17,075
7,823
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 4 / 2
11,181
466
5,707
19,737
7,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
9
Kills
34
34
Deaths
9
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aye_Breh
Kukulkan
3
3
4
1.67
L
Neith
0
8
2
0.13
L
6
6
0
1
W
Ganesha
NutFlix_-
Ganesha
1
0
12
7
L
Hercules
Pintaa_
Hercules
0
7
0
0
L
Mercury
RaNdUm45
Mercury
2
5
2
0.6
W
Bellona
SadaBabyy-
Bellona
16
0
3
17.5
W
12
2
2
6.5
W
2
4
2
0.75
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,379
Damage
64,066
86,351
Taken
80,889
41,642
Mitigated
53,255
17,538
Healing
20,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aye_Breh
Kukulkan
7,568
1,092
282
1,170
12,811
5,812
459
5,206
7,189
81,166
0
L
Neith
6,168
1,886
0
1,820
15,590
4,378
284
3,655
11,859
0
40,495
L
15,740
1,447
0
1,703
13,838
5,814
180
5,123
8,451
90,586
0
W
Ganesha
NutFlix_-
Ganesha
7,166
1,110
748
2,124
15,098
15,377
505
5,348
9,440
51,959
0
L
Hercules
Pintaa_
Hercules
4,593
585
0
2,043
15,585
8,976
0
1,707
13,834
2,563
33,513
L
Mercury
RaNdUm45
Mercury
8,526
5,496
0
9,012
20,639
9,152
2,644
1,199
19,400
0
112,568
W
Bellona
SadaBabyy-
Bellona
24,507
15,294
0
2,016
16,168
16,841
2,796
3,033
12,870
0
97,339
W
19,118
9,715
0
8,117
17,075
7,823
2,059
3,555
13,462
0
108,518
W
5,707
3,820
0
6,159
19,737
7,402
1,578
5,206
14,190
4
57,730
L
7,352
690
424
2,536
20,699
13,322
279
2,606
18,073
31,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,023
Gold Earned
63,028
565
Minions Killed
640
0
Camps Cleared
0
1,882,697
Distance Traveled
2,226,456
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,266
511
172
7
0
420,156
2
L
Neith
8,675
361
62
3
0
381,820
3
L
Merlin
12,205
509
185
8
0
386,716
6
W
Ganesha
11,257
469
35
1
0
433,924
1
L
Hercules
8,917
372
84
4
0
372,862
0
L
Mercury
12,382
516
187
8
0
410,133
0
W
Bellona
14,479
603
159
7
0
482,580
0
W
Artemis
13,845
577
176
7
0
407,551
4
W
Arachne
11,181
466
98
4
0
482,245
0
L
Ymir
8,844
369
47
2
0
331,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role