Player Matchup

Cupid
Cupid
CantStopFinesse
Cupid
Level 109
God Stats
8W - 10L
1,485 SR
Queue Stats
271W - 271L
1,509 Elo+
Party 1
Poseidon
Poseidon
ChildishSlambino
Poseidon
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 21L
1,326 Elo+
Party 1
Chaac
Chaac
GoatABucket
Chaac
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 42L
1,290 Elo+
Party 1
Cthulhu
Cthulhu
SoAxBladexB4N
Cthulhu
Level 145
God Stats
4W - 0L
1,500 SR
Queue Stats
153W - 164L
1,478 Elo+
Party 1
Fenrir
Fenrir
Stupefys
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Team Averages
Level 94
1,497 SR
1,420 Elo+

VS

Team Averages
Level 66
1,456 SR
1,497 Elo+
Rama
Rama
CRANK_S33Sion
Rama
Level 129
God Stats
2W - 10L
1,350 SR
Queue Stats
507W - 527L
1,451 Elo+
Party 3
Sylvanus
Sylvanus
Deathstroke1812
Sylvanus
Level 69
God Stats
10W - 9L
1,560 SR
Queue Stats
76W - 50L
1,601 Elo+
Party 2
Anubis
Anubis
KhorneFlakes85
Anubis
Level 80
God Stats
8W - 7L
1,598 SR
Queue Stats
119W - 94L
1,504 Elo+
Party 2
Bellona
Bellona
KingofKarma1284
Bellona
Level 24
God Stats
21W - 25L
1,428 SR
Queue Stats
127W - 147L
1,533 Elo+
Party 3
The Morrigan
The Morrigan
SnaredHawk
The Morrigan
Level 30
God Stats
3W - 5L
1,346 SR
Queue Stats
34W - 37L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 6
10,239
569
12,748
10,645
3,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 4 / 9
9,419
523
9,818
8,674
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 0 / 3
9,366
520
7,446
16,383
15,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
13
3 / 4 / 10
8,632
480
9,059
15,444
8,386
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Stupefys
Fenrir
17
9 / 0 / 8
10,275
571
10,657
14,870
6,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 3
7,483
416
6,862
14,722
4,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
12
2 / 5 / 4
8,073
449
8,124
14,511
12,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 7 / 4
8,509
473
9,538
14,519
7,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
2 / 4 / 3
9,178
510
13,425
13,651
11,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
SnaredHawk
The Morrigan
14
3 / 4 / 5
8,929
496
4,850
10,507
3,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
31
28
Kills
12
12
Deaths
29
36
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
9
3
0.39
W
8
4
6
2.75
W
3
4
9
1.88
L
Sylvanus
2
5
4
0.8
W
5
0
3
6.5
L
3
7
4
0.71
L
2
4
3
0.88
L
The Morrigan
SnaredHawk
The Morrigan
3
4
5
1.38
W
Cthulhu
3
4
10
2
W
Fenrir
Stupefys
Fenrir
9
0
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,728
Damage
42,799
66,016
Taken
67,910
37,264
Mitigated
39,902
20,741
Healing
23,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,862
4,109
0
3,668
14,722
4,827
312
3,191
11,474
0
29,874
W
12,748
8,067
0
2,812
10,645
3,556
672
4,740
5,880
0
70,792
W
9,818
1,036
0
860
8,674
2,754
0
4,207
4,392
48,143
0
L
Sylvanus
8,124
1,774
2,264
6,114
14,511
12,069
249
4,496
9,896
25,005
0
W
7,446
1,037
0
8,262
16,383
15,720
579
1,385
14,419
8,203
35,249
L
9,538
585
0
4,563
14,519
7,971
78
4,699
9,446
47,364
0
L
13,425
4,859
0
3,496
13,651
11,102
556
4,147
8,925
0
55,528
L
The Morrigan
SnaredHawk
The Morrigan
4,850
644
0
3,294
10,507
3,933
555
3,885
6,509
44,435
2,075
W
Cthulhu
9,059
421
422
2,281
15,444
8,386
0
7,116
8,235
33,039
0
W
Fenrir
Stupefys
Fenrir
10,657
2,667
0
6,104
14,870
6,848
0
4,243
10,548
0
70,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,931
Gold Earned
42,172
439
Minions Killed
347
0
Camps Cleared
0
1,690,549
Distance Traveled
1,539,374
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,483
416
43
2
0
276,143
8
W
Cupid
10,239
569
119
7
0
293,447
1
W
Poseidon
9,419
523
94
5
0
304,700
2
L
Sylvanus
8,073
449
25
1
0
339,641
6
W
Chaac
9,366
520
92
5
0
317,012
3
L
Anubis
8,509
473
75
4
0
279,635
4
L
Bellona
9,178
510
112
6
0
329,068
3
L
The Morrigan
8,929
496
92
5
0
314,887
0
W
Cthulhu
8,632
480
32
2
0
361,532
3
W
Fenrir
10,275
571
102
6
0
413,858
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role