Player Matchup

Da Ji
Da Ji
Bronze III
CaligoQro
Da Ji
Bronze III
Level 108
God Stats
0W - 1L
1,571 SR
Queue Stats
0W - 2L
1,458 MMR
Party 2
Baron Samedi
Baron Samedi
Bronze III
G00dEvening
Baron Samedi
Bronze III
Level 96
God Stats
0W - 1L
1,341 SR
Queue Stats
0W - 2L
1,458 MMR
Party 2
Poseidon
Poseidon
Bronze III
NeNuNo
Poseidon
Bronze III
Level 30
God Stats
0W - 1L
1,514 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 78
1,476 SR
1,439 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,391 SR
1,417 MMR
Artemis
Artemis
Silver II
Kuzenthrow
Artemis
Silver II
Level 117
God Stats
4W - 4L
1,217 SR
Queue Stats
89W - 100L
1,343 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze III
Wilsunny
Cu Chulainn
Bronze III
Level 64
God Stats
1W - 3L
1,392 SR
Queue Stats
23W - 27L
1,509 MMR
Party 1
Kukulkan
Kukulkan
Gold V
fLoooooo
Kukulkan
Gold V
Level 127
God Stats
17W - 17L
1,564 SR
Queue Stats
66W - 84L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CaligoQro
Da Ji
14
7 / 7 / 4
11,852
741
9,942
11,693
4,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
G00dEvening
Baron Samedi
16
5 / 7 / 6
12,014
751
9,620
14,641
7,598
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
NeNuNo
Poseidon
13
1 / 9 / 10
10,410
651
6,578
14,048
4,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AnubisNoxZeusPersephoneBacchus

VS

Bans
DanzaburouIzanamiHou YiCupidAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kuzenthrow
Artemis
14
3 / 7 / 13
11,229
702
8,953
13,696
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cu Chulainn
Wilsunny
Cu Chulainn
15
10 / 2 / 11
12,350
772
11,408
16,404
24,213
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
fLoooooo
Kukulkan
17
10 / 4 / 9
13,157
822
14,780
10,666
4,167
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
56
13
Kills
23
23
Deaths
13
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Da Ji
CaligoQro
Da Ji
7
7
4
1.29
L
Baron Samedi
G00dEvening
Baron Samedi
5
7
6
1.14
W
Artemis
Kuzenthrow
Artemis
3
7
13
1.36
L
Poseidon
NeNuNo
Poseidon
1
9
10
0.67
W
Cu Chulainn
Wilsunny
Cu Chulainn
10
2
11
7.75
W
Kukulkan
fLoooooo
Kukulkan
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,140
Damage
35,141
40,382
Taken
40,766
16,970
Mitigated
32,822
5,868
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
CaligoQro
Da Ji
9,942
2,280
0
315
11,693
4,737
0
5,134
6,559
0
36,099
L
Baron Samedi
G00dEvening
Baron Samedi
9,620
760
1,390
4,163
14,641
7,598
0
6,538
8,103
48,049
0
W
Artemis
Kuzenthrow
Artemis
8,953
4,037
0
2,943
13,696
4,442
243
4,505
9,051
0
46,704
L
Poseidon
NeNuNo
Poseidon
6,578
682
0
0
14,048
4,635
0
4,989
9,059
28,034
0
W
Cu Chulainn
Wilsunny
Cu Chulainn
11,408
2,089
0
4,244
16,404
24,213
1,344
7,947
8,076
5,987
26,365
W
Kukulkan
fLoooooo
Kukulkan
14,780
693
0
1,275
10,666
4,167
1,386
3,414
7,042
67,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,276
Gold Earned
36,736
161
Minions Killed
177
0
Camps Cleared
0
765,688
Distance Traveled
799,833
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,852
741
36
2
0
261,055
2
L
Baron Samedi
12,014
751
83
5
0
242,525
3
W
Artemis
11,229
702
50
3
0
252,463
1
L
Poseidon
10,410
651
42
3
0
262,108
3
W
Cu Chulainn
12,350
772
22
1
0
271,284
3
W
Kukulkan
13,157
822
105
7
0
276,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role