Player Matchup

Bellona
Bellona
Corb Wilko 12
Bellona
Level 105
God Stats
10W - 11L
1,550 SR
Queue Stats
238W - 238L
1,488 Elo+
Solo
Terra
Terra
EgyptAssassin11
Terra
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 72L
1,461 Elo+
Solo
Da Ji
Da Ji
gobstopperJR
Da Ji
Level 85
God Stats
17W - 14L
1,288 SR
Queue Stats
331W - 346L
1,268 Elo+
Solo
Aphrodite
Aphrodite
imjackingg
Aphrodite
Level 86
God Stats
11W - 7L
1,319 SR
Queue Stats
298W - 281L
1,418 Elo+
Solo
Izanami
Izanami
kennethzp
Izanami
Level 78
God Stats
2W - 2L
1,382 SR
Queue Stats
16W - 22L
1,409 Elo+
Solo
Team Averages
Level 91
1,408 SR
1,409 Elo+

VS

Team Averages
Level 105
1,602 SR
1,445 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Gemini1218
Mercury
Level 69
God Stats
34W - 36L
1,308 SR
Queue Stats
323W - 332L
1,380 Elo+
Solo
Ra
Ra
Smokymcpot007
Ra
Level 156
God Stats
0W - 1L
1,780 SR
Queue Stats
25W - 38L
1,389 Elo+
Solo
Bellona
Bellona
Volk_Swag_
Bellona
Level 100
God Stats
27W - 19L
1,708 SR
Queue Stats
232W - 269L
1,505 Elo+
Solo
Bacchus
Bacchus
gbrusuelas
Bacchus
Level 126
God Stats
3W - 5L
1,715 SR
Queue Stats
25W - 41L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
5 / 1 / 1
6,210
621
4,672
7,144
5,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 2
4,553
455
2,482
8,324
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
4 / 0 / 2
5,881
588
3,769
4,929
1,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
imjackingg
Aphrodite
10
0 / 0 / 0
5,691
569
1,750
3,857
1,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
kennethzp
Izanami
9
1 / 0 / 0
5,397
540
3,233
3,730
1,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
8
1 / 2 / 1
4,797
480
2,869
5,044
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Gemini1218
Mercury
9
1 / 4 / 0
5,279
528
932
6,777
1,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 1 / 0
5,391
539
1,882
3,696
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Volk_Swag_
Bellona
10
0 / 4 / 1
5,496
550
3,597
7,682
4,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
gbrusuelas
Bacchus
8
1 / 0 / 1
5,458
546
3,490
5,458
3,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
10
Kills
3
3
Deaths
11
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
2
1
0.75
W
Bellona
5
1
1
5.5
W
0
2
2
0.5
L
Mercury
Gemini1218
Mercury
1
4
0
0.25
L
0
1
0
0
L
Bellona
Volk_Swag_
Bellona
0
4
1
0.13
L
Bacchus
gbrusuelas
Bacchus
1
0
1
1.5
W
4
0
2
5
W
Aphrodite
imjackingg
Aphrodite
0
0
0
0
W
Izanami
kennethzp
Izanami
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,906
Damage
12,770
27,984
Taken
28,657
11,875
Mitigated
11,992
12,854
Healing
7,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,869
1,937
0
1,308
5,044
1,119
168
1,198
3,846
0
16,693
W
Bellona
4,672
1,454
0
3,370
7,144
5,225
0
0
7,144
0
25,388
W
2,482
276
313
3,331
8,324
2,677
0
2,022
6,302
13,706
0
L
Mercury
Gemini1218
Mercury
932
406
0
411
6,777
1,933
0
0
6,727
0
27,598
L
1,882
88
61
1,373
3,696
964
38
1,594
1,946
32,789
0
L
Bellona
Volk_Swag_
Bellona
3,597
1,341
0
2,048
7,682
4,579
0
0
7,357
0
26,924
L
Bacchus
gbrusuelas
Bacchus
3,490
455
282
1,539
5,458
3,397
0
1,284
4,174
19,441
0
W
3,769
1,212
0
881
4,929
1,607
0
410
4,519
0
22,981
W
Aphrodite
imjackingg
Aphrodite
1,750
39
289
2,346
3,857
1,241
270
1,515
2,342
33,809
0
W
Izanami
kennethzp
Izanami
3,233
2,304
0
2,324
3,730
1,125
583
1,425
2,305
0
33,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,732
Gold Earned
26,421
280
Minions Killed
244
0
Camps Cleared
0
946,315
Distance Traveled
935,688
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,797
480
34
3
0
173,929
2
W
Bellona
6,210
621
58
6
0
179,197
3
W
Terra
4,553
455
21
2
0
167,850
0
L
Mercury
5,279
528
51
5
0
215,412
4
L
Ra
5,391
539
67
7
0
171,687
1
L
Bellona
5,496
550
66
7
0
174,344
0
L
Bacchus
5,458
546
26
3
0
200,316
1
W
Da Ji
5,881
588
47
5
0
228,419
1
W
Aphrodite
5,691
569
82
8
0
194,958
0
W
Izanami
5,397
540
72
7
0
175,891
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role