Player Matchup

Da Ji
Da Ji
AkirameMiko
Da Ji
Level 29
God Stats
34W - 23L
1,579 SR
Queue Stats
629W - 587L
1,592 Elo+
Solo
Zhong Kui
Zhong Kui
Detseus
Zhong Kui
Level 28
God Stats
41W - 49L
1,470 SR
Queue Stats
44W - 56L
1,485 Elo+
Party 1
Nu Wa
Nu Wa
GetL4STed
Nu Wa
Level 25
God Stats
8W - 1L
1,933 SR
Queue Stats
148W - 140L
1,646 Elo+
Solo
Neith
Neith
Pestanul
Neith
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Raimtus
Cabrakan
Level 16
God Stats
9W - 5L
1,752 SR
Queue Stats
36W - 39L
1,543 Elo+
Party 1
Team Averages
Level 22
1,647 SR
1,553 Elo+

VS

Team Averages
Level 15
1,478 SR
1,603 Elo+
Cthulhu
Cthulhu
Kiuriu
Cthulhu
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
113W - 104L
1,683 Elo+
Party 2
Anhur
Anhur
Krevet6989
Anhur
Level 8
God Stats
10W - 11L
1,500 SR
Queue Stats
237W - 226L
1,713 Elo+
Solo
Ratatoskr
Ratatoskr
TY1300
Ratatoskr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 100L
1,683 Elo+
Party 2
Nu Wa
Nu Wa
mrJohnnyBravo
Nu Wa
Level 17
God Stats
10W - 20L
1,388 SR
Queue Stats
57W - 59L
1,457 Elo+
Solo
Ymir
Ymir
vtloki
Ymir
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 58L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 2 / 4
10,177
599
12,012
12,388
4,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Detseus
Zhong Kui
14
2 / 1 / 5
8,535
502
7,077
6,903
4,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
GetL4STed
Nu Wa
18
7 / 1 / 8
11,382
670
17,688
8,222
2,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Pestanul
Neith
12
5 / 7 / 3
8,204
483
12,298
10,891
3,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
Raimtus
Cabrakan
12
0 / 3 / 9
8,106
477
2,583
9,448
8,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kiuriu
Cthulhu
13
1 / 4 / 0
7,689
452
4,993
12,370
7,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anhur
16
12 / 4 / 0
10,648
626
10,832
15,392
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
TY1300
Ratatoskr
11
1 / 7 / 3
7,238
426
1,949
11,500
3,045
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 9 / 6
8,291
488
5,184
11,139
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
vtloki
Ymir
12
0 / 4 / 7
8,021
472
4,533
18,499
12,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
30
27
Kills
14
14
Deaths
28
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
13
2
4
7.5
W
Zhong Kui
Detseus
Zhong Kui
2
1
5
4.5
W
Nu Wa
GetL4STed
Nu Wa
7
1
8
11
L
Cthulhu
Kiuriu
Cthulhu
1
4
0
0.25
L
Anhur
12
4
0
3
W
Neith
Pestanul
Neith
5
7
3
0.93
W
Cabrakan
Raimtus
Cabrakan
0
3
9
1.5
L
Ratatoskr
TY1300
Ratatoskr
1
7
3
0.36
L
0
9
6
0.33
L
Ymir
vtloki
Ymir
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,658
Damage
27,491
47,852
Taken
68,900
23,468
Mitigated
29,416
12,795
Healing
16,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,012
3,524
0
4,562
12,388
4,288
0
2,615
9,723
0
61,616
W
Zhong Kui
Detseus
Zhong Kui
7,077
753
0
2,757
6,903
4,748
974
3,493
3,015
32,873
0
W
Nu Wa
GetL4STed
Nu Wa
17,688
1,982
0
2,186
8,222
2,950
470
2,301
5,921
104,327
0
L
Cthulhu
Kiuriu
Cthulhu
4,993
437
86
3,358
12,370
7,440
0
7,210
4,505
37,811
0
L
Anhur
10,832
5,183
0
5,295
15,392
4,158
2,386
4,159
11,010
0
62,046
W
Neith
Pestanul
Neith
12,298
5,946
0
2,470
10,891
3,041
601
2,776
8,115
0
38,741
W
Cabrakan
Raimtus
Cabrakan
2,583
493
0
820
9,448
8,441
0
3,056
6,368
11,835
0
L
Ratatoskr
TY1300
Ratatoskr
1,949
364
0
1,908
11,500
3,045
0
2,847
8,426
0
30,379
L
5,184
904
0
1,496
11,139
2,615
0
5,212
5,563
49,365
0
L
Ymir
vtloki
Ymir
4,533
613
111
3,841
18,499
12,158
0
6,174
12,048
30,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,404
Gold Earned
41,887
427
Minions Killed
357
0
Camps Cleared
0
1,550,531
Distance Traveled
1,664,362
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,177
599
92
5
0
338,203
6
W
Zhong Kui
8,535
502
72
4
0
290,303
5
W
Nu Wa
11,382
670
176
10
0
331,089
5
L
Cthulhu
7,689
452
62
4
0
354,041
1
L
Anhur
10,648
626
105
6
0
285,398
2
W
Neith
8,204
483
64
4
0
258,099
1
W
Cabrakan
8,106
477
23
1
0
332,837
1
L
Ratatoskr
7,238
426
64
4
0
321,200
2
L
Nu Wa
8,291
488
96
6
0
336,006
1
L
Ymir
8,021
472
30
2
0
367,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role