Player Matchup

Ymir
Ymir
Cambo2k14
Ymir
Level 117
God Stats
1W - 3L
1,514 SR
Queue Stats
64W - 48L
1,627 Elo+
Party 1
Hercules
Hercules
Pyrowolf16124
Hercules
Level 67
God Stats
26W - 26L
1,563 SR
Queue Stats
242W - 280L
1,511 Elo+
Party 1
Chaac
Chaac
rX_CaVeiRa
Chaac
Level 144
God Stats
7W - 12L
1,800 SR
Queue Stats
199W - 217L
1,530 Elo+
Solo
Team Averages
Level 109
1,626 SR
1,556 Elo+

VS

Team Averages
Level 96
1,471 SR
1,472 Elo+
Ah Puch
Ah Puch
Latham94
Ah Puch
Level 159
God Stats
5W - 2L
1,500 SR
Queue Stats
348W - 286L
1,650 Elo+
Solo
Neith
Neith
Luri013
Neith
Level 56
God Stats
39W - 49L
1,414 SR
Queue Stats
44W - 63L
1,414 Elo+
Solo
Hachiman
Hachiman
Mintim
Hachiman
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 20L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
4 / 5 / 2
7,952
795
4,582
11,630
4,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
Pyrowolf16124
Hercules
11
1 / 7 / 5
7,444
744
2,574
12,773
6,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chaac
10
3 / 5 / 1
7,652
765
3,975
13,334
7,721
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Latham94
Ah Puch
13
6 / 3 / 11
9,091
909
15,986
6,074
1,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Luri013
Neith
11
5 / 2 / 9
8,651
865
4,256
4,409
1,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Mintim
Hachiman
11
6 / 3 / 7
8,722
872
7,748
6,747
2,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
8
Kills
17
17
Deaths
8
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
4
5
2
1
W
Ah Puch
Latham94
Ah Puch
6
3
11
3.83
W
Neith
Luri013
Neith
5
2
9
4.75
W
Hachiman
Mintim
Hachiman
6
3
7
3.17
L
Hercules
Pyrowolf16124
Hercules
1
7
5
0.5
L
Chaac
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,131
Damage
27,990
37,737
Taken
17,230
19,481
Mitigated
6,064
6,522
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,582
371
0
722
11,630
4,905
0
5,093
6,188
18,950
0
W
Ah Puch
Latham94
Ah Puch
15,986
1,118
0
1,268
6,074
1,927
351
804
5,110
39,240
0
W
Neith
Luri013
Neith
4,256
2,588
439
1,599
4,409
1,656
1,260
1,286
2,990
0
23,301
W
Hachiman
Mintim
Hachiman
7,748
4,222
0
2,284
6,747
2,481
476
2,228
4,243
0
26,486
L
Hercules
Pyrowolf16124
Hercules
2,574
804
0
2,156
12,773
6,855
0
6,220
6,241
0
12,374
L
Chaac
3,975
0
222
3,422
13,334
7,721
0
3,828
9,260
0
16,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,048
Gold Earned
26,464
85
Minions Killed
123
0
Camps Cleared
0
517,466
Distance Traveled
503,116
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,952
795
28
3
0
155,065
1
W
Ah Puch
9,091
909
43
4
0
181,353
2
W
Neith
8,651
865
35
4
0
159,812
0
W
Hachiman
8,722
872
45
5
0
161,951
1
L
Hercules
7,444
744
33
3
0
196,557
1
L
Chaac
7,652
765
24
2
0
165,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role