Player Matchup

Amaterasu
Amaterasu
Aero Snipers
Amaterasu
Level 35
God Stats
36W - 37L
1,481 SR
Queue Stats
134W - 170L
1,338 Elo+
Solo
Arachne
Arachne
CrazyRM
Arachne
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,617 Elo+
Party 1
Agni
Agni
Freshens72
Agni
Level 17
God Stats
3W - 0L
1,811 SR
Queue Stats
23W - 11L
1,640 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JungleAfro
Ah Muzen Cab
Level 131
God Stats
1W - 0L
1,766 SR
Queue Stats
35W - 19L
1,600 Elo+
Party 1
Danzaburou
Danzaburou
bandito1228
Danzaburou
Level 113
God Stats
16W - 5L
1,904 SR
Queue Stats
35W - 18L
1,640 Elo+
Party 1
Team Averages
Level 82
1,692 SR
1,567 Elo+

VS

Team Averages
Level 51
1,570 SR
1,559 Elo+
Ares
Ares
Abu_nidal44
Ares
Level 40
God Stats
16W - 28L
1,453 SR
Queue Stats
355W - 375L
1,467 Elo+
Solo
Hachiman
Hachiman
Avatar 13x
Hachiman
Level 44
God Stats
6W - 5L
1,637 SR
Queue Stats
522W - 572L
1,637 Elo+
Solo
Poseidon
Poseidon
Dripmonger
Poseidon
Level 44
God Stats
4W - 2L
1,850 SR
Queue Stats
20W - 10L
1,628 Elo+
Party 2
Nike
Nike
Flappalapagus
Nike
Level 65
God Stats
0W - 1L
1,321 SR
Queue Stats
25W - 14L
1,588 Elo+
Party 2
Camazotz
Camazotz
Honcho Mutty
Camazotz
Level 63
God Stats
32W - 29L
1,588 SR
Queue Stats
349W - 320L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Aero Snipers
Amaterasu
18
5 / 4 / 8
12,363
515
12,847
17,619
12,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
CrazyRM
Arachne
20
10 / 3 / 9
14,585
608
19,998
22,367
13,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 9 / 7
11,404
475
9,108
14,078
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
JungleAfro
Ah Muzen Cab
20
6 / 7 / 1
14,287
595
19,205
16,878
7,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
bandito1228
Danzaburou
20
11 / 4 / 12
15,271
636
21,214
18,742
7,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 5
9,820
409
5,934
20,236
15,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hachiman
Avatar 13x
Hachiman
19
3 / 7 / 3
11,353
473
9,852
21,122
7,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Dripmonger
Poseidon
20
6 / 6 / 9
12,710
530
17,761
20,572
7,947
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 7 / 8
12,550
523
11,110
23,806
18,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Camazotz
Honcho Mutty
Camazotz
19
14 / 7 / 6
13,009
542
18,349
26,262
10,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
58
33
Kills
27
27
Deaths
34
37
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
W
Amaterasu
Aero Snipers
Amaterasu
5
4
8
2.25
L
Hachiman
Avatar 13x
Hachiman
3
7
3
0.64
W
Arachne
CrazyRM
Arachne
10
3
9
4.83
L
Poseidon
Dripmonger
Poseidon
6
6
9
1.75
L
4
7
8
1.14
W
1
9
7
0.5
L
Camazotz
Honcho Mutty
Camazotz
14
7
6
2.43
W
Ah Muzen Cab
JungleAfro
Ah Muzen Cab
6
7
1
0.93
W
Danzaburou
bandito1228
Danzaburou
11
4
12
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,372
Damage
63,006
89,684
Taken
111,998
44,614
Mitigated
60,563
26,017
Healing
32,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,934
112
324
2,140
20,236
15,847
0
2,104
17,954
43,691
0
W
Amaterasu
Aero Snipers
Amaterasu
12,847
3,705
0
3,114
17,619
12,176
3,467
7,893
9,726
0
42,673
L
Hachiman
Avatar 13x
Hachiman
9,852
4,315
0
6,308
21,122
7,597
368
839
20,133
0
79,532
W
Arachne
CrazyRM
Arachne
19,998
12,537
0
9,874
22,367
13,358
953
4,813
17,554
0
95,841
L
Poseidon
Dripmonger
Poseidon
17,761
3,205
968
6,498
20,572
7,947
94
1,750
18,772
109,206
0
L
11,110
2,796
0
4,146
23,806
18,791
0
1,239
22,492
0
51,806
W
9,108
1,369
257
1,795
14,078
4,518
531
3,539
10,539
43,778
0
L
Camazotz
Honcho Mutty
Camazotz
18,349
5,193
0
12,184
26,262
10,381
0
3,176
23,011
0
71,902
W
Ah Muzen Cab
JungleAfro
Ah Muzen Cab
19,205
5,184
0
2,301
16,878
7,233
7,451
2,029
14,849
0
94,053
W
Danzaburou
bandito1228
Danzaburou
21,214
10,073
0
8,676
18,742
7,329
5,026
5,421
13,321
0
105,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,910
Gold Earned
59,442
550
Minions Killed
579
0
Camps Cleared
0
2,147,180
Distance Traveled
2,060,134
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,820
409
60
3
0
420,663
1
W
Amaterasu
12,363
515
44
2
0
450,616
2
L
Hachiman
11,353
473
145
6
0
336,668
3
W
Arachne
14,585
608
130
5
0
495,112
1
L
Poseidon
12,710
530
174
7
0
416,174
5
L
Nike
12,550
523
96
4
0
419,808
2
W
Agni
11,404
475
69
3
0
401,741
2
L
Camazotz
13,009
542
104
4
0
466,821
5
W
Ah Muzen Cab
14,287
595
164
7
0
390,424
2
W
Danzaburou
15,271
636
143
6
0
409,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role