Player Matchup

Fenrir
Fenrir
Gold III
Bichler
Fenrir
Gold III
Level 152
God Stats
19W - 20L
1,221 SR
Queue Stats
501W - 501L
1,506 MMR
Solo
Nu Wa
Nu Wa
Gold III
MOHAMMADALPHA
Nu Wa
Gold III
Level 137
God Stats
7W - 2L
1,931 SR
Queue Stats
84W - 88L
1,543 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
NICOX22
Jing Wei
Bronze III
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver II
Radanomon
Khepri
Silver II
Level 158
God Stats
14W - 8L
1,500 SR
Queue Stats
172W - 161L
1,503 MMR
Party 1
Guan Yu
Guan Yu
Bronze III
panzSMT
Guan Yu
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,530 SR
1,510 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,563 SR
1,507 MMR
Nike
Nike
Silver II
Usur
Nike
Silver II
Level 127
God Stats
19W - 13L
1,610 SR
Queue Stats
146W - 147L
1,508 MMR
Solo
Scylla
Scylla
Bronze III
Yrrne
Scylla
Bronze III
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
iStanLOOΠΔ
Geb
Silver I
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
ionut251196
Nemesis
Silver I
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 68L
1,490 MMR
Solo
Heimdallr
Heimdallr
Gold IV
splinter2004mike
Heimdallr
Gold IV
Level 128
God Stats
46W - 36L
1,705 SR
Queue Stats
172W - 166L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bichler
Fenrir
13
6 / 0 / 2
7,620
586
6,604
7,721
3,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
3 / 0 / 5
8,150
627
7,441
5,304
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
NICOX22
Jing Wei
13
1 / 1 / 4
7,103
546
4,212
5,969
1,672
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
Radanomon
Khepri
10
1 / 0 / 5
6,320
486
5,340
5,211
2,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
panzSMT
Guan Yu
14
3 / 1 / 2
7,955
612
8,977
9,956
8,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetApolloPersephoneAphroditeCthulhu

VS

Bans
JanusDanzaburouChang'eCupidKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Usur
Nike
13
1 / 3 / 0
7,142
549
5,608
14,817
7,147
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Yrrne
Scylla
12
0 / 2 / 0
6,584
506
3,472
6,204
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 1
5,575
429
1,689
9,713
3,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
ionut251196
Nemesis
10
0 / 5 / 1
5,720
440
3,836
7,429
4,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
14
1 / 0 / 0
7,797
600
4,336
8,168
3,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
14
Kills
2
2
Deaths
14
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bichler
Fenrir
6
0
2
7
W
3
0
5
5.5
W
Jing Wei
NICOX22
Jing Wei
1
1
4
3
W
Khepri
Radanomon
Khepri
1
0
5
3.5
L
Nike
Usur
Nike
1
3
0
0.33
L
Scylla
Yrrne
Scylla
0
2
0
0
L
0
4
1
0.13
L
Nemesis
ionut251196
Nemesis
0
5
1
0.1
W
Guan Yu
panzSMT
Guan Yu
3
1
2
4
L
Heimdallr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,574
Damage
18,941
34,161
Taken
46,331
17,713
Mitigated
19,908
15,708
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bichler
Fenrir
6,604
1,296
0
3,984
7,721
3,088
0
1,303
6,352
0
41,729
W
7,441
756
0
750
5,304
1,648
0
1,933
3,213
63,031
0
W
Jing Wei
NICOX22
Jing Wei
4,212
3,338
0
3,532
5,969
1,672
756
433
5,536
0
44,548
W
Khepri
Radanomon
Khepri
5,340
547
0
1,292
5,211
2,994
0
1,371
3,800
16,876
0
L
Nike
Usur
Nike
5,608
742
0
3,190
14,817
7,147
0
1,795
12,299
5,080
46,785
L
Scylla
Yrrne
Scylla
3,472
423
0
1,422
6,204
1,647
0
2,309
3,745
47,201
0
L
1,689
298
0
1,734
9,713
3,444
0
3,211
6,311
10,349
0
L
Nemesis
ionut251196
Nemesis
3,836
1,791
0
472
7,429
4,536
0
1,796
5,517
0
32,877
W
Guan Yu
panzSMT
Guan Yu
8,977
1,485
308
5,842
9,956
8,311
0
779
9,149
0
54,104
L
Heimdallr
4,336
3,079
0
4,381
8,168
3,134
0
3,020
5,056
0
59,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,148
Gold Earned
32,818
458
Minions Killed
405
0
Camps Cleared
0
1,361,415
Distance Traveled
1,282,894
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,620
586
79
6
0
290,874
3
W
Nu Wa
8,150
627
139
11
0
252,731
5
W
Jing Wei
7,103
546
101
8
0
230,462
3
W
Khepri
6,320
486
22
2
0
291,883
3
L
Nike
7,142
549
108
8
0
258,043
2
L
Scylla
6,584
506
113
9
0
254,813
7
L
Geb
5,575
429
14
1
0
265,973
7
L
Nemesis
5,720
440
55
4
0
267,401
2
W
Guan Yu
7,955
612
117
9
0
295,465
4
L
Heimdallr
7,797
600
115
9
0
236,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role