Player Matchup

Thanatos
Thanatos
ElephantJerker
Thanatos
Level 27
God Stats
2W - 3L
1,338 SR
Queue Stats
12W - 10L
1,386 Elo+
Party 2
Olorun
Olorun
Itskjartan
Olorun
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
26W - 22L
1,386 Elo+
Party 2
Yemoja
Yemoja
Lucky213G
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,607 Elo+
Solo
Ullr
Ullr
OoogiBoogi
Ullr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 24L
1,386 Elo+
Party 2
Chaac
Chaac
Sleepyseahorse
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,706 Elo+
Solo
Team Averages
Level 18
1,511 SR
1,495 Elo+

VS

Team Averages
Level 18
1,586 SR
1,394 Elo+
Cernunnos
Cernunnos
BornOfSanity27
Cernunnos
Level 40
God Stats
1W - 6L
1,694 SR
Queue Stats
60W - 108L
1,374 Elo+
Party 1
Hades
Hades
PMDRSolace
Hades
Level 24
God Stats
13W - 16L
1,736 SR
Queue Stats
53W - 81L
1,224 Elo+
Party 1
Bakasura
Bakasura
PMDRblaze
Bakasura
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,324 Elo+
Party 1
Khepri
Khepri
StealDatChicken
Khepri
Level 6
God Stats
4W - 6L
1,500 SR
Queue Stats
5W - 9L
1,308 Elo+
Party 1
Tyr
Tyr
urtrashlol
Tyr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 22L
1,741 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
7 / 2 / 2
6,644
664
7,629
7,412
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Itskjartan
Olorun
10
1 / 0 / 2
5,678
568
3,350
3,243
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Lucky213G
Yemoja
7
1 / 3 / 2
4,709
471
1,770
4,092
1,319
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 2 / 1
4,565
457
1,157
4,617
1,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
2 / 2 / 0
5,784
578
4,215
6,797
2,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BornOfSanity27
Cernunnos
9
5 / 3 / 0
5,742
574
3,483
6,113
1,589
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
9
3 / 2 / 0
5,735
574
4,004
7,215
3,512
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
PMDRblaze
Bakasura
9
1 / 4 / 2
5,196
520
2,192
6,931
2,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 7
5,259
526
3,896
5,201
3,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

3
0 / 1 / 0
3,811
381
101
2,217
871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
11
Kills
9
9
Deaths
11
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BornOfSanity27
Cernunnos
5
3
0
1.67
W
Thanatos
7
2
2
4
W
Olorun
Itskjartan
Olorun
1
0
2
2
W
Yemoja
Lucky213G
Yemoja
1
3
2
0.67
W
0
2
1
0.25
L
Hades
3
2
0
1.5
L
Bakasura
PMDRblaze
Bakasura
1
4
2
0.5
W
2
2
0
1
L
0
1
7
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,121
Damage
13,676
26,161
Taken
27,677
8,469
Mitigated
11,936
12,597
Healing
6,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BornOfSanity27
Cernunnos
3,483
1,649
0
2,055
6,113
1,589
220
1,058
5,055
0
26,194
W
Thanatos
7,629
2,989
0
7,338
7,412
2,156
0
2,086
5,326
0
28,899
W
Olorun
Itskjartan
Olorun
3,350
2,039
105
2,240
3,243
1,083
932
1,982
1,261
18,506
0
W
Yemoja
Lucky213G
Yemoja
1,770
813
654
32
4,092
1,319
204
1,811
2,226
8,592
0
W
1,157
319
0
6
4,617
1,200
503
717
3,900
0
14,358
L
Hades
4,004
1,006
54
1,448
7,215
3,512
62
2,425
4,790
18,127
0
L
Bakasura
PMDRblaze
Bakasura
2,192
1,426
0
1,713
6,931
2,153
0
92
6,839
0
15,606
W
4,215
1,095
183
2,039
6,797
2,711
1,005
1,304
5,057
0
27,946
L
3,896
695
0
528
5,201
3,811
0
1,545
3,656
9,061
0
L
101
0
0
507
2,217
871
0
0
2,217
0
8,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,380
Gold Earned
25,743
183
Minions Killed
165
0
Camps Cleared
0
858,318
Distance Traveled
827,628
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,742
574
50
5
0
161,033
0
W
Thanatos
6,644
664
60
6
0
206,799
0
W
Olorun
5,678
568
40
4
0
180,378
1
W
Yemoja
4,709
471
6
1
0
149,540
2
W
Ullr
4,565
457
27
3
0
184,233
2
L
Hades
5,735
574
39
4
0
187,477
0
L
Bakasura
5,196
520
45
5
0
175,321
0
W
Chaac
5,784
578
50
5
0
137,368
0
L
Khepri
5,259
526
11
1
0
200,426
1
L
Tyr
3,811
381
20
2
0
103,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role