Player Matchup

Fenrir
Fenrir
AceHopeHigh
Fenrir
Level 8
God Stats
0W - 1L
1,255 SR
Queue Stats
9W - 8L
1,379 Elo+
Party 1
Ares
Ares
HellbrokenVoid
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,465 Elo+
Party 1
Neith
Neith
RATED-RKO-31
Neith
Level 17
God Stats
3W - 1L
1,675 SR
Queue Stats
8W - 8L
1,379 Elo+
Party 1
Team Averages
Level 10
1,477 SR
1,408 Elo+

VS

Team Averages
Level 36
1,364 SR
1,139 Elo+
He Bo
He Bo
I_Love_Kills123
He Bo
Level 65
God Stats
4W - 4L
1,170 SR
Queue Stats
31W - 32L
1,160 Elo+
Party 2
Neith
Neith
kill-_-vekz
Neith
Level 18
God Stats
2W - 5L
1,253 SR
Queue Stats
8W - 17L
1,144 Elo+
Party 2
Thanatos
Thanatos
zb_killzone2007
Thanatos
Level 25
God Stats
3W - 0L
1,670 SR
Queue Stats
7W - 17L
1,114 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
8 / 9 / 4
11,833
740
14,117
20,179
14,550
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 14 / 9
10,061
629
9,204
20,576
12,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

16
6 / 6 / 6
11,830
739
13,880
11,438
4,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 4 / 10
13,461
841
19,957
16,774
8,271
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
7 / 2 / 11
11,711
732
12,738
13,281
5,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
15
8 / 9 / 14
12,557
785
12,678
16,183
6,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
62
15
Kills
27
29
Deaths
15
19
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
8
9
4
1.11
L
1
14
9
0.39
W
12
4
10
4.25
L
6
6
6
1.5
W
7
2
11
6.25
W
Thanatos
8
9
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,201
Damage
45,373
52,193
Taken
46,238
31,834
Mitigated
20,227
4,363
Healing
18,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
14,117
5,121
0
3,228
20,179
14,550
0
6,441
13,738
35
27,746
L
9,204
1,253
0
720
20,576
12,456
164
7,413
13,163
20,659
0
W
19,957
2,288
330
7,200
16,774
8,271
846
4,692
12,082
60,692
0
L
13,880
6,269
0
415
11,438
4,828
460
6,219
5,219
0
48,215
W
12,738
7,916
562
3,212
13,281
5,430
317
2,432
10,849
0
28,001
W
Thanatos
12,678
5,180
258
6,832
16,183
6,526
1,382
2,115
14,068
0
29,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,724
Gold Earned
37,729
103
Minions Killed
128
0
Camps Cleared
0
707,802
Distance Traveled
717,669
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,833
740
31
2
0
260,234
1
L
Ares
10,061
629
9
1
0
234,197
0
W
He Bo
13,461
841
82
5
0
237,211
1
L
Neith
11,830
739
63
4
0
213,371
0
W
Neith
11,711
732
24
2
0
226,179
1
W
Thanatos
12,557
785
22
1
0
254,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role