Player Matchup

Scylla
Scylla
Gold V
DarkViking01
Scylla
Gold V
Level 143
God Stats
2W - 1L
1,300 SR
Queue Stats
22W - 15L
1,567 MMR
Party 2
Hou Yi
Hou Yi
Gold V
Darkliuss
Hou Yi
Gold V
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,615 MMR
Party 2
Jormungandr
Jormungandr
Gold V
DerBesten
Jormungandr
Gold V
Level 106
God Stats
0W - 1L
1,196 SR
Queue Stats
3W - 3L
1,615 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,332 SR
1,599 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,676 SR
1,575 MMR
Athena
Athena
Silver I
Astranomis
Athena
Silver I
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 50L
1,620 MMR
Party 1
Ah Puch
Ah Puch
Silver I
Hjildor
Ah Puch
Silver I
Level 89
God Stats
1W - 0L
1,777 SR
Queue Stats
8W - 8L
1,548 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
LR_Keelay
Cu Chulainn
Bronze III
Level 149
God Stats
1W - 0L
1,751 SR
Queue Stats
9W - 8L
1,557 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
2 / 5 / 2
12,583
572
11,831
13,192
4,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Darkliuss
Hou Yi
14
0 / 8 / 2
11,674
531
8,230
19,690
9,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
DerBesten
Jormungandr
15
3 / 5 / 0
12,059
548
13,720
29,372
27,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
KumbhakarnaCthulhuAphroditeBacchusKali

VS

Bans
DanzaburouNu WaCupidPersephoneMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Astranomis
Athena
16
2 / 3 / 12
12,954
589
6,877
22,863
25,796
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
Hjildor
Ah Puch
18
7 / 1 / 5
14,255
648
20,741
8,222
3,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
LR_Keelay
Cu Chulainn
18
9 / 1 / 8
14,781
672
24,442
26,973
30,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
18
18
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Athena
Astranomis
Athena
2
3
12
2.67
L
Scylla
2
5
2
0.6
L
Hou Yi
Darkliuss
Hou Yi
0
8
2
0.13
L
Jormungandr
DerBesten
Jormungandr
3
5
0
0.6
W
Ah Puch
Hjildor
Ah Puch
7
1
5
9.5
W
Cu Chulainn
LR_Keelay
Cu Chulainn
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,781
Damage
52,060
62,254
Taken
58,058
41,867
Mitigated
60,281
6,177
Healing
15,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Astranomis
Athena
6,877
2,183
919
3,406
22,863
25,796
790
10,423
11,795
26,152
0
L
Scylla
11,831
1,370
0
934
13,192
4,844
112
5,398
7,280
53,386
0
L
Hou Yi
Darkliuss
Hou Yi
8,230
3,708
0
3,259
19,690
9,750
165
10,400
8,555
0
57,264
L
Jormungandr
DerBesten
Jormungandr
13,720
3,604
0
1,984
29,372
27,273
0
13,995
14,294
50,457
0
W
Ah Puch
Hjildor
Ah Puch
20,741
242
0
2,952
8,222
3,812
1,412
2,544
5,468
86,144
0
W
Cu Chulainn
LR_Keelay
Cu Chulainn
24,442
4,094
0
8,200
26,973
30,673
786
11,022
15,133
18,700
89,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,316
Gold Earned
41,990
223
Minions Killed
268
0
Camps Cleared
0
1,064,793
Distance Traveled
1,271,380
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,954
589
34
2
0
409,045
4
L
Scylla
12,583
572
76
3
0
384,487
7
L
Hou Yi
11,674
531
99
5
0
297,294
4
L
Jormungandr
12,059
548
48
2
0
383,012
4
W
Ah Puch
14,255
648
140
6
0
421,933
0
W
Cu Chulainn
14,781
672
94
4
0
440,402
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role