Player Matchup

Geb
Geb
GOHIRA101
Geb
Level 93
God Stats
14W - 12L
1,832 SR
Queue Stats
115W - 124L
1,557 Elo+
Party 1
Nu Wa
Nu Wa
TheeBlackAres
Nu Wa
Level 89
God Stats
3W - 2L
1,810 SR
Queue Stats
189W - 182L
1,607 Elo+
Party 1
Erlang Shen
Erlang Shen
TheeBlackDeimos
Erlang Shen
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 185L
1,589 Elo+
Party 1
Izanami
Izanami
TheeBlackNemesis
Izanami
Level 12
God Stats
14W - 9L
1,905 SR
Queue Stats
25W - 21L
1,573 Elo+
Party 1
Bellona
Bellona
kameshtagore
Bellona
Level 117
God Stats
15W - 6L
1,528 SR
Queue Stats
463W - 400L
1,600 Elo+
Solo
Team Averages
Level 87
1,715 SR
1,585 Elo+

VS

Team Averages
Level 70
1,632 SR
1,573 Elo+
Chronos
Chronos
Explindix
Chronos
Level 47
God Stats
6W - 1L
1,947 SR
Queue Stats
55W - 55L
1,506 Elo+
Party 2
Fenrir
Fenrir
Huechainz69
Fenrir
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 61L
1,657 Elo+
Party 3
Danzaburou
Danzaburou
RaGeKiNg17
Danzaburou
Level 29
God Stats
27W - 10L
1,745 SR
Queue Stats
142W - 125L
1,607 Elo+
Party 3
Vamana
Vamana
Redriki
Vamana
Level 129
God Stats
1W - 5L
1,189 SR
Queue Stats
285W - 262L
1,557 Elo+
Solo
Ares
Ares
SquibSquibus
Ares
Level 29
God Stats
1W - 1L
1,778 SR
Queue Stats
51W - 57L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 9
10,385
495
9,824
14,853
14,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
11 / 2 / 6
12,547
597
23,643
8,470
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
TheeBlackDeimos
Erlang Shen
18
4 / 2 / 11
11,330
540
14,640
16,030
11,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
0 / 3 / 2
11,272
537
2,852
12,208
4,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
kameshtagore
Bellona
19
2 / 2 / 2
11,989
571
8,279
11,485
10,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Explindix
Chronos
17
3 / 4 / 1
10,124
482
11,768
14,624
7,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
17
3 / 5 / 2
10,400
495
6,963
20,434
7,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
RaGeKiNg17
Danzaburou
15
3 / 6 / 2
9,684
461
7,065
13,968
4,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
Redriki
Vamana
17
1 / 3 / 1
10,770
513
7,634
19,023
13,425
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
1 / 2 / 4
7,794
371
7,448
17,380
11,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
20
Kills
11
11
Deaths
20
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chronos
Explindix
Chronos
3
4
1
0.88
W
3
2
9
3.75
L
Fenrir
3
5
2
0.8
L
Danzaburou
RaGeKiNg17
Danzaburou
3
6
2
0.67
L
Vamana
Redriki
Vamana
1
3
1
0.5
L
1
2
4
1.5
W
11
2
6
7
W
Erlang Shen
TheeBlackDeimos
Erlang Shen
4
2
11
4.75
W
0
3
2
0.33
W
Bellona
kameshtagore
Bellona
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,238
Damage
40,878
63,046
Taken
85,429
44,245
Mitigated
44,157
12,700
Healing
23,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Explindix
Chronos
11,768
3,775
0
865
14,624
7,049
1,174
5,366
9,124
69,641
4,290
W
9,824
912
0
1,990
14,853
14,054
95
5,341
9,512
26,784
0
L
Fenrir
6,963
822
0
7,688
20,434
7,712
0
7,715
12,367
0
81,938
L
Danzaburou
RaGeKiNg17
Danzaburou
7,065
1,807
0
4,097
13,968
4,121
894
6,185
7,423
0
55,285
L
Vamana
Redriki
Vamana
7,634
4,567
0
6,599
19,023
13,425
0
5,692
13,042
0
83,012
L
7,448
550
354
3,717
17,380
11,850
37
7,128
10,006
26,970
0
W
23,643
4,534
229
2,864
8,470
3,316
924
694
7,776
82,650
0
W
Erlang Shen
TheeBlackDeimos
Erlang Shen
14,640
8,330
0
2,816
16,030
11,772
1,745
3,736
12,294
0
85,420
W
2,852
2,390
0
1,037
12,208
4,325
1,964
8,643
3,565
0
96,775
W
Bellona
kameshtagore
Bellona
8,279
3,649
0
3,764
11,485
10,778
1,178
346
11,139
0
78,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,523
Gold Earned
48,772
633
Minions Killed
554
0
Camps Cleared
0
2,063,721
Distance Traveled
1,908,910
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,124
482
116
6
0
362,054
1
W
Geb
10,385
495
18
1
0
452,818
4
L
Fenrir
10,400
495
130
6
0
401,045
0
L
Danzaburou
9,684
461
111
5
0
357,163
3
L
Vamana
10,770
513
166
8
0
380,847
3
L
Ares
7,794
371
31
1
0
407,801
8
W
Nu Wa
12,547
597
135
6
0
394,974
4
W
Erlang Shen
11,330
540
122
6
0
428,890
13
W
Izanami
11,272
537
171
8
0
377,505
0
W
Bellona
11,989
571
187
9
0
409,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role