Player Matchup

Danzaburou
Danzaburou
MedievilAssassin
Danzaburou
Level 29
God Stats
1W - 4L
1,213 SR
Queue Stats
5W - 6L
1,214 Elo+
Solo
Horus
Horus
blob234
Horus
Level 28
God Stats
4W - 8L
1,395 SR
Queue Stats
829W - 849L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
facundoh2011
Sun Wukong
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
m1s3ry13
Janus
Level 28
God Stats
25W - 32L
1,364 SR
Queue Stats
103W - 103L
1,530 Elo+
Solo
Thor
Thor
nolaslacker84
Thor
Level 22
God Stats
28W - 27L
1,330 SR
Queue Stats
188W - 236L
1,231 Elo+
Solo
Team Averages
Level 23
1,360 SR
1,388 Elo+

VS

Team Averages
Level 43
1,469 SR
1,465 Elo+
Mercury
Mercury
 
Mercury
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Axle817D
Chaac
Level 100
God Stats
18W - 15L
1,503 SR
Queue Stats
395W - 422L
1,528 Elo+
Party 1
Ymir
Ymir
ColeWorld300
Ymir
Level 4
God Stats
17W - 15L
1,503 SR
Queue Stats
63W - 76L
1,498 Elo+
Party 1
Cupid
Cupid
IGtheHype
Cupid
Level 2
God Stats
6W - 3L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 1
Thoth
Thoth
IowaCityKid94
Thoth
Level 26
God Stats
4W - 6L
1,340 SR
Queue Stats
5W - 7L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MedievilAssassin
Danzaburou
17
4 / 6 / 3
10,958
577
10,166
18,345
8,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Horus
blob234
Horus
12
0 / 6 / 1
7,464
393
4,472
15,132
7,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
facundoh2011
Sun Wukong
3
0 / 1 / 0
5,357
282
191
1,249
330
Janus
m1s3ry13
Janus
15
5 / 3 / 2
9,624
507
9,483
7,959
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 7 / 2
8,269
435
8,152
16,792
5,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
6 / 1 / 4
11,609
611
8,127
12,865
6,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
Axle817D
Chaac
16
6 / 3 / 3
10,574
557
16,311
15,888
16,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 1 / 2
9,400
495
727
11,679
7,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cupid
IGtheHype
Cupid
17
7 / 2 / 3
11,078
583
8,152
12,140
6,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 6 / 2
8,772
462
6,774
9,085
2,767
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
13
Kills
23
23
Deaths
13
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
4
8
W
Chaac
Axle817D
Chaac
6
3
3
2.5
W
1
1
2
2
W
Cupid
IGtheHype
Cupid
7
2
3
4.25
W
3
6
2
0.67
L
Danzaburou
MedievilAssassin
Danzaburou
4
6
3
0.92
L
Horus
blob234
Horus
0
6
1
0.08
L
Sun Wukong
facundoh2011
Sun Wukong
0
1
0
0
L
Janus
m1s3ry13
Janus
5
3
2
2
L
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,464
Damage
40,091
59,477
Taken
61,657
23,967
Mitigated
39,427
14,230
Healing
13,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,127
4,501
0
467
12,865
6,039
4,047
882
11,983
0
95,061
W
Chaac
Axle817D
Chaac
16,311
3,454
804
6,338
15,888
16,626
573
362
15,526
273
61,966
W
727
0
0
849
11,679
7,262
161
4,080
7,599
28,780
0
W
Cupid
IGtheHype
Cupid
8,152
4,541
263
4,846
12,140
6,733
3,832
842
11,298
0
72,410
W
6,774
547
0
406
9,085
2,767
340
3,317
5,768
32,904
0
L
Danzaburou
MedievilAssassin
Danzaburou
10,166
4,469
231
6,479
18,345
8,180
99
1,546
16,699
0
70,332
L
Horus
blob234
Horus
4,472
2,164
55
2,936
15,132
7,497
320
0
14,532
0
26,605
L
Sun Wukong
facundoh2011
Sun Wukong
191
0
0
0
1,249
330
0
391
858
0
3,413
L
Janus
m1s3ry13
Janus
9,483
719
0
1,535
7,959
2,102
161
3,400
4,534
49,854
0
L
8,152
2,820
0
2,994
16,792
5,858
0
2,592
14,025
0
37,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,672
Gold Earned
51,433
314
Minions Killed
472
0
Camps Cleared
0
1,303,086
Distance Traveled
1,717,588
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,609
611
148
8
0
433,303
0
W
Chaac
10,574
557
83
4
0
352,488
3
W
Ymir
9,400
495
59
3
0
357,961
2
W
Cupid
11,078
583
131
7
0
267,721
1
W
Thoth
8,772
462
51
3
0
306,115
0
L
Danzaburou
10,958
577
107
6
0
284,182
1
L
Horus
7,464
393
55
3
0
299,524
0
L
Sun Wukong
5,357
282
4
0
0
94,138
0
L
Janus
9,624
507
89
5
0
323,972
0
L
Thor
8,269
435
59
3
0
301,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role