Player Matchup

Cthulhu
Cthulhu
MiLLi_oh
Cthulhu
Level 28
God Stats
42W - 31L
1,579 SR
Queue Stats
79W - 71L
1,612 Elo+
Solo
Hachiman
Hachiman
SGToMurphy
Hachiman
Level 28
God Stats
8W - 4L
1,781 SR
Queue Stats
339W - 320L
1,585 Elo+
Party 2
Cabrakan
Cabrakan
iJealousCherie
Cabrakan
Level 83
God Stats
8W - 2L
1,500 SR
Queue Stats
355W - 318L
1,544 Elo+
Party 2
Nemesis
Nemesis
shaggy_rufus
Nemesis
Level 8
God Stats
3W - 1L
1,799 SR
Queue Stats
172W - 167L
1,446 Elo+
Party 2
Scylla
Scylla
x0Pr0fessi0nal0x
Scylla
Level 17
God Stats
8W - 6L
1,500 SR
Queue Stats
185W - 182L
1,495 Elo+
Party 2
Team Averages
Level 33
1,632 SR
1,537 Elo+

VS

Team Averages
Level 21
1,570 SR
1,616 Elo+
Arachne
Arachne
ELIT30612
Arachne
Level 23
God Stats
50W - 53L
1,601 SR
Queue Stats
54W - 62L
1,544 Elo+
Party 1
Scylla
Scylla
SkippingTuna27
Scylla
Level 31
God Stats
26W - 26L
1,567 SR
Queue Stats
83W - 103L
1,543 Elo+
Party 1
Jormungandr
Jormungandr
Thejuanjo2004
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,794 Elo+
Party 3
Sun Wukong
Sun Wukong
Toshinova
Sun Wukong
Level 31
God Stats
14W - 23L
1,683 SR
Queue Stats
117W - 143L
1,529 Elo+
Party 1
Chronos
Chronos
olavfro
Chronos
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,671 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MiLLi_oh
Cthulhu
9
3 / 0 / 5
5,668
567
3,845
5,025
3,086
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
SGToMurphy
Hachiman
9
5 / 1 / 4
5,806
581
4,424
4,560
1,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
10
1 / 1 / 0
5,838
584
3,687
5,887
4,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
shaggy_rufus
Nemesis
10
5 / 1 / 2
6,105
611
3,842
4,466
3,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 1 / 7
5,653
565
1,357
3,771
1,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ELIT30612
Arachne
9
1 / 4 / 1
5,522
552
3,735
7,082
1,780
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
2 / 5 / 1
5,660
566
5,007
4,838
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
Thejuanjo2004
Jormungandr
6
0 / 3 / 1
4,324
432
513
5,068
1,570
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Toshinova
Sun Wukong
9
1 / 3 / 0
5,078
508
3,735
6,858
2,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chronos
olavfro
Chronos
10
0 / 0 / 1
5,564
556
2,750
4,729
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
15
Kills
4
4
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
ELIT30612
Arachne
1
4
1
0.38
W
Cthulhu
MiLLi_oh
Cthulhu
3
0
5
5.5
W
Hachiman
SGToMurphy
Hachiman
5
1
4
7
L
2
5
1
0.5
L
Jormungandr
Thejuanjo2004
Jormungandr
0
3
1
0.17
L
Sun Wukong
Toshinova
Sun Wukong
1
3
0
0.33
W
Cabrakan
1
1
0
1
L
Chronos
olavfro
Chronos
0
0
1
0.5
W
Nemesis
shaggy_rufus
Nemesis
5
1
2
6
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,155
Damage
15,740
23,709
Taken
28,575
13,282
Mitigated
8,803
7,672
Healing
3,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ELIT30612
Arachne
3,735
1,990
0
1,537
7,082
1,780
354
659
6,423
0
25,394
W
Cthulhu
MiLLi_oh
Cthulhu
3,845
194
368
1,805
5,025
3,086
112
1,529
3,419
19,028
0
W
Hachiman
SGToMurphy
Hachiman
4,424
2,920
0
1,976
4,560
1,274
1,125
1,245
3,243
0
17,749
L
5,007
319
0
300
4,838
1,317
559
1,622
3,216
22,836
0
L
Jormungandr
Thejuanjo2004
Jormungandr
513
308
0
10
5,068
1,570
303
1,066
4,002
9,321
0
L
Sun Wukong
Toshinova
Sun Wukong
3,735
636
0
244
6,858
2,495
587
2,018
4,840
0
21,141
W
Cabrakan
3,687
618
135
1,580
5,887
4,826
0
2,750
3,137
20,435
0
L
Chronos
olavfro
Chronos
2,750
1,508
0
1,715
4,729
1,641
196
3,524
1,205
17,798
0
W
Nemesis
shaggy_rufus
Nemesis
3,842
2,269
0
772
4,466
3,011
297
273
4,171
0
24,443
W
1,357
675
0
1,036
3,771
1,085
364
2,042
1,469
18,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,070
Gold Earned
26,148
194
Minions Killed
179
0
Camps Cleared
0
1,004,572
Distance Traveled
919,865
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,522
552
59
6
0
183,646
0
W
Cthulhu
5,668
567
22
2
0
216,695
0
W
Hachiman
5,806
581
35
4
0
189,041
2
L
Scylla
5,660
566
37
4
0
187,667
0
L
Jormungandr
4,324
432
17
2
0
155,897
0
L
Sun Wukong
5,078
508
30
3
0
218,978
0
W
Cabrakan
5,838
584
42
4
0
188,842
4
L
Chronos
5,564
556
36
4
0
173,677
1
W
Nemesis
6,105
611
52
5
0
211,766
0
W
Scylla
5,653
565
43
4
0
198,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role