Player Matchup

He Bo
He Bo
Garra Gameplays
He Bo
Level 16
God Stats
0W - 1L
1,123 SR
Queue Stats
6W - 22L
1,332 Elo+
Party 1
Zeus
Zeus
PATOMANETE
Zeus
Level 68
God Stats
0W - 4L
1,361 SR
Queue Stats
64W - 125L
1,310 Elo+
Party 1
Sun Wukong
Sun Wukong
Sansesjooj
Sun Wukong
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 85L
1,324 Elo+
Party 1
Team Averages
Level 42
1,328 SR
1,322 Elo+

VS

Team Averages
Level 53
1,712 SR
1,464 Elo+
Ganesha
Ganesha
AleFalco
Ganesha
Level 28
God Stats
25W - 29L
1,611 SR
Queue Stats
140W - 159L
1,460 Elo+
Party 2
Guan Yu
Guan Yu
PatoBullrich
Guan Yu
Level 43
God Stats
11W - 15L
1,775 SR
Queue Stats
162W - 181L
1,467 Elo+
Party 2
Nu Wa
Nu Wa
emiliano_2469
Nu Wa
Level 87
God Stats
4W - 6L
1,751 SR
Queue Stats
167W - 200L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 3
6,694
609
5,102
9,282
2,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
3 / 6 / 0
7,303
664
10,834
6,929
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Sansesjooj
Sun Wukong
9
1 / 4 / 3
6,943
631
4,961
12,542
9,635
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AleFalco
Ganesha
10
0 / 3 / 15
7,431
676
4,507
10,437
8,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
PatoBullrich
Guan Yu
13
12 / 0 / 5
9,725
884
11,088
12,469
11,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 1 / 12
8,742
795
9,112
6,134
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
17
17
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AleFalco
Ganesha
0
3
15
2.5
L
0
7
3
0.21
L
3
6
0
0.5
W
Guan Yu
PatoBullrich
Guan Yu
12
0
5
14.5
L
Sun Wukong
Sansesjooj
Sun Wukong
1
4
3
0.63
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,897
Damage
24,707
28,753
Taken
29,040
13,704
Mitigated
21,369
4,776
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AleFalco
Ganesha
4,507
470
0
1,504
10,437
8,009
0
5,462
4,663
9,813
0
L
5,102
508
195
1,144
9,282
2,352
0
4,275
4,732
21,124
0
L
10,834
861
699
713
6,929
1,717
0
3,345
3,559
26,874
0
W
Guan Yu
PatoBullrich
Guan Yu
11,088
2,235
2,956
3,966
12,469
11,295
1,093
6,208
5,931
0
32,894
L
Sun Wukong
Sansesjooj
Sun Wukong
4,961
671
419
1,606
12,542
9,635
0
5,744
6,384
0
18,419
W
9,112
2,628
342
2,041
6,134
2,065
1,556
3,434
2,488
36,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,940
Gold Earned
25,898
83
Minions Killed
97
0
Camps Cleared
0
480,437
Distance Traveled
617,090
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,431
676
0
0
0
188,964
0
L
He Bo
6,694
609
25
2
0
133,910
0
L
Zeus
7,303
664
39
4
0
142,939
1
W
Guan Yu
9,725
884
43
4
0
239,958
0
L
Sun Wukong
6,943
631
19
2
0
203,588
2
W
Nu Wa
8,742
795
54
5
0
188,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role