Player Matchup

Anubis
Anubis
FaNaTiik EH
Anubis
Level 26
God Stats
27W - 16L
1,593 SR
Queue Stats
46W - 43L
1,324 Elo+
Party 1
King Arthur
King Arthur
ZuraxOG
King Arthur
Level 12
God Stats
39W - 20L
1,655 SR
Queue Stats
43W - 32L
1,265 Elo+
Party 1
Kukulkan
Kukulkan
bIack_phoenix7
Kukulkan
Level 25
God Stats
107W - 120L
1,484 SR
Queue Stats
107W - 120L
1,361 Elo+
Solo
Team Averages
Level 21
1,578 SR
1,317 Elo+

VS

Team Averages
Level 82
1,374 SR
1,187 Elo+
Cthulhu
Cthulhu
Blob_Blobber
Cthulhu
Level 86
God Stats
40W - 47L
1,112 SR
Queue Stats
166W - 227L
1,135 Elo+
Party 2
Fenrir
Fenrir
jdawg285
Fenrir
Level 70
God Stats
21W - 34L
1,265 SR
Queue Stats
112W - 160L
1,135 Elo+
Party 2
Vulcan
Vulcan
justworld
Vulcan
Level 89
God Stats
7W - 9L
1,746 SR
Queue Stats
19W - 31L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
7 / 5 / 2
13,287
604
12,908
24,741
10,655
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ZuraxOG
King Arthur
15
1 / 3 / 8
11,787
536
10,880
35,970
28,026
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
16
2 / 4 / 4
12,097
550
18,217
15,056
11,371
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blob_Blobber
Cthulhu
17
2 / 3 / 7
12,970
590
17,530
26,145
21,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
jdawg285
Fenrir
14
3 / 4 / 4
12,948
589
8,626
19,588
7,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
justworld
Vulcan
19
7 / 3 / 4
14,377
654
42,154
11,001
4,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
10
Kills
12
12
Deaths
10
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Blob_Blobber
Cthulhu
2
3
7
1.83
L
Anubis
7
5
2
1.6
L
King Arthur
ZuraxOG
King Arthur
1
3
8
1.67
L
Kukulkan
2
4
4
1
W
Fenrir
jdawg285
Fenrir
3
4
4
1.25
W
Vulcan
justworld
Vulcan
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,005
Damage
68,310
75,767
Taken
56,734
50,052
Mitigated
33,013
26,709
Healing
20,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Blob_Blobber
Cthulhu
17,530
1,412
1,277
9,999
26,145
21,774
440
13,834
11,683
46,356
0
L
Anubis
12,908
440
1,206
11,161
24,741
10,655
200
20,640
3,238
55,007
0
L
King Arthur
ZuraxOG
King Arthur
10,880
3,035
1,392
12,950
35,970
28,026
0
25,814
9,126
0
30,453
L
Kukulkan
18,217
65
0
0
15,056
11,371
282
10,891
3,691
80,549
0
W
Fenrir
jdawg285
Fenrir
8,626
2,262
708
6,327
19,588
7,016
884
9,503
9,860
0
39,956
W
Vulcan
justworld
Vulcan
42,154
19,796
585
1,314
11,001
4,223
1,022
7,905
3,096
126,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,171
Gold Earned
40,295
223
Minions Killed
248
0
Camps Cleared
0
1,154,611
Distance Traveled
1,138,420
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,970
590
44
2
0
380,735
0
L
Anubis
13,287
604
72
3
0
355,547
0
L
King Arthur
11,787
536
26
1
0
429,491
1
L
Kukulkan
12,097
550
125
6
0
369,573
0
W
Fenrir
12,948
589
35
2
0
367,912
7
W
Vulcan
14,377
654
169
8
0
389,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role