Player Matchup

Neith
Neith
AwesomePants24
Neith
Level 18
God Stats
112W - 117L
1,508 SR
Queue Stats
172W - 195L
1,440 Elo+
Party 4
Ymir
Ymir
FranquitoStone
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,615 Elo+
Party 3
Mulan
Mulan
MKETempest
Mulan
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 32L
1,603 Elo+
Party 4
Susano
Susano
Masternekokawai7
Susano
Level 65
God Stats
4W - 8L
1,341 SR
Queue Stats
44W - 52L
1,435 Elo+
Party 3
Kukulkan
Kukulkan
Nvandeweert17
Kukulkan
Level 17
God Stats
42W - 32L
1,467 SR
Queue Stats
256W - 233L
1,384 Elo+
Solo
Team Averages
Level 26
1,463 SR
1,496 Elo+

VS

Team Averages
Level 38
1,696 SR
1,580 Elo+
Sun Wukong
Sun Wukong
Aeradox
Sun Wukong
Level 28
God Stats
25W - 12L
1,713 SR
Queue Stats
112W - 76L
1,760 Elo+
Solo
Ymir
Ymir
AndresWiu
Ymir
Level 6
God Stats
8W - 4L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 2
Arachne
Arachne
CassieWarclok
Arachne
Level 96
God Stats
2W - 0L
1,747 SR
Queue Stats
22W - 11L
1,626 Elo+
Party 2
Cernunnos
Cernunnos
TGerard
Cernunnos
Level 31
God Stats
36W - 26L
1,757 SR
Queue Stats
163W - 185L
1,516 Elo+
Party 1
Anubis
Anubis
colekdylan
Anubis
Level 29
God Stats
50W - 40L
1,763 SR
Queue Stats
136W - 156L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 0
5,089
509
3,565
6,785
1,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 6 / 0
4,006
401
1,288
7,998
2,747
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mulan
10
1 / 1 / 0
5,809
581
5,558
5,305
2,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

7
0 / 3 / 1
4,531
453
1,817
5,992
1,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Nvandeweert17
Kukulkan
10
0 / 2 / 0
5,448
545
1,831
3,546
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aeradox
Sun Wukong
10
1 / 1 / 0
5,481
548
2,016
7,278
4,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
9
2 / 1 / 9
5,909
591
3,721
5,172
2,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
10
0 / 0 / 5
5,617
562
2,485
4,417
2,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
TGerard
Cernunnos
10
10 / 1 / 2
6,518
652
8,650
5,541
1,568
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
colekdylan
Anubis
11
3 / 0 / 0
5,926
593
3,132
3,471
1,627
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
3
Kills
16
16
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Aeradox
Sun Wukong
1
1
0
1
W
Ymir
2
1
9
6.5
L
2
4
0
0.5
W
Arachne
0
0
5
2.5
L
0
6
0
0
L
Mulan
1
1
0
1
L
0
3
1
0.17
L
Kukulkan
Nvandeweert17
Kukulkan
0
2
0
0
W
Cernunnos
TGerard
Cernunnos
10
1
2
11
W
Anubis
colekdylan
Anubis
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,059
Damage
20,004
29,626
Taken
25,879
9,702
Mitigated
12,154
5,845
Healing
10,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Aeradox
Sun Wukong
2,016
371
0
3,490
7,278
4,069
0
0
6,978
0
26,040
W
Ymir
3,721
826
0
765
5,172
2,239
165
714
4,458
12,378
0
L
3,565
1,535
0
2,336
6,785
1,797
0
1,600
5,185
0
20,211
W
Arachne
2,485
1,559
0
1,516
4,417
2,651
0
83
4,312
0
28,236
L
1,288
280
0
12
7,998
2,747
0
1,732
6,266
7,214
0
L
Mulan
5,558
1,111
0
1,671
5,305
2,876
0
0
5,105
0
30,483
L
1,817
269
0
1,576
5,992
1,476
0
750
5,242
0
16,159
L
Kukulkan
Nvandeweert17
Kukulkan
1,831
266
0
250
3,546
806
0
2,771
775
30,437
0
W
Cernunnos
TGerard
Cernunnos
8,650
4,914
0
2,784
5,541
1,568
0
532
5,009
0
31,938
W
Anubis
colekdylan
Anubis
3,132
140
0
1,961
3,471
1,627
166
1,790
1,681
32,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,883
Gold Earned
29,451
252
Minions Killed
219
0
Camps Cleared
0
909,601
Distance Traveled
892,080
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,481
548
44
4
0
172,974
1
W
Ymir
5,909
591
16
2
0
178,416
2
L
Neith
5,089
509
42
4
0
165,098
0
W
Arachne
5,617
562
59
6
0
212,998
1
L
Ymir
4,006
401
13
1
0
198,445
0
L
Mulan
5,809
581
79
8
0
165,852
0
L
Susano
4,531
453
38
4
0
218,748
2
L
Kukulkan
5,448
545
80
8
0
161,458
3
W
Cernunnos
6,518
652
44
4
0
169,724
2
W
Anubis
5,926
593
56
6
0
157,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role