Player Matchup

Hera
Hera
Andralen
Hera
Level 68
God Stats
3W - 4L
1,527 SR
Queue Stats
269W - 248L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
DoG VVitchy
Sun Wukong
Level 108
God Stats
2W - 1L
1,335 SR
Queue Stats
252W - 291L
1,484 Elo+
Party 2
Thor
Thor
francoheroe
Thor
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 124L
1,234 Elo+
Solo
Athena
Athena
huntersfacade
Athena
Level 152
God Stats
1W - 3L
1,500 SR
Queue Stats
480W - 511L
1,489 Elo+
Solo
Sobek
Sobek
mute6011
Sobek
Level 124
God Stats
8W - 10L
1,500 SR
Queue Stats
188W - 185L
1,505 Elo+
Party 2
Team Averages
Level 104
1,473 SR
1,431 Elo+

VS

Team Averages
Level 109
1,372 SR
1,395 Elo+
Bacchus
Bacchus
Amphiby
Bacchus
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 49L
1,394 Elo+
Party 1
Artemis
Artemis
Creazy82
Artemis
Level 83
God Stats
1W - 2L
1,253 SR
Queue Stats
29W - 31L
1,271 Elo+
Party 1
Discordia
Discordia
FenixTheThird
Discordia
Level 150
God Stats
11W - 5L
1,500 SR
Queue Stats
387W - 382L
1,413 Elo+
Party 1
Bellona
Bellona
Pvt Morris
Bellona
Level 124
God Stats
4W - 8L
1,500 SR
Queue Stats
437W - 462L
1,432 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
m0j0Risin007
Ah Muzen Cab
Level 62
God Stats
4W - 6L
1,105 SR
Queue Stats
354W - 391L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
7 / 6 / 3
10,263
855
15,582
9,577
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
DoG VVitchy
Sun Wukong
15
2 / 6 / 4
9,090
758
5,975
17,660
19,093
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 5 / 7
7,924
660
5,376
7,962
3,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
1 / 10 / 6
8,458
705
5,091
22,442
19,948
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
mute6011
Sobek
15
3 / 9 / 5
8,952
746
11,081
19,913
11,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Amphiby
Bacchus
15
2 / 4 / 21
9,914
826
8,102
15,444
23,809
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Creazy82
Artemis
16
3 / 4 / 22
9,771
814
11,198
10,757
4,743
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
FenixTheThird
Discordia
16
7 / 3 / 17
10,321
860
12,831
8,510
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Pvt Morris
Bellona
19
11 / 3 / 13
11,646
971
8,304
11,616
13,134
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
m0j0Risin007
Ah Muzen Cab
20
13 / 1 / 20
11,657
971
29,800
15,343
7,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
129
15
Kills
36
36
Deaths
15
25
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Amphiby
Bacchus
2
4
21
3.13
L
Hera
7
6
3
1.42
W
Artemis
Creazy82
Artemis
3
4
22
3.5
L
Sun Wukong
DoG VVitchy
Sun Wukong
2
6
4
0.67
W
Discordia
FenixTheThird
Discordia
7
3
17
5.17
W
Bellona
Pvt Morris
Bellona
11
3
13
5.83
L
2
5
7
1.1
L
1
10
6
0.4
W
Ah Muzen Cab
m0j0Risin007
Ah Muzen Cab
13
1
20
23
L
Sobek
mute6011
Sobek
3
9
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,105
Damage
70,235
77,554
Taken
61,670
57,483
Mitigated
52,400
19,274
Healing
24,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Amphiby
Bacchus
8,102
785
2,331
1,899
15,444
23,809
174
6,247
8,774
13,240
0
L
Hera
15,582
2,621
250
935
9,577
3,825
0
3,197
6,380
31,312
0
W
Artemis
Creazy82
Artemis
11,198
5,318
1,611
1,170
10,757
4,743
851
4,651
5,934
0
27,693
L
Sun Wukong
DoG VVitchy
Sun Wukong
5,975
446
220
4,943
17,660
19,093
0
4,868
12,792
0
16,250
W
Discordia
FenixTheThird
Discordia
12,831
832
3,234
2,039
8,510
3,317
845
6,097
2,293
28,211
0
W
Bellona
Pvt Morris
Bellona
8,304
2,596
1,804
1,498
11,616
13,134
824
5,758
5,667
213
20,174
L
5,376
662
747
663
7,962
3,481
0
2,213
5,749
0
8,653
L
5,091
1,244
1,307
3,591
22,442
19,948
0
6,398
16,044
14,353
0
W
Ah Muzen Cab
m0j0Risin007
Ah Muzen Cab
29,800
19,636
1,177
8,177
15,343
7,397
2,407
7,827
7,248
0
54,132
L
Sobek
mute6011
Sobek
11,081
239
1,196
5,422
19,913
11,136
0
4,434
15,479
16,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,687
Gold Earned
53,309
123
Minions Killed
138
0
Camps Cleared
0
891,522
Distance Traveled
1,106,819
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,914
826
8
1
0
211,803
0
L
Hera
10,263
855
45
4
0
181,168
0
W
Artemis
9,771
814
35
3
0
208,618
0
L
Sun Wukong
9,090
758
34
3
0
188,041
0
W
Discordia
10,321
860
27
2
0
205,867
1
W
Bellona
11,646
971
25
2
0
238,405
0
L
Thor
7,924
660
10
1
0
131,219
0
L
Athena
8,458
705
23
2
0
184,621
0
W
Ah Muzen Cab
11,657
971
43
4
0
242,126
0
L
Sobek
8,952
746
11
1
0
206,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role