Player Matchup

Ares
Ares
GiddyCapp
Ares
Level 29
God Stats
35W - 26L
1,363 SR
Queue Stats
110W - 90L
1,517 Elo+
Party 2
Set
Set
KungFuGrip7
Set
Level 39
God Stats
1W - 2L
1,529 SR
Queue Stats
13W - 24L
1,400 Elo+
Party 3
Chaac
Chaac
MoMILLYz
Chaac
Level 39
God Stats
1W - 0L
1,714 SR
Queue Stats
9W - 18L
1,378 Elo+
Party 3
Danzaburou
Danzaburou
WRXTROLLZ
Danzaburou
Level 69
God Stats
22W - 10L
1,814 SR
Queue Stats
40W - 27L
1,476 Elo+
Party 2
Nu Wa
Nu Wa
screenem
Nu Wa
Level 79
God Stats
5W - 2L
1,500 SR
Queue Stats
46W - 26L
1,549 Elo+
Party 2
Team Averages
Level 51
1,584 SR
1,464 Elo+

VS

Team Averages
Level 77
1,408 SR
1,404 Elo+
Rama
Rama
AlphaTheRogue
Rama
Level 127
God Stats
6W - 9L
1,503 SR
Queue Stats
163W - 153L
1,538 Elo+
Party 1
Jormungandr
Jormungandr
Drownedzodiac
Jormungandr
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 49L
1,492 Elo+
Party 1
Hel
Hel
OdezYT
Hel
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
141W - 190L
1,264 Elo+
Solo
Thor
Thor
Wit3Chocolat369
Thor
Level 129
God Stats
3W - 3L
1,325 SR
Queue Stats
123W - 123L
1,429 Elo+
Party 1
Amaterasu
Amaterasu
blackkids2
Amaterasu
Level 8
God Stats
5W - 11L
1,211 SR
Queue Stats
10W - 13L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
9 / 3 / 16
10,678
593
11,961
13,828
10,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
6 / 3 / 3
11,035
613
4,431
12,360
6,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
MoMILLYz
Chaac
14
3 / 1 / 5
8,983
499
8,547
10,498
11,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
WRXTROLLZ
Danzaburou
16
11 / 6 / 10
10,148
564
19,550
12,105
4,725
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
screenem
Nu Wa
16
12 / 3 / 15
10,712
595
14,382
9,683
3,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 5
10,404
578
16,468
20,607
7,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Drownedzodiac
Jormungandr
11
3 / 8 / 6
8,798
489
5,542
19,159
13,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
OdezYT
Hel
12
0 / 11 / 2
7,851
436
965
13,263
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 9 / 3
10,072
560
7,992
15,758
5,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
blackkids2
Amaterasu
12
1 / 7 / 1
7,897
439
1,325
10,062
5,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
32
41
Kills
15
16
Deaths
42
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
7
5
1.21
L
Jormungandr
Drownedzodiac
Jormungandr
3
8
6
0.75
W
Ares
9
3
16
5.67
W
6
3
3
2.5
W
Chaac
MoMILLYz
Chaac
3
1
5
5.5
L
Hel
OdezYT
Hel
0
11
2
0.09
W
Danzaburou
WRXTROLLZ
Danzaburou
11
6
10
2.67
L
5
9
3
0.72
L
Amaterasu
blackkids2
Amaterasu
1
7
1
0.21
W
Nu Wa
screenem
Nu Wa
12
3
15
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,871
Damage
32,292
58,474
Taken
78,849
37,679
Mitigated
36,534
19,468
Healing
16,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,468
12,761
0
9,526
20,607
7,350
0
6,596
13,854
0
77,921
L
Jormungandr
Drownedzodiac
Jormungandr
5,542
1,268
0
1,173
19,159
13,766
0
8,302
10,659
21,759
0
W
Ares
11,961
269
744
2,853
13,828
10,914
464
2,286
11,542
30,558
0
W
4,431
2,128
0
4,922
12,360
6,479
1,054
301
12,059
0
83,787
W
Chaac
MoMILLYz
Chaac
8,547
1,695
0
2,915
10,498
11,934
858
738
9,760
149
40,205
L
Hel
OdezYT
Hel
965
158
799
1,681
13,263
4,063
401
4,185
8,806
32,866
0
W
Danzaburou
WRXTROLLZ
Danzaburou
19,550
8,603
636
4,032
12,105
4,725
1,224
2,032
10,073
0
49,750
L
7,992
2,495
0
2,796
15,758
5,490
360
5,613
9,965
0
44,957
L
Amaterasu
blackkids2
Amaterasu
1,325
293
0
1,005
10,062
5,865
0
1,024
8,750
0
22,915
W
Nu Wa
screenem
Nu Wa
14,382
4,714
1,120
2,246
9,683
3,627
822
1,150
8,533
38,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,556
Gold Earned
45,022
361
Minions Killed
344
0
Camps Cleared
0
1,719,281
Distance Traveled
1,497,172
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,404
578
117
7
0
295,633
0
L
Jormungandr
8,798
489
23
1
0
324,814
0
W
Ares
10,678
593
30
2
0
373,821
1
W
Set
11,035
613
152
8
0
370,184
3
W
Chaac
8,983
499
59
3
0
320,112
0
L
Hel
7,851
436
68
4
0
268,657
2
W
Danzaburou
10,148
564
73
4
0
316,200
1
L
Thor
10,072
560
80
4
0
299,034
0
L
Amaterasu
7,897
439
56
3
0
309,034
1
W
Nu Wa
10,712
595
47
3
0
338,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role