Player Matchup

Guan Yu
Guan Yu
Silver V
DaviieBoii
Guan Yu
Silver V
Level 156
God Stats
7W - 4L
1,414 SR
Queue Stats
74W - 86L
1,011 MMR
Party 1
Geb
Geb
Silver II
Gucci_737
Geb
Silver II
Level 112
God Stats
24W - 20L
1,412 SR
Queue Stats
208W - 208L
1,202 MMR
Party 3
Zeus
Zeus
Silver I
KingKong__92
Zeus
Silver I
Level 122
God Stats
23W - 20L
1,540 SR
Queue Stats
61W - 69L
1,245 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver III
Robbie2ovo
Tsukuyomi
Silver III
Level 102
God Stats
7W - 16L
1,466 SR
Queue Stats
33W - 47L
1,371 MMR
Party 1
Danzaburou
Danzaburou
Silver III
ScarlErza
Danzaburou
Silver III
Level 68
God Stats
5W - 5L
1,500 SR
Queue Stats
249W - 249L
1,105 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 112
1,466 SR
1,187 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,453 SR
1,191 MMR
Kuzenbo
Kuzenbo
Gold V
ABunchOfIrish
Kuzenbo
Gold V
Level 123
God Stats
5W - 5L
1,946 SR
Queue Stats
128W - 131L
1,330 MMR
Party 4
Nemesis
Nemesis
Silver I
PedaaAUT
Nemesis
Silver I
Level 104
God Stats
27W - 31L
1,334 SR
Queue Stats
266W - 270L
1,332 MMR
Party 2
Cupid
Cupid
Silver I
ThatMooster
Cupid
Silver I
Level 101
God Stats
18W - 30L
1,381 SR
Queue Stats
118W - 137L
1,140 MMR
Solo
Hera
Hera
Silver IV
alexTbarron
Hera
Silver IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,204 MMR
Party 4
Cthulhu
Cthulhu
Silver II
temp-237433
Cthulhu
Silver II
Level 106
God Stats
26W - 26L
1,104 SR
Queue Stats
756W - 735L
950 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DaviieBoii
Guan Yu
18
0 / 1 / 0
11,148
507
9,362
24,189
20,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
2 / 0 / 3
10,268
467
5,314
10,494
9,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 3 / 4
12,574
572
17,173
9,793
3,232
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Robbie2ovo
Tsukuyomi
19
3 / 3 / 5
12,090
550
6,505
15,944
5,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
ScarlErza
Danzaburou
18
5 / 2 / 3
12,302
559
9,886
11,412
3,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
SetArachneCu ChulainnPeleScylla

VS

Bans
AnhurApolloBellonaMedusaRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
1 / 2 / 1
8,332
379
5,489
13,720
11,634
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
PedaaAUT
Nemesis
18
5 / 4 / 2
11,001
500
13,648
21,706
9,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 4 / 1
9,982
454
6,232
13,284
6,184
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 4 / 2
10,580
481
4,012
9,818
3,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
temp-237433
Cthulhu
19
0 / 0 / 1
11,498
523
17,039
17,025
15,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
14
Kills
9
9
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
1
2
1
0.75
W
Guan Yu
DaviieBoii
Guan Yu
0
1
0
0
W
2
0
3
3.5
W
4
3
4
2
L
Nemesis
PedaaAUT
Nemesis
5
4
2
1.5
W
Tsukuyomi
Robbie2ovo
Tsukuyomi
3
3
5
1.83
W
Danzaburou
ScarlErza
Danzaburou
5
2
3
3.25
L
2
4
1
0.63
L
1
4
2
0.5
L
Cthulhu
temp-237433
Cthulhu
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,240
Damage
46,420
71,832
Taken
75,553
42,496
Mitigated
47,126
31,020
Healing
22,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
5,489
1,557
492
1,047
13,720
11,634
0
7,071
6,628
31,067
0
W
Guan Yu
DaviieBoii
Guan Yu
9,362
2,132
847
15,015
24,189
20,133
302
17,619
6,570
264
77,253
W
5,314
679
697
2,264
10,494
9,564
224
2,801
7,693
23,923
0
W
17,173
1,355
0
2,909
9,793
3,232
501
2,467
7,326
113,071
0
L
Nemesis
PedaaAUT
Nemesis
13,648
5,199
0
7,848
21,706
9,880
0
5,814
15,792
0
87,853
W
Tsukuyomi
Robbie2ovo
Tsukuyomi
6,505
1,726
0
5,746
15,944
5,977
1,278
2,725
13,219
0
95,080
W
Danzaburou
ScarlErza
Danzaburou
9,886
4,349
0
3,542
11,412
3,590
709
928
10,484
0
82,416
L
6,232
2,369
155
4,012
13,284
6,184
1,362
4,005
9,279
0
62,735
L
4,012
688
0
843
9,818
3,808
1,478
4,389
5,379
65,854
0
L
Cthulhu
temp-237433
Cthulhu
17,039
2,807
111
7,757
17,025
15,620
0
1,458
14,853
99,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,382
Gold Earned
51,393
655
Minions Killed
648
0
Camps Cleared
0
2,053,580
Distance Traveled
2,122,668
36
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,332
379
44
2
0
421,499
1
W
Guan Yu
11,148
507
148
7
0
398,545
8
W
Geb
10,268
467
20
1
0
395,617
10
W
Zeus
12,574
572
176
8
0
426,010
5
L
Nemesis
11,001
500
130
6
0
455,292
5
W
Tsukuyomi
12,090
550
158
7
0
453,881
9
W
Danzaburou
12,302
559
153
7
0
379,527
4
L
Cupid
9,982
454
129
6
0
380,997
6
L
Hera
10,580
481
158
7
0
411,661
1
L
Cthulhu
11,498
523
187
9
0
453,219
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role