Player Matchup

Tsukuyomi
Tsukuyomi
Bronze III
Moofish4ever
Tsukuyomi
Bronze III
Level 67
God Stats
1W - 1L
1,688 SR
Queue Stats
2W - 4L
1,500 MMR
Party 2
Set
Set
Gold I
NebulaShadow
Set
Gold I
Level 160
God Stats
7W - 10L
1,819 SR
Queue Stats
858W - 855L
1,506 MMR
Solo
Xing Tian
Xing Tian
Bronze III
itsHalen
Xing Tian
Bronze III
Level 68
God Stats
3W - 4L
1,883 SR
Queue Stats
97W - 93L
1,500 MMR
Party 1
Discordia
Discordia
Bronze III
theangryferret
Discordia
Bronze III
Level 50
God Stats
1W - 3L
1,710 SR
Queue Stats
2W - 6L
1,500 MMR
Party 2
Rama
Rama
Bronze III
vSTRT
Rama
Bronze III
Level 124
God Stats
3W - 3L
1,320 SR
Queue Stats
182W - 165L
1,500 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,684 SR
1,501 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 104
1,563 SR
1,501 MMR
Raijin
Raijin
Bronze III
APG_TTV
Raijin
Bronze III
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Gohdin
Hou Yi
Bronze III
Level 81
God Stats
0W - 1L
1,382 SR
Queue Stats
2W - 6L
1,500 MMR
Solo
Ares
Ares
Bronze III
LoneSolo
Ares
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Ralfnader
Cu Chulainn
Bronze III
Level 69
God Stats
0W - 1L
1,701 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Kali
Kali
Gold III
oIssues
Kali
Gold III
Level 160
God Stats
7W - 3L
1,730 SR
Queue Stats
317W - 327L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Moofish4ever
Tsukuyomi
17
7 / 2 / 13
11,654
583
12,884
10,950
7,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
11 / 1 / 7
13,785
689
18,411
16,722
15,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xing Tian
itsHalen
Xing Tian
16
3 / 2 / 11
11,087
554
5,876
16,843
17,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
theangryferret
Discordia
17
3 / 2 / 12
11,647
582
9,994
4,522
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
vSTRT
Rama
18
6 / 1 / 7
11,833
592
7,327
7,683
4,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
NemesisNu WaApolloJanusDanzaburou

VS

Bans
ArachneGaneshaCupidYemojaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
APG_TTV
Raijin
14
2 / 8 / 3
9,130
457
4,178
12,491
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
Gohdin
Hou Yi
14
2 / 3 / 3
9,041
452
8,293
12,579
4,372
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
12
0 / 8 / 5
8,118
406
3,931
18,804
15,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Ralfnader
Cu Chulainn
14
0 / 6 / 0
8,564
428
2,727
11,633
8,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
oIssues
Kali
16
4 / 5 / 3
10,619
531
7,710
18,582
7,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
30
Kills
8
8
Deaths
30
50
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Raijin
APG_TTV
Raijin
2
8
3
0.44
L
Hou Yi
Gohdin
Hou Yi
2
3
3
1.17
L
Ares
0
8
5
0.31
W
Tsukuyomi
Moofish4ever
Tsukuyomi
7
2
13
6.75
W
11
1
7
14.5
L
Cu Chulainn
Ralfnader
Cu Chulainn
0
6
0
0
W
Xing Tian
itsHalen
Xing Tian
3
2
11
4.25
L
Kali
oIssues
Kali
4
5
3
1.1
W
Discordia
theangryferret
Discordia
3
2
12
4.5
W
Rama
vSTRT
Rama
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,492
Damage
26,839
56,720
Taken
74,089
46,771
Mitigated
39,893
21,810
Healing
12,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
APG_TTV
Raijin
4,178
296
0
784
12,491
3,969
0
4,470
7,665
35,591
0
L
Hou Yi
Gohdin
Hou Yi
8,293
3,439
253
4,114
12,579
4,372
0
1,748
10,825
0
56,610
L
Ares
3,931
176
0
1,226
18,804
15,787
0
6,148
12,304
19,017
0
W
Tsukuyomi
Moofish4ever
Tsukuyomi
12,884
4,312
0
2,731
10,950
7,966
446
1,342
9,508
0
65,576
W
18,411
7,600
0
9,725
16,722
15,151
4,041
1,929
14,431
0
108,481
L
Cu Chulainn
Ralfnader
Cu Chulainn
2,727
433
0
910
11,633
8,455
1,293
330
11,028
4,774
43,417
W
Xing Tian
itsHalen
Xing Tian
5,876
486
0
4,287
16,843
17,730
244
2,266
14,438
41,435
0
L
Kali
oIssues
Kali
7,710
3,864
0
4,965
18,582
7,310
0
2,512
15,895
0
69,808
W
Discordia
theangryferret
Discordia
9,994
341
0
1,435
4,522
1,776
2,049
1,218
3,184
69,147
0
W
Rama
vSTRT
Rama
7,327
5,671
0
3,632
7,683
4,148
6,831
1,850
5,779
0
79,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,006
Gold Earned
45,472
567
Minions Killed
428
0
Camps Cleared
0
1,987,330
Distance Traveled
1,788,602
41
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,130
457
90
5
0
309,286
3
L
Hou Yi
9,041
452
103
5
0
351,273
1
L
Ares
8,118
406
37
2
0
356,447
7
W
Tsukuyomi
11,654
583
85
4
0
446,258
7
W
Set
13,785
689
177
9
0
386,558
4
L
Cu Chulainn
8,564
428
103
5
0
369,634
7
W
Xing Tian
11,087
554
57
3
0
393,907
12
L
Kali
10,619
531
95
5
0
401,962
2
W
Discordia
11,647
582
122
6
0
387,550
10
W
Rama
11,833
592
126
6
0
373,057
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role