Player Matchup

Olorun
Olorun
BADlandCHUGS770
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Vamana
Vamana
BossManager4673
Vamana
Level 28
God Stats
6W - 4L
1,633 SR
Queue Stats
61W - 74L
1,373 Elo+
Party 2
Danzaburou
Danzaburou
GhostFox232
Danzaburou
Level 18
God Stats
34W - 12L
1,547 SR
Queue Stats
123W - 97L
1,451 Elo+
Solo
Jormungandr
Jormungandr
LetsKickThisPig
Jormungandr
Level 25
God Stats
2W - 3L
1,464 SR
Queue Stats
2W - 3L
1,277 Elo+
Solo
Merlin
Merlin
STOKER_ACE
Merlin
Level 23
God Stats
32W - 21L
1,551 SR
Queue Stats
36W - 29L
1,390 Elo+
Solo
Team Averages
Level 19
1,539 SR
1,398 Elo+

VS

Team Averages
Level 15
1,438 SR
1,364 Elo+
Bastet
Bastet
C4_reincarnated
Bastet
Level 21
God Stats
23W - 29L
1,724 SR
Queue Stats
206W - 199L
1,544 Elo+
Party 1
Nike
Nike
LSUx7xDBU
Nike
Level 17
God Stats
0W - 3L
1,253 SR
Queue Stats
28W - 48L
1,415 Elo+
Solo
Ares
Ares
LandShark123346
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
karmaGon77
Izanami
Level 28
God Stats
2W - 4L
1,444 SR
Queue Stats
28W - 27L
1,331 Elo+
Party 1
Anubis
Anubis
pasajero_tardio4
Anubis
Level 7
God Stats
0W - 3L
1,267 SR
Queue Stats
12W - 26L
1,028 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 6
9,571
532
6,318
14,970
5,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
7 / 2 / 1
9,332
518
5,209
15,822
6,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
GhostFox232
Danzaburou
15
7 / 1 / 5
10,412
578
7,986
9,572
3,361
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
LetsKickThisPig
Jormungandr
14
4 / 1 / 4
9,437
524
5,941
8,632
4,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
STOKER_ACE
Merlin
14
11 / 3 / 3
9,997
555
9,394
6,327
2,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 4
8,621
479
14,315
14,611
7,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
13
2 / 3 / 1
7,868
437
3,565
11,593
4,803
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

1
0 / 1 / 0
4,941
275
99
918
317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
karmaGon77
Izanami
14
4 / 6 / 1
8,648
480
10,964
12,774
6,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 16 / 1
5,716
318
1,920
11,121
3,852

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
32
Kills
11
12
Deaths
32
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
5
6
1.2
W
7
2
1
3.75
L
5
6
4
1.17
W
Danzaburou
GhostFox232
Danzaburou
7
1
5
9.5
L
Nike
2
3
1
0.83
L
0
1
0
0
W
Jormungandr
LetsKickThisPig
Jormungandr
4
1
4
6
W
Merlin
STOKER_ACE
Merlin
11
3
3
4.17
L
Izanami
karmaGon77
Izanami
4
6
1
0.75
L
0
16
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,848
Damage
30,863
55,323
Taken
51,017
22,550
Mitigated
23,068
22,654
Healing
5,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,318
3,527
135
8,054
14,970
5,404
2,864
999
13,596
48,101
0
W
5,209
3,435
195
9,059
15,822
6,969
342
290
15,382
0
43,623
L
14,315
3,965
0
3,877
14,611
7,256
0
5,863
8,748
0
40,202
W
Danzaburou
GhostFox232
Danzaburou
7,986
4,054
4
4,843
9,572
3,361
3,200
171
9,351
0
59,091
L
Nike
3,565
1,047
0
1,522
11,593
4,803
0
4,860
6,733
0
39,460
L
99
23
0
0
918
317
21
66
852
1,159
0
W
Jormungandr
LetsKickThisPig
Jormungandr
5,941
2,319
0
0
8,632
4,802
1,520
405
8,152
48,833
0
W
Merlin
STOKER_ACE
Merlin
9,394
743
0
364
6,327
2,014
2,603
154
6,173
47,347
0
L
Izanami
karmaGon77
Izanami
10,964
6,275
0
0
12,774
6,840
2,483
5,506
7,268
0
66,049
L
1,920
365
0
0
11,121
3,852
140
5,358
5,763
6,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,749
Gold Earned
35,794
415
Minions Killed
252
0
Camps Cleared
0
1,462,589
Distance Traveled
1,125,988
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,571
532
100
6
0
264,090
2
W
Vamana
9,332
518
63
4
0
360,073
0
L
Bastet
8,621
479
49
3
0
290,464
3
W
Danzaburou
10,412
578
82
5
0
255,165
0
L
Nike
7,868
437
74
4
0
296,303
0
L
Ares
4,941
275
2
0
0
34,708
0
W
Jormungandr
9,437
524
83
5
0
325,573
0
W
Merlin
9,997
555
87
5
0
257,688
0
L
Izanami
8,648
480
119
7
0
272,751
0
L
Anubis
5,716
318
8
0
0
231,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role