Player Matchup

Jing Wei
Jing Wei
Ferock_rex
Jing Wei
Level 63
God Stats
1W - 5L
1,418 SR
Queue Stats
252W - 257L
1,503 Elo+
Solo
Sobek
Sobek
Sa1nt s0ld1ers
Sobek
Level 78
God Stats
39W - 49L
1,339 SR
Queue Stats
51W - 68L
1,230 Elo+
Solo
Hades
Hades
TheNamesYANA
Hades
Level 101
God Stats
2W - 4L
1,836 SR
Queue Stats
312W - 322L
1,375 Elo+
Solo
Team Averages
Level 81
1,531 SR
1,369 Elo+

VS

Team Averages
Level 84
1,472 SR
1,490 Elo+
Anubis
Anubis
Ble3dingbeauty0
Anubis
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 76L
1,441 Elo+
Solo
Artemis
Artemis
EASHO65
Artemis
Level 66
God Stats
12W - 6L
1,526 SR
Queue Stats
13W - 7L
1,515 Elo+
Party 1
Cerberus
Cerberus
ZaPPY2802
Cerberus
Level 86
God Stats
13W - 10L
1,389 SR
Queue Stats
89W - 95L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ferock_rex
Jing Wei
11
1 / 3 / 2
7,095
645
5,334
7,437
2,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
0 / 6 / 0
6,568
597
3,732
13,355
7,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 4 / 1
7,093
645
4,846
9,647
6,004
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 6
8,272
752
8,650
4,939
2,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
EASHO65
Artemis
12
3 / 1 / 6
7,958
723
9,578
3,730
1,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
ZaPPY2802
Cerberus
11
5 / 1 / 7
8,718
793
3,731
10,958
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
13
13
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Artemis
EASHO65
Artemis
3
1
6
6
L
Jing Wei
Ferock_rex
Jing Wei
1
3
2
0.67
L
0
6
0
0
L
2
4
1
0.63
W
Cerberus
ZaPPY2802
Cerberus
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,912
Damage
21,959
30,439
Taken
19,627
15,966
Mitigated
9,093
7,156
Healing
7,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,650
830
0
2,152
4,939
2,529
313
2,719
2,220
32,454
0
W
Artemis
EASHO65
Artemis
9,578
5,671
0
608
3,730
1,306
225
2,021
1,709
0
34,113
L
Jing Wei
Ferock_rex
Jing Wei
5,334
3,790
258
624
7,437
2,030
774
3,661
3,776
0
25,029
L
3,732
147
212
3,811
13,355
7,932
0
5,193
8,162
11,301
0
L
4,846
147
283
1,968
9,647
6,004
76
3,679
5,968
22,622
0
W
Cerberus
ZaPPY2802
Cerberus
3,731
347
474
3,902
10,958
5,258
0
3,944
7,014
13,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,756
Gold Earned
24,948
97
Minions Killed
124
0
Camps Cleared
0
514,532
Distance Traveled
533,879
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,272
752
48
4
0
175,555
2
W
Artemis
7,958
723
50
5
0
174,608
0
L
Jing Wei
7,095
645
51
5
0
177,417
4
L
Sobek
6,568
597
14
1
0
179,666
1
L
Hades
7,093
645
32
3
0
157,449
0
W
Cerberus
8,718
793
26
2
0
183,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role