Player Matchup

Thor
Thor
 
Thor
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MDLSDLN
Bellona
Level 26
God Stats
6W - 6L
1,548 SR
Queue Stats
100W - 121L
1,408 Elo+
Party 2
Fafnir
Fafnir
Nerysr8
Fafnir
Level 13
God Stats
65W - 77L
1,381 SR
Queue Stats
97W - 136L
1,328 Elo+
Party 2
Izanami
Izanami
SATAN5 SAMURAI
Izanami
Level 29
God Stats
1W - 2L
1,711 SR
Queue Stats
29W - 28L
1,473 Elo+
Solo
Anubis
Anubis
XxMcFarlaneXx
Anubis
Level 29
God Stats
3W - 5L
1,340 SR
Queue Stats
20W - 13L
1,361 Elo+
Solo
Team Averages
Level 25
1,496 SR
1,414 Elo+

VS

Team Averages
Level 29
1,464 SR
1,260 Elo+
Hercules
Hercules
MonkeCalabria04
Hercules
Level 27
God Stats
3W - 3L
1,832 SR
Queue Stats
90W - 90L
1,438 Elo+
Solo
Izanami
Izanami
XV Beerus
Izanami
Level 49
God Stats
2W - 1L
1,302 SR
Queue Stats
18W - 44L
1,176 Elo+
Party 1
Olorun
Olorun
XV Broly
Olorun
Level 41
God Stats
1W - 1L
1,216 SR
Queue Stats
6W - 15L
1,192 Elo+
Party 1
Ymir
Ymir
XV Sangoku
Ymir
Level 22
God Stats
2W - 3L
1,658 SR
Queue Stats
5W - 11L
1,240 Elo+
Party 1
Medusa
Medusa
XV Santi
Medusa
Level 8
God Stats
2W - 3L
1,311 SR
Queue Stats
2W - 4L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
6 / 5 / 2
10,262
466
8,881
18,165
6,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
MDLSDLN
Bellona
16
4 / 2 / 3
10,418
474
12,940
16,834
15,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
Nerysr8
Fafnir
12
0 / 3 / 1
8,075
367
1,261
7,382
6,442
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 0 / 5
10,555
480
13,704
12,159
4,913
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
8 / 1 / 0
9,982
454
10,829
8,053
4,166
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
1 / 0 / 6
11,613
528
10,846
14,115
12,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
XV Beerus
Izanami
20
5 / 4 / 2
14,003
637
11,416
15,426
7,493
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Olorun
XV Broly
Olorun
13
1 / 4 / 4
9,588
436
4,930
10,829
3,372
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 7 / 0
10,720
487
5,693
15,683
9,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
XV Santi
Medusa
15
3 / 6 / 2
10,999
500
4,655
13,173
4,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
21
Kills
11
11
Deaths
21
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
5
2
1.4
L
Bellona
MDLSDLN
Bellona
4
2
3
2.75
W
Hercules
1
0
6
4
L
Fafnir
Nerysr8
Fafnir
0
3
1
0.17
L
3
0
5
5.5
W
Izanami
XV Beerus
Izanami
5
4
2
1.5
W
Olorun
XV Broly
Olorun
1
4
4
0.75
W
1
7
0
0.14
W
Medusa
XV Santi
Medusa
3
6
2
0.67
L
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,615
Damage
37,540
62,593
Taken
69,226
37,835
Mitigated
37,705
18,299
Healing
21,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,881
1,200
0
4,596
18,165
6,832
136
4,072
14,093
0
68,096
L
Bellona
MDLSDLN
Bellona
12,940
4,887
0
2,632
16,834
15,482
359
3,014
13,820
0
69,667
W
Hercules
10,846
2,949
0
6,608
14,115
12,797
1,058
696
13,219
0
45,133
L
Fafnir
Nerysr8
Fafnir
1,261
229
0
386
7,382
6,442
0
636
6,746
13,517
0
L
13,704
8,627
0
5,770
12,159
4,913
235
95
12,064
0
84,767
W
Izanami
XV Beerus
Izanami
11,416
7,357
250
4,853
15,426
7,493
9,041
1,519
13,713
0
117,797
W
Olorun
XV Broly
Olorun
4,930
2,801
330
4,223
10,829
3,372
3,703
3,242
7,537
20,879
0
W
5,693
532
0
2,181
15,683
9,894
130
4,034
11,378
49,903
0
W
Medusa
XV Santi
Medusa
4,655
2,381
0
3,372
13,173
4,149
3,295
2,599
10,549
0
43,525
L
10,829
516
0
4,915
8,053
4,166
832
2,806
5,247
51,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,292
Gold Earned
56,923
481
Minions Killed
461
0
Camps Cleared
0
1,833,773
Distance Traveled
1,942,289
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,262
466
96
4
0
410,489
0
L
Bellona
10,418
474
120
5
0
413,888
0
W
Hercules
11,613
528
58
3
0
437,319
1
L
Fafnir
8,075
367
13
1
0
374,160
0
L
Izanami
10,555
480
164
7
0
416,679
3
W
Izanami
14,003
637
199
9
0
371,523
0
W
Olorun
9,588
436
28
1
0
360,295
4
W
Ymir
10,720
487
85
4
0
390,941
0
W
Medusa
10,999
500
91
4
0
382,211
2
L
Anubis
9,982
454
88
4
0
218,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role