Player Matchup

Chronos
Chronos
DARKJD66
Chronos
Level 65
God Stats
10W - 12L
1,444 SR
Queue Stats
53W - 56L
1,166 Elo+
Party 1
Thoth
Thoth
IowaCityKid94
Thoth
Level 25
God Stats
4W - 6L
1,500 SR
Queue Stats
5W - 7L
1,433 Elo+
Solo
Pele
Pele
PolarVintro
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,071 Elo+
Solo
Bacchus
Bacchus
jeremyQLF
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 119L
1,107 Elo+
Party 1
Nemesis
Nemesis
skilled_racket
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,160 Elo+
Solo
Team Averages
Level 22
1,489 SR
1,187 Elo+

VS

Team Averages
Level 19
1,447 SR
1,290 Elo+
Kukulkan
Kukulkan
Bonecollector134
Kukulkan
Level 28
God Stats
8W - 7L
1,500 SR
Queue Stats
24W - 19L
1,315 Elo+
Solo
Anubis
Anubis
Cookie Zoin
Anubis
Level 12
God Stats
20W - 24L
1,368 SR
Queue Stats
78W - 91L
1,262 Elo+
Solo
Cerberus
Cerberus
Skonilyn
Cerberus
Level 29
God Stats
4W - 3L
1,366 SR
Queue Stats
15W - 13L
1,364 Elo+
Solo
Scylla
Scylla
TheSlayer2056
Scylla
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 17L
1,125 Elo+
Solo
Rama
Rama
ming-king7234
Rama
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DARKJD66
Chronos
18
9 / 5 / 0
11,891
476
15,005
19,261
7,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 10 / 2
9,139
366
6,452
15,921
8,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 11 / 1
10,797
432
10,409
19,521
7,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
jeremyQLF
Bacchus
12
0 / 6 / 2
8,451
338
1,322
14,726
6,057
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

13
2 / 10 / 5
9,429
377
6,631
19,034
6,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 8
13,792
552
23,690
7,781
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
16
1 / 4 / 6
10,312
412
4,902
8,529
2,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Skonilyn
Cerberus
16
5 / 7 / 6
11,683
467
7,960
17,824
12,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

7
0 / 6 / 6
7,909
316
267
5,326
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
17 / 0 / 6
14,628
585
20,944
18,142
5,969
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
70
17
Kills
38
42
Deaths
19
10
Assists
32
Player
Kills
Deaths
Assists
KDA
W
15
2
8
9.5
W
Anubis
1
4
6
1
L
Chronos
DARKJD66
Chronos
9
5
0
1.8
L
1
10
2
0.2
L
5
11
1
0.5
W
Cerberus
Skonilyn
Cerberus
5
7
6
1.14
W
0
6
6
0.5
L
Bacchus
jeremyQLF
Bacchus
0
6
2
0.17
W
17
0
6
20
L
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,819
Damage
57,763
88,463
Taken
57,602
36,313
Mitigated
25,723
11,024
Healing
20,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,690
2,528
0
549
7,781
2,827
2,196
5,230
2,551
86,354
0
W
Anubis
4,902
544
0
2,304
8,529
2,978
1,516
2,856
5,673
40,383
0
L
Chronos
DARKJD66
Chronos
15,005
4,215
0
1,825
19,261
7,662
1,258
8,685
10,576
83,539
0
L
6,452
1,134
465
1,017
15,921
8,201
0
8,319
7,602
47,004
0
L
10,409
2,473
0
3,286
19,521
7,877
1,765
5,390
14,131
0
54,006
W
Cerberus
Skonilyn
Cerberus
7,960
623
318
5,817
17,824
12,656
484
5,081
12,743
43,920
0
W
267
267
0
0
5,326
1,293
478
2,019
3,307
2,066
0
L
Bacchus
jeremyQLF
Bacchus
1,322
0
0
500
14,726
6,057
855
8,064
6,662
20,512
0
W
20,944
18,063
318
11,409
18,142
5,969
4,299
7,593
10,549
0
80,873
L
6,631
2,878
0
3,931
19,034
6,516
296
6,361
12,673
0
44,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,707
Gold Earned
58,324
402
Minions Killed
452
0
Camps Cleared
0
2,009,964
Distance Traveled
1,934,159
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,792
552
157
6
0
496,171
0
W
Anubis
10,312
412
76
3
0
334,328
1
L
Chronos
11,891
476
143
6
0
400,359
0
L
Thoth
9,139
366
83
3
0
398,677
0
L
Pele
10,797
432
85
3
0
377,588
2
W
Cerberus
11,683
467
86
3
0
390,002
0
W
Scylla
7,909
316
5
0
0
247,017
0
L
Bacchus
8,451
338
35
1
0
327,903
0
W
Rama
14,628
585
128
5
0
466,641
2
L
Nemesis
9,429
377
56
2
0
505,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role