Player Matchup

Tyr
Tyr
ColoredJak
Tyr
Level 121
God Stats
8W - 9L
1,500 SR
Queue Stats
388W - 373L
1,612 Elo+
Party 1
Bellona
Bellona
Doreoh
Bellona
Level 78
God Stats
4W - 0L
1,727 SR
Queue Stats
41W - 28L
1,633 Elo+
Party 1
Zeus
Zeus
Punisher937
Zeus
Level 29
God Stats
71W - 34L
1,723 SR
Queue Stats
249W - 212L
1,591 Elo+
Party 1
Team Averages
Level 76
1,650 SR
1,612 Elo+

VS

Team Averages
Level 36
1,480 SR
1,478 Elo+
Agni
Agni
Charlespig56
Agni
Level 28
God Stats
3W - 14L
1,355 SR
Queue Stats
120W - 144L
1,433 Elo+
Solo
Hun Batz
Hun Batz
bounceviper
Hun Batz
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 2
Achilles
Achilles
kiddingpanic99
Achilles
Level 69
God Stats
12W - 10L
1,586 SR
Queue Stats
226W - 253L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 7
5,930
847
974
3,876
2,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Doreoh
Bellona
9
2 / 0 / 6
6,365
909
1,797
4,124
2,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
6 / 0 / 3
6,515
931
5,791
2,556
636
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 0
4,423
632
567
1,318
345
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
bounceviper
Hun Batz
6
0 / 6 / 0
4,589
656
1,489
4,957
1,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
9
0 / 1 / 0
4,889
698
3,041
5,322
4,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
0
7
4.5
W
Bellona
Doreoh
Bellona
2
0
6
5
W
6
0
3
7.5
L
Hun Batz
bounceviper
Hun Batz
0
6
0
0
L
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,562
Damage
5,097
10,556
Taken
11,597
5,773
Mitigated
6,339
4,845
Healing
864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
567
97
0
139
1,318
345
0
614
679
1,743
0
W
974
382
380
1,402
3,876
2,907
190
325
3,451
0
18,130
W
Bellona
Doreoh
Bellona
1,797
262
0
1,250
4,124
2,230
174
293
3,706
0
10,107
W
5,791
504
774
1,039
2,556
636
66
0
2,481
19,008
0
L
Hun Batz
bounceviper
Hun Batz
1,489
637
0
0
4,957
1,615
0
2,713
2,194
0
4,960
L
Achilles
3,041
233
0
725
5,322
4,379
0
2,464
2,808
0
15,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,810
Gold Earned
13,901
87
Minions Killed
33
0
Camps Cleared
0
440,698
Distance Traveled
282,029
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,423
632
1
0
0
23,942
0
W
Tyr
5,930
847
39
6
0
158,627
1
W
Bellona
6,365
909
20
3
0
148,214
2
W
Zeus
6,515
931
28
4
0
133,857
1
L
Hun Batz
4,589
656
7
1
0
108,286
2
L
Achilles
4,889
698
25
4
0
149,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role