Player Matchup

Kukulkan
Kukulkan
Faalquoir
Kukulkan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,501 Elo+
Party 1
Sol
Sol
H3AR
Sol
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 69L
1,513 Elo+
Party 1
Awilix
Awilix
Hadubrandt
Awilix
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 56L
1,494 Elo+
Party 1
Bacchus
Bacchus
NeonTiiger
Bacchus
Level 106
God Stats
3W - 6L
1,500 SR
Queue Stats
8W - 8L
1,673 Elo+
Solo
King Arthur
King Arthur
v1n1cim_v
King Arthur
Level 82
God Stats
2W - 2L
1,500 SR
Queue Stats
340W - 344L
1,573 Elo+
Solo
Team Averages
Level 111
1,500 SR
1,551 Elo+

VS

Team Averages
Level 110
1,531 SR
1,449 Elo+
Bellona
Bellona
Dymytrie
Bellona
Level 126
God Stats
3W - 1L
1,916 SR
Queue Stats
196W - 219L
1,479 Elo+
Party 2
Xbalanque
Xbalanque
LeonChamaleon
Xbalanque
Level 127
God Stats
6W - 7L
1,500 SR
Queue Stats
326W - 340L
1,349 Elo+
Solo
Olorun
Olorun
PauerRangis
Olorun
Level 129
God Stats
6W - 13L
1,382 SR
Queue Stats
200W - 239L
1,470 Elo+
Party 2
Khepri
Khepri
WEISSWIEEISS
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
teteuorc
Arachne
Level 42
God Stats
13W - 18L
1,357 SR
Queue Stats
98W - 122L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Faalquoir
Kukulkan
15
3 / 2 / 2
8,967
527
6,817
6,227
2,623
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
H3AR
Sol
14
3 / 0 / 6
8,792
517
10,996
8,224
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Awilix
Hadubrandt
Awilix
14
1 / 1 / 5
8,337
490
5,105
10,661
3,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
NeonTiiger
Bacchus
13
2 / 3 / 6
8,082
475
6,041
12,475
9,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
v1n1cim_v
King Arthur
15
6 / 3 / 4
9,364
551
12,125
15,445
10,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dymytrie
Bellona
12
2 / 6 / 3
7,558
445
11,615
17,446
11,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
LeonChamaleon
Xbalanque
12
1 / 3 / 0
7,747
456
9,098
13,098
4,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
13
1 / 2 / 3
8,207
483
4,626
6,129
2,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
12
0 / 3 / 2
7,913
465
4,144
9,352
7,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
teteuorc
Arachne
12
5 / 1 / 1
8,291
488
4,598
9,165
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
15
Kills
9
9
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dymytrie
Bellona
2
6
3
0.58
W
Kukulkan
Faalquoir
Kukulkan
3
2
2
2
W
Sol
H3AR
Sol
3
0
6
6
W
Awilix
Hadubrandt
Awilix
1
1
5
3.5
L
Xbalanque
LeonChamaleon
Xbalanque
1
3
0
0.33
W
Bacchus
NeonTiiger
Bacchus
2
3
6
1.67
L
Olorun
1
2
3
1.25
L
Khepri
0
3
2
0.33
L
Arachne
teteuorc
Arachne
5
1
1
5.5
W
King Arthur
v1n1cim_v
King Arthur
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,084
Damage
34,081
53,032
Taken
55,190
28,617
Mitigated
28,789
12,733
Healing
14,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dymytrie
Bellona
11,615
3,900
0
3,869
17,446
11,387
69
6,755
10,343
0
38,471
W
Kukulkan
Faalquoir
Kukulkan
6,817
471
0
1,374
6,227
2,623
150
2,828
3,131
52,496
0
W
Sol
H3AR
Sol
10,996
2,621
0
5,094
8,224
2,407
1,816
1,351
6,873
54,237
0
W
Awilix
Hadubrandt
Awilix
5,105
2,358
0
830
10,661
3,671
829
855
9,788
0
54,871
L
Xbalanque
LeonChamaleon
Xbalanque
9,098
4,284
0
4,229
13,098
4,541
1,084
5,135
7,641
0
56,299
W
Bacchus
NeonTiiger
Bacchus
6,041
633
0
2,210
12,475
9,008
70
2,142
10,238
25,793
0
L
Olorun
4,626
1,475
695
1,885
6,129
2,543
422
2,971
2,956
41,640
0
L
Khepri
4,144
724
0
2,043
9,352
7,281
0
5,432
3,592
27,779
0
L
Arachne
teteuorc
Arachne
4,598
3,556
0
2,184
9,165
3,037
0
2,269
6,804
0
20,785
W
King Arthur
v1n1cim_v
King Arthur
12,125
1,283
0
3,225
15,445
10,908
153
1,174
14,232
0
52,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,542
Gold Earned
39,716
445
Minions Killed
378
0
Camps Cleared
0
1,626,863
Distance Traveled
1,582,734
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,558
445
70
4
0
280,878
6
W
Kukulkan
8,967
527
116
7
0
285,893
4
W
Sol
8,792
517
110
6
0
324,450
7
W
Awilix
8,337
490
93
5
0
362,687
4
L
Xbalanque
7,747
456
109
6
0
286,617
7
W
Bacchus
8,082
475
48
3
0
331,439
7
L
Olorun
8,207
483
116
7
0
308,995
7
L
Khepri
7,913
465
46
3
0
329,931
7
L
Arachne
8,291
488
37
2
0
376,313
3
W
King Arthur
9,364
551
78
5
0
322,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role