Player Matchup

Pele
Pele
BloodWarlord666
Pele
Level 17
God Stats
2W - 2L
1,260 SR
Queue Stats
24W - 27L
1,271 Elo+
Solo
Ymir
Ymir
DAN180Y
Ymir
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 9L
1,143 Elo+
Solo
Heimdallr
Heimdallr
Kycrane68
Heimdallr
Level 30
God Stats
6W - 13L
1,595 SR
Queue Stats
328W - 326L
1,472 Elo+
Solo
Chaac
Chaac
XxByMIGUEELxX
Chaac
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 60L
1,219 Elo+
Solo
Ratatoskr
Ratatoskr
i1iRiDeSCeNT1i
Ratatoskr
Level 27
God Stats
9W - 5L
1,641 SR
Queue Stats
99W - 90L
1,453 Elo+
Solo
Team Averages
Level 24
1,499 SR
1,311 Elo+

VS

Team Averages
Level 25
1,349 SR
1,293 Elo+
Neith
Neith
GL4D1AN1XZ_P0ll0
Neith
Level 3
God Stats
3W - 2L
1,312 SR
Queue Stats
5W - 3L
1,147 Elo+
Party 1
Fenrir
Fenrir
NiikooxD_
Fenrir
Level 20
God Stats
11W - 34L
1,113 SR
Queue Stats
12W - 40L
1,097 Elo+
Party 1
Bacchus
Bacchus
Ninja_07_Guapo
Bacchus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 119L
1,291 Elo+
Party 1
Apollo
Apollo
kalafu123
Apollo
Level 18
God Stats
2W - 2L
1,747 SR
Queue Stats
22W - 14L
1,710 Elo+
Solo
Tsukuyomi
Tsukuyomi
ninja_oscuro_08
Tsukuyomi
Level 39
God Stats
15W - 24L
1,075 SR
Queue Stats
46W - 99L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 14 / 4
8,260
413
11,585
19,597
5,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
DAN180Y
Ymir
14
4 / 6 / 1
8,440
422
8,376
15,153
14,261
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heimdallr
Kycrane68
Heimdallr
9
0 / 5 / 1
6,936
347
5,497
7,941
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 7 / 0
8,809
440
9,499
19,163
8,965
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ratatoskr
i1iRiDeSCeNT1i
Ratatoskr
15
5 / 5 / 1
10,010
501
8,500
14,031
5,210
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 8
8,870
444
7,074
12,090
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
NiikooxD_
Fenrir
17
11 / 3 / 5
10,815
541
14,962
13,648
6,114
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 2 / 5
9,270
464
6,549
14,819
15,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
kalafu123
Apollo
16
5 / 6 / 1
10,505
525
12,429
12,886
5,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
ninja_oscuro_08
Tsukuyomi
20
17 / 2 / 4
12,802
640
15,469
14,350
6,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
15
Kills
37
37
Deaths
17
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
14
4
0.21
L
Ymir
DAN180Y
Ymir
4
6
1
0.75
W
0
4
8
1
L
Heimdallr
Kycrane68
Heimdallr
0
5
1
0.1
W
Fenrir
NiikooxD_
Fenrir
11
3
5
4.5
W
4
2
5
3.25
L
5
7
0
0.71
L
Ratatoskr
i1iRiDeSCeNT1i
Ratatoskr
5
5
1
1.1
W
Apollo
kalafu123
Apollo
5
6
1
0.92
W
Tsukuyomi
ninja_oscuro_08
Tsukuyomi
17
2
4
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,457
Damage
56,483
75,885
Taken
67,793
36,329
Mitigated
38,141
18,664
Healing
25,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,585
2,820
0
2,838
19,597
5,292
752
883
18,714
0
44,090
L
Ymir
DAN180Y
Ymir
8,376
847
0
3,226
15,153
14,261
738
2,017
13,136
28,345
0
W
7,074
3,174
0
4,250
12,090
4,966
1,938
2,924
9,166
0
50,434
L
Heimdallr
Kycrane68
Heimdallr
5,497
2,221
0
1,987
7,941
2,601
0
2,104
5,837
0
26,360
W
Fenrir
NiikooxD_
Fenrir
14,962
4,271
0
6,037
13,648
6,114
1,219
1,077
12,571
0
47,649
W
6,549
1,243
717
4,400
14,819
15,245
832
2,263
12,556
27,666
0
L
9,499
3,819
0
6,611
19,163
8,965
372
687
18,476
0
36,667
L
Ratatoskr
i1iRiDeSCeNT1i
Ratatoskr
8,500
2,476
0
4,002
14,031
5,210
0
858
13,173
0
58,180
W
Apollo
kalafu123
Apollo
12,429
9,066
0
3,105
12,886
5,594
2,046
1,973
10,913
0
55,773
W
Tsukuyomi
ninja_oscuro_08
Tsukuyomi
15,469
3,591
0
6,500
14,350
6,222
736
139
14,211
0
86,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,455
Gold Earned
52,262
323
Minions Killed
427
0
Camps Cleared
0
1,492,151
Distance Traveled
1,867,363
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,260
413
60
3
0
306,909
0
L
Ymir
8,440
422
39
2
0
300,016
0
W
Neith
8,870
444
98
5
0
327,783
1
L
Heimdallr
6,936
347
47
2
0
206,829
6
W
Fenrir
10,815
541
66
3
0
364,009
5
W
Bacchus
9,270
464
30
2
0
428,947
0
L
Chaac
8,809
440
67
3
0
297,884
3
L
Ratatoskr
10,010
501
110
6
0
380,513
2
W
Apollo
10,505
525
99
5
0
285,345
0
W
Tsukuyomi
12,802
640
134
7
0
461,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role