Player Matchup

Yemoja
Yemoja
Gold I
B00MRR
Yemoja
Gold I
Level 47
God Stats
2W - 2L
1,670 SR
Queue Stats
193W - 182L
1,656 MMR
Party 1
Artemis
Artemis
Gold V
Polarsss
Artemis
Gold V
Level 79
God Stats
6W - 5L
1,579 SR
Queue Stats
494W - 487L
1,368 MMR
Party 1
Ravana
Ravana
Gold V
Shmaleximo
Ravana
Gold V
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 46L
1,510 MMR
Party 3
Sylvanus
Sylvanus
Gold III
Simply Fanatic
Sylvanus
Gold III
Level 141
God Stats
31W - 41L
1,935 SR
Queue Stats
533W - 543L
1,508 MMR
Solo
Agni
Agni
Silver I
flareb0t
Agni
Silver I
Level 131
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 45L
1,510 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,637 SR
1,511 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,603 SR
1,510 MMR
Kuzenbo
Kuzenbo
Gold V
GERAS260491
Kuzenbo
Gold V
Level 128
God Stats
5W - 3L
1,500 SR
Queue Stats
340W - 343L
1,581 MMR
Party 2
Chernobog
Chernobog
Silver II
ImPathos
Chernobog
Silver II
Level 148
God Stats
2W - 1L
1,849 SR
Queue Stats
47W - 31L
1,504 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
SeuEpaminondas_
Erlang Shen
Gold III
Level 121
God Stats
24W - 20L
1,666 SR
Queue Stats
345W - 339L
1,512 MMR
Solo
Scylla
Scylla
Gold IV
SideBurnsGio
Scylla
Gold IV
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 62L
1,506 MMR
Solo
King Arthur
King Arthur
Gold II
senhar wolf 115
King Arthur
Gold II
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
321W - 304L
1,450 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
B00MRR
Yemoja
15
0 / 8 / 4
9,920
382
5,662
24,094
20,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Polarsss
Artemis
20
2 / 6 / 1
12,455
479
13,740
20,631
9,085
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
Shmaleximo
Ravana
19
2 / 7 / 5
11,940
459
12,237
22,444
11,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
20
3 / 4 / 1
12,395
477
18,833
41,832
60,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
18
2 / 7 / 1
11,796
454
16,937
17,155
6,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Cu ChulainnNu WaSetBakasuraApollo

VS

Bans
PersephoneHeraDanzaburouSun WukongCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GERAS260491
Kuzenbo
19
4 / 1 / 12
14,286
549
13,479
20,449
33,186
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
ImPathos
Chernobog
20
6 / 1 / 18
16,022
616
21,708
17,725
9,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
SeuEpaminondas_
Erlang Shen
20
7 / 0 / 8
15,873
611
14,157
20,702
15,756
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
20
9 / 4 / 12
15,989
615
21,926
18,869
8,630
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

King Arthur
senhar wolf 115
King Arthur
20
6 / 3 / 5
16,479
634
31,529
29,987
26,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
87
9
Kills
32
32
Deaths
9
12
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Yemoja
B00MRR
Yemoja
0
8
4
0.25
W
Kuzenbo
GERAS260491
Kuzenbo
4
1
12
10
W
Chernobog
ImPathos
Chernobog
6
1
18
15
L
Artemis
Polarsss
Artemis
2
6
1
0.42
W
Erlang Shen
SeuEpaminondas_
Erlang Shen
7
0
8
11
L
Ravana
Shmaleximo
Ravana
2
7
5
0.64
W
Scylla
9
4
12
3.75
L
Sylvanus
3
4
1
0.88
L
Agni
2
7
1
0.36
W
King Arthur
senhar wolf 115
King Arthur
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,409
Damage
102,799
126,156
Taken
107,732
107,426
Mitigated
93,188
44,748
Healing
32,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
B00MRR
Yemoja
5,662
1,406
3,921
3,178
24,094
20,582
248
11,421
12,673
24,990
0
W
Kuzenbo
GERAS260491
Kuzenbo
13,479
4,482
0
4,927
20,449
33,186
402
9,105
10,943
56,797
0
W
Chernobog
ImPathos
Chernobog
21,708
14,376
0
7,447
17,725
9,123
4,724
5,056
12,573
0
149,675
L
Artemis
Polarsss
Artemis
13,740
6,940
0
6,786
20,631
9,085
0
4,182
16,449
0
104,700
W
Erlang Shen
SeuEpaminondas_
Erlang Shen
14,157
6,945
0
7,291
20,702
15,756
4,687
6,182
14,480
0
157,639
L
Ravana
Shmaleximo
Ravana
12,237
3,701
0
3,796
22,444
11,247
0
6,852
15,592
0
101,430
W
Scylla
21,926
2,065
152
6,785
18,869
8,630
798
5,979
12,582
106,417
0
L
Sylvanus
18,833
4,568
2,622
22,589
41,832
60,148
419
5,447
35,587
88,427
0
L
Agni
16,937
977
0
1,856
17,155
6,364
0
7,503
9,652
97,352
0
W
King Arthur
senhar wolf 115
King Arthur
31,529
5,050
0
5,944
29,987
26,493
821
15,179
14,770
0
122,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,506
Gold Earned
78,649
714
Minions Killed
821
0
Camps Cleared
0
2,167,519
Distance Traveled
2,657,109
27
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,920
382
55
2
0
457,304
12
W
Kuzenbo
14,286
549
70
3
0
536,907
7
W
Chernobog
16,022
616
181
7
0
552,319
7
L
Artemis
12,455
479
186
7
0
416,978
4
W
Erlang Shen
15,873
611
195
8
0
589,396
9
L
Ravana
11,940
459
160
6
0
509,521
2
W
Scylla
15,989
615
167
6
0
485,739
9
L
Sylvanus
12,395
477
146
6
0
331,977
3
L
Agni
11,796
454
167
6
0
451,739
6
W
King Arthur
16,479
634
208
8
0
492,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role