Player Matchup

Anubis
Anubis
HazyByers01
Anubis
Level 26
God Stats
12W - 7L
1,706 SR
Queue Stats
86W - 109L
1,472 Elo+
Solo
Cthulhu
Cthulhu
IDrugula
Cthulhu
Level 98
God Stats
58W - 35L
1,550 SR
Queue Stats
711W - 720L
1,550 Elo+
Party 1
Ymir
Ymir
Smokinator 21
Ymir
Level 8
God Stats
1W - 1L
1,285 SR
Queue Stats
6W - 11L
1,393 Elo+
Party 1
Bellona
Bellona
Solid Haze4676
Bellona
Level 26
God Stats
25W - 13L
1,668 SR
Queue Stats
97W - 72L
1,556 Elo+
Solo
Thoth
Thoth
alvaroeldopao29
Thoth
Level 28
God Stats
1W - 0L
1,266 SR
Queue Stats
7W - 3L
1,501 Elo+
Solo
Team Averages
Level 37
1,495 SR
1,494 Elo+

VS

Team Averages
Level 19
1,546 SR
1,546 Elo+
Thanatos
Thanatos
Hroy
Thanatos
Level 27
God Stats
12W - 13L
1,395 SR
Queue Stats
121W - 125L
1,607 Elo+
Party 3
Nemesis
Nemesis
JBlikker
Nemesis
Level 28
God Stats
50W - 30L
1,722 SR
Queue Stats
156W - 158L
1,572 Elo+
Party 3
Merlin
Merlin
Xlaignege
Merlin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
bryZter00
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
jinso88
Zeus
Level 26
God Stats
111W - 106L
1,615 SR
Queue Stats
121W - 128L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
7 / 2 / 11
12,930
995
9,895
9,724
4,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
IDrugula
Cthulhu
20
7 / 2 / 19
14,407
1,108
21,220
14,090
17,665
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
3 / 4 / 17
12,433
956
7,084
12,904
8,302
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
8 / 1 / 15
13,699
1,054
16,235
15,458
10,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 2 / 17
13,202
1,016
14,904
11,315
4,075
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hroy
Thanatos
18
7 / 6 / 2
13,120
1,009
7,167
14,151
5,861
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
JBlikker
Nemesis
18
2 / 5 / 8
12,280
945
14,054
18,864
8,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Merlin
Xlaignege
Merlin
17
1 / 7 / 7
11,496
884
13,995
14,142
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
17
0 / 8 / 6
11,381
875
2,889
21,349
23,024
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zeus
jinso88
Zeus
17
1 / 3 / 4
11,650
896
18,439
7,541
2,799
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
38
29
Kills
11
11
Deaths
29
79
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
2
11
6.25
L
Thanatos
Hroy
Thanatos
7
6
2
1.33
W
Cthulhu
IDrugula
Cthulhu
7
2
19
8.25
L
Nemesis
JBlikker
Nemesis
2
5
8
1.2
W
3
4
17
2.88
W
8
1
15
15.5
L
Merlin
Xlaignege
Merlin
1
7
7
0.64
W
4
2
17
6.25
L
Ares
0
8
6
0.38
L
Zeus
jinso88
Zeus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,338
Damage
56,544
63,491
Taken
76,047
45,413
Mitigated
45,779
15,633
Healing
7,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,895
793
195
3,180
9,724
4,549
0
4,137
5,587
23,895
0
L
Thanatos
Hroy
Thanatos
7,167
861
0
4,955
14,151
5,861
0
8,839
4,928
0
27,898
W
Cthulhu
IDrugula
Cthulhu
21,220
986
1,006
2,435
14,090
17,665
0
9,163
4,927
45,730
0
L
Nemesis
JBlikker
Nemesis
14,054
6,350
0
1,258
18,864
8,332
0
12,077
6,787
0
29,008
W
7,084
1,507
0
0
12,904
8,302
0
6,673
6,231
25,766
0
W
16,235
2,852
951
5,501
15,458
10,822
0
7,730
7,728
0
24,881
L
Merlin
Xlaignege
Merlin
13,995
590
0
576
14,142
5,763
0
10,451
3,691
36,798
0
W
14,904
2,130
613
1,752
11,315
4,075
0
7,620
3,695
49,724
0
L
Ares
2,889
639
0
647
21,349
23,024
0
16,956
4,393
6,079
0
L
Zeus
jinso88
Zeus
18,439
1,054
0
0
7,541
2,799
0
4,780
2,761
40,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,671
Gold Earned
59,927
242
Minions Killed
194
5
Camps Cleared
6
1,246,469
Distance Traveled
1,121,625
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,930
995
40
3
0
225,006
0
L
Thanatos
13,120
1,009
54
4
2
228,329
0
W
Cthulhu
14,407
1,108
52
4
1
285,615
0
L
Nemesis
12,280
945
29
2
1
286,062
0
W
Ymir
12,433
956
47
4
1
212,866
0
W
Bellona
13,699
1,054
23
2
2
269,408
0
L
Merlin
11,496
884
53
4
1
209,004
0
W
Thoth
13,202
1,016
80
6
1
253,574
0
L
Ares
11,381
875
5
0
1
199,701
0
L
Zeus
11,650
896
53
4
1
198,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role