Player Matchup

Ao Kuang
Ao Kuang
Bronze III
FadedShadowX
Ao Kuang
Bronze III
Level 159
God Stats
3W - 4L
1,544 SR
Queue Stats
65W - 59L
1,500 MMR
Party 2
The Morrigan
The Morrigan
Silver II
GodBleach
The Morrigan
Silver II
Level 149
God Stats
2W - 3L
1,674 SR
Queue Stats
256W - 261L
1,503 MMR
Party 2
Bellona
Bellona
Bronze III
Wecci
Bellona
Bronze III
Level 158
God Stats
2W - 3L
1,503 SR
Queue Stats
974W - 947L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver II
justindys
Cthulhu
Silver II
Level 86
God Stats
1W - 0L
1,307 SR
Queue Stats
23W - 25L
1,501 MMR
Party 1
Cupid
Cupid
Silver II
strawhatnate
Cupid
Silver II
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 14L
1,501 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,506 SR
1,501 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 88
1,467 SR
1,503 MMR
Athena
Athena
Bronze III
Daeggon
Athena
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,500 MMR
Solo
Thanatos
Thanatos
Bronze III
ISociopathI
Thanatos
Bronze III
Level 40
God Stats
0W - 1L
1,442 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold III
KingBobDylan
Danzaburou
Gold III
Level 101
God Stats
7W - 8L
1,597 SR
Queue Stats
62W - 64L
1,514 MMR
Solo
Merlin
Merlin
Bronze III
KiseRyouta23
Merlin
Bronze III
Level 44
God Stats
0W - 1L
1,220 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Tyr
Tyr
Bronze III
TexasKing
Tyr
Bronze III
Level 152
God Stats
11W - 12L
1,576 SR
Queue Stats
112W - 104L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FadedShadowX
Ao Kuang
20
8 / 2 / 13
14,995
555
25,267
28,012
14,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
GodBleach
The Morrigan
20
9 / 4 / 9
15,256
565
15,081
12,124
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Wecci
Bellona
20
5 / 6 / 10
14,283
529
18,652
23,793
24,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
justindys
Cthulhu
20
3 / 3 / 19
13,954
517
13,694
23,050
27,279
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

20
4 / 3 / 9
13,566
502
12,742
16,298
7,043
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SetApolloJanusCu ChulainnScylla

VS

Bans
NemesisYemojaDiscordiaNu WaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Daeggon
Athena
17
1 / 6 / 11
11,693
433
8,793
27,982
29,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
ISociopathI
Thanatos
19
5 / 5 / 6
12,867
477
9,640
22,658
11,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
KingBobDylan
Danzaburou
18
4 / 5 / 5
12,293
455
12,093
16,562
7,539
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
17
4 / 11 / 5
12,142
450
11,886
15,534
6,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 2 / 7
13,733
509
19,352
30,112
41,511
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
52
29
Kills
18
18
Deaths
29
60
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Athena
Daeggon
Athena
1
6
11
1.08
W
Ao Kuang
FadedShadowX
Ao Kuang
8
2
13
7.25
W
The Morrigan
GodBleach
The Morrigan
9
4
9
3.38
L
Thanatos
ISociopathI
Thanatos
5
5
6
1.6
L
Danzaburou
KingBobDylan
Danzaburou
4
5
5
1.3
L
Merlin
4
11
5
0.59
L
4
2
7
3.75
W
Bellona
Wecci
Bellona
5
6
10
1.67
W
Cthulhu
justindys
Cthulhu
3
3
19
4.17
W
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,436
Damage
61,764
103,277
Taken
112,848
78,660
Mitigated
96,479
39,772
Healing
36,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Daeggon
Athena
8,793
1,887
0
3,130
27,982
29,941
0
14,963
13,019
34,476
0
W
Ao Kuang
FadedShadowX
Ao Kuang
25,267
7,389
0
13,160
28,012
14,209
0
4,890
22,870
163,957
0
W
The Morrigan
GodBleach
The Morrigan
15,081
2,794
2,449
2,291
12,124
5,434
156
3,031
8,852
95,657
4,202
L
Thanatos
ISociopathI
Thanatos
9,640
1,274
0
15,286
22,658
11,002
0
4,628
18,030
0
79,695
L
Danzaburou
KingBobDylan
Danzaburou
12,093
5,358
0
6,388
16,562
7,539
1,474
5,515
11,047
0
83,363
L
Merlin
11,886
1,092
0
1,177
15,534
6,486
92
9,362
6,172
63,096
0
L
19,352
2,948
0
10,934
30,112
41,511
1,866
17,043
13,069
0
100,699
W
Bellona
Wecci
Bellona
18,652
10,871
0
6,826
23,793
24,695
1,847
5,653
17,654
0
90,479
W
Cthulhu
justindys
Cthulhu
13,694
975
1,706
3,189
23,050
27,279
361
5,655
17,025
67,353
0
W
12,742
8,003
1,076
9,075
16,298
7,043
4,432
3,219
12,750
0
88,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,054
Gold Earned
62,728
674
Minions Killed
611
0
Camps Cleared
0
2,506,651
Distance Traveled
2,496,957
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,693
433
36
1
0
526,456
4
W
Ao Kuang
14,995
555
160
6
0
560,586
7
W
The Morrigan
15,256
565
150
6
0
452,488
5
L
Thanatos
12,867
477
131
5
0
562,400
0
L
Danzaburou
12,293
455
147
5
0
416,585
7
L
Merlin
12,142
450
112
4
0
451,669
6
L
Tyr
13,733
509
185
7
0
539,847
8
W
Bellona
14,283
529
146
5
0
459,846
1
W
Cthulhu
13,954
517
102
4
0
541,071
6
W
Cupid
13,566
502
116
4
0
492,660
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role