Player Matchup

Skadi
Skadi
 
Skadi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Aycekk
Fenrir
Level 11
God Stats
6W - 5L
1,489 SR
Queue Stats
24W - 18L
1,557 Elo+
Party 1
Ymir
Ymir
MyT3amFeeds
Ymir
Level 7
God Stats
1W - 1L
1,455 SR
Queue Stats
4W - 3L
1,637 Elo+
Party 1
Nox
Nox
Pope v27323
Nox
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 17L
1,313 Elo+
Party 1
Arachne
Arachne
Wébs
Arachne
Level 13
God Stats
12W - 8L
1,578 SR
Queue Stats
29W - 17L
1,549 Elo+
Solo
Team Averages
Level 37
1,505 SR
1,511 Elo+

VS

Team Averages
Level 12
1,488 SR
1,502 Elo+
Chaac
Chaac
Carjaz
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
D3adZed
Artemis
Level 16
God Stats
4W - 2L
1,645 SR
Queue Stats
44W - 59L
1,401 Elo+
Solo
Jormungandr
Jormungandr
GrimThe7King
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,384 Elo+
Party 2
Camazotz
Camazotz
ReactDev
Camazotz
Level 5
God Stats
0W - 1L
1,295 SR
Queue Stats
12W - 13L
1,653 Elo+
Solo
Ra
Ra
StrangeMartian
Ra
Level 3
God Stats
1W - 2L
1,502 SR
Queue Stats
29W - 33L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
9 / 2 / 7
9,452
630
14,701
9,022
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
Aycekk
Fenrir
13
5 / 0 / 7
8,779
585
5,905
7,438
4,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 1 / 12
8,027
535
5,313
9,128
5,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
7 / 1 / 1
8,166
544
5,987
5,736
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Wébs
Arachne
15
11 / 0 / 5
9,626
642
9,380
12,660
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Carjaz
Chaac
11
2 / 4 / 0
6,576
438
7,791
11,232
10,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
D3adZed
Artemis
10
1 / 9 / 0
6,662
444
3,253
13,065
4,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
GrimThe7King
Jormungandr
9
0 / 8 / 1
5,772
385
887
9,905
6,347
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
ReactDev
Camazotz
7
0 / 8 / 0
5,524
368
1,574
12,201
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 6 / 1
5,646
376
6,346
9,577
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
5
34
Kills
3
4
Deaths
35
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
9
2
7
6.25
W
Fenrir
Aycekk
Fenrir
5
0
7
8.5
L
Chaac
Carjaz
Chaac
2
4
0
0.5
L
Artemis
D3adZed
Artemis
1
9
0
0.11
L
Jormungandr
GrimThe7King
Jormungandr
0
8
1
0.06
W
2
1
12
8
W
7
1
1
7.5
L
Camazotz
ReactDev
Camazotz
0
8
0
0
L
0
6
1
0.08
W
Arachne
Wébs
Arachne
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,286
Damage
19,851
43,984
Taken
55,980
19,833
Mitigated
27,965
15,692
Healing
11,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
14,701
6,600
0
2,493
9,022
3,219
4,921
2,768
5,935
0
62,899
W
Fenrir
Aycekk
Fenrir
5,905
1,753
0
2,385
7,438
4,631
2,162
657
6,700
0
30,342
L
Chaac
Carjaz
Chaac
7,791
1,365
0
3,488
11,232
10,688
0
1,734
9,498
6,539
28,732
L
Artemis
D3adZed
Artemis
3,253
1,583
0
2,544
13,065
4,238
872
2,485
10,580
0
27,510
L
Jormungandr
GrimThe7King
Jormungandr
887
272
72
277
9,905
6,347
430
676
9,229
13,944
0
W
5,313
1,428
0
2,519
9,128
5,520
900
1,396
7,482
20,520
0
W
5,987
671
0
0
5,736
2,016
232
2,415
3,000
27,483
0
L
Camazotz
ReactDev
Camazotz
1,574
685
0
2,947
12,201
3,344
0
3,388
8,813
0
15,599
L
6,346
636
102
2,127
9,577
3,348
304
3,017
6,560
21,187
0
W
Arachne
Wébs
Arachne
9,380
6,607
0
8,295
12,660
4,447
1,687
1,142
11,433
0
59,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,050
Gold Earned
30,180
324
Minions Killed
213
0
Camps Cleared
0
1,411,003
Distance Traveled
1,079,374
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,452
630
107
7
0
256,667
4
W
Fenrir
8,779
585
54
4
0
264,638
1
L
Chaac
6,576
438
52
3
0
234,687
2
L
Artemis
6,662
444
51
3
0
200,337
3
L
Jormungandr
5,772
385
35
2
0
180,131
0
W
Ymir
8,027
535
22
1
0
291,701
7
W
Nox
8,166
544
47
3
0
269,529
0
L
Camazotz
5,524
368
40
3
0
251,271
1
L
Ra
5,646
376
35
2
0
212,948
2
W
Arachne
9,626
642
94
6
0
328,468
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role